// Copyright 2021 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_SEGMENTATION_PLATFORM_INTERNAL_DATABASE_SIGNAL_KEY_INTERNAL_H_ #define COMPONENTS_SEGMENTATION_PLATFORM_INTERNAL_DATABASE_SIGNAL_KEY_INTERNAL_H_ #include <stdint.h> #include <ostream> #include <string> #include <type_traits> namespace segmentation_platform { // The SignalKeyInternal is used for identifying a particular record in the // SignalDatabase. The format is defined in go/chrome-segmentation-storage-mvp. // It is important that on a single device, this representation never changes, // so steps are taken to make sure it is safe to make assumptions about the // memory layout of the key. // // The SignalKeyInternal is not meant to be used by external clients in any way, // and should be considered as an internal implementation detail of the // SignalDatabase. // // Since the binary representation is not human readable, the struct also // supports being streamed or by calling SignalKeyInternalToDebugString(), // which will make it be presented using this format: // {{kind:name_hash}:time_range_end_sec:time_range_start_sec} which is useful // for debugging. // // The structure of the key is on the following format: // +----+---------------------------+ // |kind| (PADDING) | // |char| char[7] | // +----+---------------------------+ // | name_hash | // | uint64_t | // +--------------------------------+ // | time_range_end_sec | // | int64_t | // +--------------------------------+ // | time_range_start_sec | // | int64_t | // +--------------------------------+ // // Even though SignalKeyInternal is serialized/deserialized using big endian // writer and reader respectively, it still cannot contain any implicit padding // since implicit padding bytes could contain any value and prevent two // otherwise equal binary keys from comparing as equal. // // The binary format is created using big endian, which means that the binary // key can be used to do lexicographical comparisons in its binary format // (represented as std::string). The same is true for prefix-based lookups using // the SignalKeyInternal::Prefix. // The fields are in the following order: kind, name_hash, range_start, // range_end (SignalKey::Prefix only contains the first two fields). struct SignalKeyInternal { … }; // Verify that we can safely make assumptions about the memory layout. // It is important to recognize that if you change how the key is laid out, // old keys will no longer be usable, and since this key is persisted to disk, // this is something that should be avoided. // See https://en.cppreference.com/w/cpp/named_req/StandardLayoutType static_assert …; // Ensure there is no implicit padding. static_assert …; // A machine readable representation of the SignalKeyInternal. // See ToDebugString and operator<< implementation for a human readable // format. std::string SignalKeyInternalToBinary(const SignalKeyInternal& input); // Parses a machine readable representation of a SignalKeyInternal into // a SignalKeyInternal. Returns whether the conversion succeeded. [[nodiscard]] bool SignalKeyInternalFromBinary(const std::string& input, SignalKeyInternal* output); // Returns a human readable representation of the SignalKeyInternal. std::string SignalKeyInternalToDebugString(const SignalKeyInternal& input); // A machine readable representation of the SignalKeyInternal::Prefix. // See ToDebugString and operator<< implementation for a human readable // format. std::string SignalKeyInternalPrefixToBinary( const SignalKeyInternal::Prefix& input); // Parses a machine readable representation of a SignalKeyInternal::Prefix into // a SignalKeyInternal::Prefix. Returns whether the conversion succeeded. [[nodiscard]] bool SignalKeyInternalPrefixFromBinary( const std::string& input, SignalKeyInternal::Prefix* output); // Returns a human readable representation of the SignalKeyInternal::Prefix. std::string SignalKeyInternalPrefixToDebugString( const SignalKeyInternal::Prefix& input); // The following streaming operators make it easy to get a human readable // version of the SignalKeyInternal and SignalKeyInternal::Prefix. std::ostream& operator<<(std::ostream& os, const SignalKeyInternal& key); std::ostream& operator<<(std::ostream& os, const SignalKeyInternal::Prefix& prefix); } // namespace segmentation_platform #endif // COMPONENTS_SEGMENTATION_PLATFORM_INTERNAL_DATABASE_SIGNAL_KEY_INTERNAL_H_