// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/wm/multi_display/persistent_window_controller.h"
#include "ash/display/display_move_window_util.h"
#include "ash/display/screen_orientation_controller_test_api.h"
#include "ash/display/window_tree_host_manager.h"
#include "ash/screen_util.h"
#include "ash/session/test_session_controller_client.h"
#include "ash/shell.h"
#include "ash/test/ash_test_base.h"
#include "ash/wm/mru_window_tracker.h"
#include "ash/wm/splitview/split_view_controller.h"
#include "ash/wm/window_state.h"
#include "ash/wm/window_util.h"
#include "base/memory/raw_ptr.h"
#include "base/test/metrics/histogram_tester.h"
#include "base/test/scoped_feature_list.h"
#include "chromeos/ui/base/display_util.h"
#include "chromeos/ui/base/window_state_type.h"
#include "ui/display/test/display_manager_test_api.h"
using session_manager::SessionState;
namespace ash {
class PersistentWindowControllerTest : public AshTestBase {
public:
PersistentWindowControllerTest() {
scoped_feature_list_.InitWithFeatures(
/*enabled_features=*/{features::kSnapGroup,
features::kOsSettingsRevampWayfinding},
/*disabled_features=*/{});
}
PersistentWindowControllerTest(const PersistentWindowControllerTest&) =
delete;
PersistentWindowControllerTest& operator=(
const PersistentWindowControllerTest&) = delete;
~PersistentWindowControllerTest() override = default;
private:
base::test::ScopedFeatureList scoped_feature_list_;
};
display::ManagedDisplayInfo CreateDisplayInfo(int64_t id,
const gfx::Rect& bounds) {
display::ManagedDisplayInfo info = display::CreateDisplayInfo(id, bounds);
// Each display should have at least one native mode.
display::ManagedDisplayMode mode(bounds.size(), /*refresh_rate=*/60.f,
/*is_interlaced=*/true,
/*native=*/true);
info.SetManagedDisplayModes({mode});
return info;
}
TEST_F(PersistentWindowControllerTest, DisconnectDisplay) {
UpdateDisplay("500x600,500x600");
aura::Window* w1 =
CreateTestWindowInShellWithBounds(gfx::Rect(200, 0, 100, 200));
aura::Window* w2 =
CreateTestWindowInShellWithBounds(gfx::Rect(501, 0, 200, 100));
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(501, 0, 200, 100), w2->GetBoundsInScreen());
const int64_t primary_id = WindowTreeHostManager::GetPrimaryDisplayId();
const int64_t secondary_id =
display::test::DisplayManagerTestApi(display_manager())
.GetSecondaryDisplay()
.id();
display::ManagedDisplayInfo primary_info =
display_manager()->GetDisplayInfo(primary_id);
display::ManagedDisplayInfo secondary_info =
display_manager()->GetDisplayInfo(secondary_id);
// Disconnects secondary display.
std::vector<display::ManagedDisplayInfo> display_info_list;
display_info_list.push_back(primary_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(1, 0, 200, 100), w2->GetBoundsInScreen());
// Reconnects secondary display.
display_info_list.push_back(secondary_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(501, 0, 200, 100), w2->GetBoundsInScreen());
// Disconnects primary display.
display_info_list.clear();
display_info_list.push_back(secondary_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(1, 0, 200, 100), w2->GetBoundsInScreen());
// Reconnects primary display.
display_info_list.push_back(primary_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(501, 0, 200, 100), w2->GetBoundsInScreen());
// Disconnects secondary display.
display_info_list.clear();
display_info_list.push_back(primary_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
// A third id which is different from primary and secondary.
const int64_t third_id = secondary_id + 1;
display::ManagedDisplayInfo third_info =
CreateDisplayInfo(third_id, gfx::Rect(0, 501, 600, 500));
// Connects another secondary display with |third_id|.
display_info_list.push_back(third_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(1, 0, 200, 100), w2->GetBoundsInScreen());
// Connects secondary display with |secondary_id|.
display_info_list.clear();
display_info_list.push_back(primary_info);
display_info_list.push_back(secondary_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(501, 0, 200, 100), w2->GetBoundsInScreen());
// Disconnects secondary display.
display_info_list.clear();
display_info_list.push_back(primary_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
// Sets |w2|'s bounds changed by user and then reconnects secondary display.
