chromium/components/services/filesystem/directory_impl.cc

// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifdef UNSAFE_BUFFERS_BUILD
// TODO(crbug.com/40285824): Remove this and convert code to safer constructs.
#pragma allow_unsafe_buffers
#endif

#include "components/services/filesystem/directory_impl.h"

#include <memory>
#include <string>
#include <utility>
#include <vector>

#include "base/containers/heap_array.h"
#include "base/files/file.h"
#include "base/files/file_enumerator.h"
#include "base/files/file_util.h"
#include "base/files/scoped_temp_dir.h"
#include "build/build_config.h"
#include "components/services/filesystem/util.h"
#include "mojo/public/cpp/bindings/self_owned_receiver.h"

namespace filesystem {

DirectoryImpl::DirectoryImpl(base::FilePath directory_path,
                             scoped_refptr<SharedTempDir> temp_dir)
    :{}

DirectoryImpl::~DirectoryImpl() {}

void DirectoryImpl::Read(ReadCallback callback) {}

// TODO(erg): Consider adding an implementation of Stat()/Touch() to the
// directory, too. Right now, the base::File abstractions do not really deal
// with directories properly, so these are broken for now.

void DirectoryImpl::OpenFileHandle(const std::string& raw_path,
                                   uint32_t open_flags,
                                   OpenFileHandleCallback callback) {}

void DirectoryImpl::OpenFileHandles(
    std::vector<mojom::FileOpenDetailsPtr> details,
    OpenFileHandlesCallback callback) {}

void DirectoryImpl::OpenDirectory(
    const std::string& raw_path,
    mojo::PendingReceiver<mojom::Directory> receiver,
    uint32_t open_flags,
    OpenDirectoryCallback callback) {}

void DirectoryImpl::Rename(const std::string& raw_old_path,
                           const std::string& raw_new_path,
                           RenameCallback callback) {}

void DirectoryImpl::Replace(const std::string& raw_old_path,
                            const std::string& raw_new_path,
                            ReplaceCallback callback) {}

void DirectoryImpl::Delete(const std::string& raw_path,
                           uint32_t delete_flags,
                           DeleteCallback callback) {}

void DirectoryImpl::Exists(const std::string& raw_path,
                           ExistsCallback callback) {}

void DirectoryImpl::IsWritable(const std::string& raw_path,
                               IsWritableCallback callback) {}

void DirectoryImpl::Flush(FlushCallback callback) {}

void DirectoryImpl::StatFile(const std::string& raw_path,
                             StatFileCallback callback) {}

void DirectoryImpl::Clone(mojo::PendingReceiver<mojom::Directory> receiver) {}

void DirectoryImpl::ReadEntireFile(const std::string& raw_path,
                                   ReadEntireFileCallback callback) {}

void DirectoryImpl::WriteFile(const std::string& raw_path,
                              const std::vector<uint8_t>& data,
                              WriteFileCallback callback) {}

base::File DirectoryImpl::OpenFileHandleImpl(const std::string& raw_path,
                                             uint32_t open_flags) {}

}  // namespace filesystem