// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_PERMISSIONS_CONTEXTS_GEOLOCATION_PERMISSION_CONTEXT_SYSTEM_H_
#define COMPONENTS_PERMISSIONS_CONTEXTS_GEOLOCATION_PERMISSION_CONTEXT_SYSTEM_H_
// The flow for some operation systems needs to take into account
// the system geolocation settings so it differs from the other platforms. It
// works as follows.
// GeolocationPermissionContextSystem::RequestPermission intercepts the flow
// and proceeds to check the system location permission.
// If enabled, it proceeds with the per site flow via
// GeolocationPermissionContext (which will check per site permissions, create
// infobars, etc.).
//
// It also fires OnPermissionChanged when the effective permission state may
// have changed when the system permission is updated.
#include "components/permissions/contexts//geolocation_permission_context.h"
#include "services/device/public/cpp/geolocation/geolocation_system_permission_manager.h"
namespace permissions {
using device::LocationSystemPermissionStatus;
class GeolocationPermissionContextSystem
: public GeolocationPermissionContext,
public device::GeolocationSystemPermissionManager::PermissionObserver {
public:
GeolocationPermissionContextSystem(content::BrowserContext* browser_context,
std::unique_ptr<Delegate> delegate);
~GeolocationPermissionContextSystem() override;
GeolocationPermissionContextSystem(
const GeolocationPermissionContextSystem&) = delete;
GeolocationPermissionContextSystem& operator=(
const GeolocationPermissionContextSystem&) = delete;
private:
// GeolocationPermissionContext:
ContentSetting GetPermissionStatusInternal(
content::RenderFrameHost* render_frame_host,
const GURL& requesting_origin,
const GURL& embedding_origin) const override;
// device::GeolocationSystemPermissionManager::PermissionObserver:
void OnSystemPermissionUpdated(
LocationSystemPermissionStatus new_status) override;
LocationSystemPermissionStatus system_permission_ =
LocationSystemPermissionStatus::kNotDetermined;
// Must be the last member, to ensure that it will be destroyed first, which
// will invalidate weak pointers.
base::WeakPtrFactory<GeolocationPermissionContextSystem> weak_factory_{this};
};
} // namespace permissions
#endif // COMPONENTS_PERMISSIONS_CONTEXTS_GEOLOCATION_PERMISSION_CONTEXT_SYSTEM_H_