WindowState* w2_state = WindowState::Get(w2);
w2_state->SetBoundsChangedByUser(true);
display_info_list.push_back(secondary_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(1, 0, 200, 100), w2->GetBoundsInScreen());
}
TEST_F(PersistentWindowControllerTest, ThreeDisplays) {
UpdateDisplay("500x600,500x600,500x600");
aura::Window* w1 =
CreateTestWindowInShellWithBounds(gfx::Rect(200, 0, 100, 200));
aura::Window* w2 =
CreateTestWindowInShellWithBounds(gfx::Rect(501, 0, 200, 100));
aura::Window* w3 =
CreateTestWindowInShellWithBounds(gfx::Rect(1002, 0, 400, 200));
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(501, 0, 200, 100), w2->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(1002, 0, 400, 200), w3->GetBoundsInScreen());
const int64_t primary_id = display_manager()->GetDisplayAt(0).id();
const int64_t second_id = display_manager()->GetDisplayAt(1).id();
const int64_t third_id = display_manager()->GetDisplayAt(2).id();
display::ManagedDisplayInfo primary_info =
display_manager()->GetDisplayInfo(primary_id);
display::ManagedDisplayInfo second_info =
display_manager()->GetDisplayInfo(second_id);
display::ManagedDisplayInfo third_info =
display_manager()->GetDisplayInfo(third_id);
// Disconnects third display.
std::vector<display::ManagedDisplayInfo> display_info_list;
display_info_list.push_back(primary_info);
display_info_list.push_back(second_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(501, 0, 200, 100), w2->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(2, 0, 400, 200), w3->GetBoundsInScreen());
// Disconnects second display.
display_info_list.clear();
display_info_list.push_back(primary_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(1, 0, 200, 100), w2->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(2, 0, 400, 200), w3->GetBoundsInScreen());
// Reconnects third display.
display_info_list.push_back(third_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(1, 0, 200, 100), w2->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(502, 0, 400, 200), w3->GetBoundsInScreen());
// Reconnects second display.
display_info_list.push_back(second_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(501, 0, 200, 100), w2->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(1002, 0, 400, 200), w3->GetBoundsInScreen());
// Disconnects both external displays.
display_info_list.clear();
display_info_list.push_back(primary_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(1, 0, 200, 100), w2->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(2, 0, 400, 200), w3->GetBoundsInScreen());
// Reconnects second display.
display_info_list.push_back(second_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(501, 0, 200, 100), w2->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(2, 0, 400, 200), w3->GetBoundsInScreen());
// Reconnects third display.
display_info_list.push_back(third_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(501, 0, 200, 100), w2->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(1002, 0, 400, 200), w3->GetBoundsInScreen());
}
TEST_F(PersistentWindowControllerTest, NormalMirrorMode) {
UpdateDisplay("500x600,500x600");
aura::Window* w1 =
CreateTestWindowInShellWithBounds(gfx::Rect(200, 0, 100, 200));
aura::Window* w2 =
CreateTestWindowInShellWithBounds(gfx::Rect(501, 0, 200, 100));
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(501, 0, 200, 100), w2->GetBoundsInScreen());
// Enables mirror mode.
display_manager()->SetMirrorMode(display::MirrorMode::kNormal, std::nullopt);
EXPECT_TRUE(display_manager()->IsInMirrorMode());
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(1, 0, 200, 100), w2->GetBoundsInScreen());
// Disables mirror mode.
display_manager()->SetMirrorMode(display::MirrorMode::kOff, std::nullopt);
EXPECT_FALSE(display_manager()->IsInMirrorMode());
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(501, 0, 200, 100), w2->GetBoundsInScreen());
}
// Tests that mirror and un-mirror a display with non-identical scale factor
// (not 1.0f).
