#include "components/policy/core/common/policy_bundle.h"
#include "base/check.h"
#include "base/no_destructor.h"
#include "base/notreached.h"
namespace policy {
namespace {
const PolicyMap& GetEmptyPolicyMap() { … }
}
PolicyBundle::PolicyBundle() = default;
PolicyBundle::PolicyBundle(PolicyBundle&&) = default;
PolicyBundle& PolicyBundle::operator=(PolicyBundle&&) = default;
PolicyBundle::~PolicyBundle() = default;
PolicyMap& PolicyBundle::Get(const PolicyNamespace& ns) { … }
const PolicyMap& PolicyBundle::Get(const PolicyNamespace& ns) const { … }
PolicyBundle PolicyBundle::Clone() const { … }
void PolicyBundle::MergeFrom(const PolicyBundle& other) { … }
bool PolicyBundle::Equals(const PolicyBundle& other) const { … }
void PolicyBundle::Clear() { … }
}