#include "components/permissions/permission_ui_selector.h"
#include <optional>
namespace permissions {
bool PermissionUiSelector::ShouldSuppressAnimation(
std::optional<QuietUiReason> reason) { … }
PermissionUiSelector::Decision::Decision(
std::optional<QuietUiReason> quiet_ui_reason,
std::optional<WarningReason> warning_reason)
: … { … }
PermissionUiSelector::Decision::~Decision() = default;
PermissionUiSelector::Decision::Decision(const Decision&) = default;
PermissionUiSelector::Decision& PermissionUiSelector::Decision::operator=(
const Decision&) = default;
PermissionUiSelector::Decision
PermissionUiSelector::Decision::UseNormalUiAndShowNoWarning() { … }
std::optional<PermissionUmaUtil::PredictionGrantLikelihood>
PermissionUiSelector::PredictedGrantLikelihoodForUKM() { … }
std::optional<bool> PermissionUiSelector::WasSelectorDecisionHeldback() { … }
}