TEST_F(PersistentWindowControllerTest,
MirrorDisplayWithNonIdenticalScaleFactor) {
UpdateDisplay("500x600,500x600*1.2");
ASSERT_EQ(1.2f, display_manager()->GetDisplayAt(1).device_scale_factor());
aura::Window* w1 =
CreateTestWindowInShellWithBounds(gfx::Rect(200, 0, 100, 200));
aura::Window* w2 =
CreateTestWindowInShellWithBounds(gfx::Rect(501, 0, 200, 100));
// Enables mirror mode.
display_manager()->SetMirrorMode(display::MirrorMode::kNormal, std::nullopt);
EXPECT_TRUE(display_manager()->IsInMirrorMode());
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(1, 0, 200, 100), w2->GetBoundsInScreen());
// Disables mirror mode.
display_manager()->SetMirrorMode(display::MirrorMode::kOff, std::nullopt);
// The window should still be restored to the display with non-identical scale
// factor.
EXPECT_FALSE(display_manager()->IsInMirrorMode());
EXPECT_EQ(1.2f, display_manager()->GetDisplayAt(1).device_scale_factor());
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(501, 0, 200, 100), w2->GetBoundsInScreen());
}
TEST_F(PersistentWindowControllerTest, MixedMirrorMode) {
UpdateDisplay("500x600,500x600,500x600");
aura::Window* w1 =
CreateTestWindowInShellWithBounds(gfx::Rect(200, 0, 100, 200));
aura::Window* w2 =
CreateTestWindowInShellWithBounds(gfx::Rect(501, 0, 200, 100));
aura::Window* w3 =
CreateTestWindowInShellWithBounds(gfx::Rect(1002, 0, 400, 200));
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(501, 0, 200, 100), w2->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(1002, 0, 400, 200), w3->GetBoundsInScreen());
const int64_t primary_id = display_manager()->GetDisplayAt(0).id();
const int64_t second_id = display_manager()->GetDisplayAt(1).id();
const int64_t third_id = display_manager()->GetDisplayAt(2).id();
display::ManagedDisplayInfo primary_info =
display_manager()->GetDisplayInfo(primary_id);
display::ManagedDisplayInfo second_info =
display_manager()->GetDisplayInfo(second_id);
display::ManagedDisplayInfo third_info =
display_manager()->GetDisplayInfo(third_id);
// Turn on mixed mirror mode. (Mirror from the primary display to the second
// display).
display::DisplayIdList dst_ids;
dst_ids.emplace_back(second_id);
display_manager()->SetMirrorMode(
display::MirrorMode::kMixed,
std::make_optional<display::MixedMirrorModeParams>(primary_id, dst_ids));
EXPECT_TRUE(display_manager()->IsInMirrorMode());
EXPECT_TRUE(display_manager()->mixed_mirror_mode_params());
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(1, 0, 200, 100), w2->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(502, 0, 400, 200), w3->GetBoundsInScreen());
// Turn off mixed mirror mode.
display_manager()->SetMirrorMode(display::MirrorMode::kOff, std::nullopt);
EXPECT_FALSE(display_manager()->IsInMirrorMode());
EXPECT_FALSE(display_manager()->mixed_mirror_mode_params());
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(501, 0, 200, 100), w2->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(1002, 0, 400, 200), w3->GetBoundsInScreen());
}
TEST_F(PersistentWindowControllerTest, WindowMovedByAccel) {
UpdateDisplay("500x600,500x600");
aura::Window* w1 =
CreateTestWindowInShellWithBounds(gfx::Rect(200, 0, 100, 200));
aura::Window* w2 =
CreateTestWindowInShellWithBounds(gfx::Rect(501, 0, 200, 100));
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(501, 0, 200, 100), w2->GetBoundsInScreen());
const int64_t primary_id = WindowTreeHostManager::GetPrimaryDisplayId();
const int64_t secondary_id =
display::test::DisplayManagerTestApi(display_manager())
.GetSecondaryDisplay()
.id();
display::ManagedDisplayInfo primary_info =
display_manager()->GetDisplayInfo(primary_id);
display::ManagedDisplayInfo secondary_info =
display_manager()->GetDisplayInfo(secondary_id);
// Disconnects secondary display.
std::vector<display::ManagedDisplayInfo> display_info_list;
display_info_list.push_back(primary_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(1, 0, 200, 100), w2->GetBoundsInScreen());
// Reconnects secondary display.
display_info_list.push_back(secondary_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(501, 0, 200, 100), w2->GetBoundsInScreen());
// Moves |w2| to primary display by accelerators after we reset the persistent
// window info. It should be able to save persistent window info again on next
// display change.
wm::ActivateWindow(w2);
display_move_window_util::HandleMoveActiveWindowBetweenDisplays();
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(1, 0, 200, 100), w2->GetBoundsInScreen());
// Disconnects secondary display.
display_info_list.clear();
display_info_list.push_back(primary_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(1, 0, 200, 100), w2->GetBoundsInScreen());
// Reconnects secondary display.
display_info_list.push_back(secondary_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(1, 0, 200, 100), w2->GetBoundsInScreen());
}
TEST_F(PersistentWindowControllerTest, ReconnectOnLockScreen) {
UpdateDisplay("500x600,500x600");
aura::Window* w1 =
CreateTestWindowInShellWithBounds(gfx::Rect(200, 0, 100, 200));
aura::Window* w2 =
CreateTestWindowInShellWithBounds(gfx::Rect(501, 0, 200, 100));
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(501, 0, 200, 100), w2->GetBoundsInScreen());
const int64_t primary_id = WindowTreeHostManager::GetPrimaryDisplayId();
const int64_t secondary_id =
display::test::DisplayManagerTestApi(display_manager())
.GetSecondaryDisplay()
.id();
display::ManagedDisplayInfo primary_info =
display_manager()->GetDisplayInfo(primary_id);
display::ManagedDisplayInfo secondary_info =
display_manager()->GetDisplayInfo(secondary_id);
// Disconnects secondary display.
std::vector<display::ManagedDisplayInfo> display_info_list;
display_info_list.push_back(primary_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(1, 0, 200, 100), w2->GetBoundsInScreen());
// Enters locked session state and reconnects secondary display.
GetSessionControllerClient()->SetSessionState(SessionState::LOCKED);
display_info_list.push_back(secondary_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(501, 0, 200, 100), w2->GetBoundsInScreen());
// Unlocks and checks that |w2| is restored.
GetSessionControllerClient()->SetSessionState(SessionState::ACTIVE);
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(501, 0, 200, 100), w2->GetBoundsInScreen());
}
TEST_F(PersistentWindowControllerTest, RecordNumOfWindowsRestored) {
UpdateDisplay("500x600,500x600");
aura::Window* w1 =
CreateTestWindowInShellWithBounds(gfx::Rect(200, 0, 100, 200));
aura::Window* w2 =
CreateTestWindowInShellWithBounds(gfx::Rect(501, 0, 200, 100));
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(501, 0, 200, 100), w2->GetBoundsInScreen());
const int64_t primary_id = WindowTreeHostManager::GetPrimaryDisplayId();
const int64_t secondary_id =
display::test::DisplayManagerTestApi(display_manager())
.GetSecondaryDisplay()
.id();
display::ManagedDisplayInfo primary_info =
display_manager()->GetDisplayInfo(primary_id);
display::ManagedDisplayInfo secondary_info =
display_manager()->GetDisplayInfo(secondary_id);
// Disconnects secondary display.
std::vector<display::ManagedDisplayInfo> display_info_list;
display_info_list.push_back(primary_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(1, 0, 200, 100), w2->GetBoundsInScreen());
base::HistogramTester histogram_tester;
histogram_tester.ExpectTotalCount(
PersistentWindowController::kNumOfWindowsRestoredOnDisplayAdded, 0);
// Reconnects secondary display.
display_info_list.push_back(secondary_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(501, 0, 200, 100), w2->GetBoundsInScreen());
histogram_tester.ExpectTotalCount(
PersistentWindowController::kNumOfWindowsRestoredOnDisplayAdded, 1);
}
// Tests that swapping primary display shall not do persistent window restore.
TEST_F(PersistentWindowControllerTest, SwapPrimaryDisplay) {
const int64_t internal_display_id =
display::test::DisplayManagerTestApi(display_manager())
.SetFirstDisplayAsInternalDisplay();
const display::ManagedDisplayInfo native_display_info =
CreateDisplayInfo(internal_display_id, gfx::Rect(0, 0, 500, 600));
const display::ManagedDisplayInfo secondary_display_info =
CreateDisplayInfo(10, gfx::Rect(1, 1, 400, 500));
std::vector<display::ManagedDisplayInfo> display_info_list;
display_info_list.push_back(native_display_info);
display_info_list.push_back(secondary_display_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
aura::Window* w1 =
CreateTestWindowInShellWithBounds(gfx::Rect(200, 0, 100, 200));
aura::Window* w2 =
CreateTestWindowInShellWithBounds(gfx::Rect(501, 0, 200, 100));
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(501, 0, 200, 100), w2->GetBoundsInScreen());
// Swaps primary display and check window bounds.
SwapPrimaryDisplay();
ASSERT_EQ(gfx::Rect(-500, 0, 500, 600),
display_manager()->GetDisplayForId(internal_display_id).bounds());
ASSERT_EQ(gfx::Rect(0, 0, 400, 500),
display_manager()->GetDisplayForId(10).bounds());
EXPECT_EQ(gfx::Rect(200, 0, 100, 200), w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(-499, 0, 200, 100), w2->GetBoundsInScreen());
}
// Tests that restore bounds persist after adding and removing a display.
TEST_F(PersistentWindowControllerTest, RestoreBounds) {
UpdateDisplay("500x600,500x600");
std::unique_ptr<aura::Window> window = CreateTestWindow(gfx::Rect(200, 200));
const int64_t primary_id = WindowTreeHostManager::GetPrimaryDisplayId();
const int64_t secondary_id =
display::test::DisplayManagerTestApi(display_manager())
.GetSecondaryDisplay()
.id();
display::Screen* screen = display::Screen::GetScreen();
ASSERT_EQ(primary_id, screen->GetDisplayNearestWindow(window.get()).id());
// Move the window to the secondary display and maximize it.
display_move_window_util::HandleMoveActiveWindowBetweenDisplays();
ASSERT_EQ(secondary_id, screen->GetDisplayNearestWindow(window.get()).id());
WindowState* window_state = WindowState::Get(window.get());
window_state->Maximize();
EXPECT_TRUE(window_state->HasRestoreBounds());
const gfx::Rect restore_bounds_in_screen =
window_state->GetRestoreBoundsInScreen();
display::ManagedDisplayInfo primary_info =
display_manager()->GetDisplayInfo(primary_id);
display::ManagedDisplayInfo secondary_info =
display_manager()->GetDisplayInfo(secondary_id);
// Disconnect secondary display.
std::vector<display::ManagedDisplayInfo> display_info_list;
display_info_list.push_back(primary_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(primary_id, screen->GetDisplayNearestWindow(window.get()).id());
// Reconnect secondary display. On restoring the maximized window, the bounds
// should be the same as they were before maximizing and disconnecting the
// display.
display_info_list.push_back(secondary_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(secondary_id, screen->GetDisplayNearestWindow(window.get()).id());
EXPECT_TRUE(window_state->IsMaximized());
// Restore the window (i.e. press restore button on header).
window_state->Restore();
EXPECT_TRUE(window_state->IsNormalStateType());
EXPECT_EQ(restore_bounds_in_screen, window->GetBoundsInScreen());
}
// Tests that restore bounds updated correctly after removing and adding back
// the internal display.
TEST_F(PersistentWindowControllerTest, RestoreBoundsOnInternalDisplayRemoval) {
UpdateDisplay("500x600,500x700");
std::unique_ptr<aura::Window> window = CreateTestWindow(gfx::Rect(200, 100));
const int64_t primary_id = WindowTreeHostManager::GetPrimaryDisplayId();
const int64_t secondary_id =
display::test::DisplayManagerTestApi(display_manager())
.GetSecondaryDisplay()
.id();
display::Screen* screen = display::Screen::GetScreen();
ASSERT_EQ(primary_id, screen->GetDisplayNearestWindow(window.get()).id());
// Move the window to the secondary display and snap it.
display_move_window_util::HandleMoveActiveWindowBetweenDisplays();
WindowState* window_state = WindowState::Get(window.get());
const WindowSnapWMEvent snap_primary(WM_EVENT_SNAP_PRIMARY);
window_state->OnWMEvent(&snap_primary);
EXPECT_EQ(secondary_id, screen->GetDisplayNearestWindow(window.get()).id());
EXPECT_TRUE(window_state->IsSnapped());
EXPECT_TRUE(window_state->HasRestoreBounds());
const gfx::Rect restore_bounds_in_screen =
window_state->GetRestoreBoundsInScreen();
display::ManagedDisplayInfo primary_info =
display_manager()->GetDisplayInfo(primary_id);
display::ManagedDisplayInfo secondary_info =
display_manager()->GetDisplayInfo(secondary_id);
// Disconnect the primary display.
std::vector<display::ManagedDisplayInfo> display_info_list;
display_info_list.push_back(secondary_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(secondary_id, screen->GetDisplayNearestWindow(window.get()).id());
// TODO(b/291341473): The restore bounds of the window should be updated
// correctly on the display changes.
// Reconnect the primary display.
display_info_list.push_back(primary_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
// The window should still stay in the secondary display with resumed restore
// bounds.
EXPECT_EQ(secondary_id, screen->GetDisplayNearestWindow(window.get()).id());
EXPECT_TRUE(window_state->IsSnapped());
EXPECT_EQ(restore_bounds_in_screen, window_state->GetRestoreBoundsInScreen());
// Maximize the window, it should stay in the secondary display.
window_state->Maximize();
ASSERT_TRUE(window_state->IsMaximized());
EXPECT_EQ(secondary_id, screen->GetDisplayNearestWindow(window.get()).id());
// Restore the window, it should go back to snapped state and stay in the
// secondary display.
window_state->Restore();
EXPECT_TRUE(window_state->IsSnapped());
EXPECT_EQ(secondary_id, screen->GetDisplayNearestWindow(window.get()).id());
// Restore again, the window should go back to normal state and stay in the
// secondary display.
window_state->Restore();
EXPECT_TRUE(window_state->IsNormalStateType());
EXPECT_EQ(secondary_id, screen->GetDisplayNearestWindow(window.get()).id());
}
// Tests that the MRU order is maintained visually after adding and removing a
// display.
TEST_F(PersistentWindowControllerTest, MRUOrderMatchesStacking) {
UpdateDisplay("500x600,500x600");
// Add three windows, all on the secondary display.
const gfx::Rect bounds(500, 0, 200, 200);
std::unique_ptr<aura::Window> window1 = CreateTestWindow(bounds);
std::unique_ptr<aura::Window> window2 = CreateTestWindow(bounds);
std::unique_ptr<aura::Window> window3 = CreateTestWindow(bounds);
// MRU order should be opposite of the order the windows were created. Verify
// that all three windows are indeed on the secondary display.
const int64_t primary_id = WindowTreeHostManager::GetPrimaryDisplayId();
const int64_t secondary_id =
display::test::DisplayManagerTestApi(display_manager())
.GetSecondaryDisplay()
.id();
display::Screen* screen = display::Screen::GetScreen();
const std::vector<raw_ptr<aura::Window, VectorExperimental>>
expected_mru_order = {window3.get(), window2.get(), window1.get()};
ASSERT_EQ(
expected_mru_order,
Shell::Get()->mru_window_tracker()->BuildWindowForCycleList(kAllDesks));
for (aura::Window* window : expected_mru_order) {
ASSERT_EQ(secondary_id, screen->GetDisplayNearestWindow(window).id());
}
// Disconnect secondary display. The windows should move to the primary
// display and retain MRU ordering.
display::ManagedDisplayInfo primary_info =
display_manager()->GetDisplayInfo(primary_id);
display::ManagedDisplayInfo secondary_info =
display_manager()->GetDisplayInfo(secondary_id);
std::vector<display::ManagedDisplayInfo> display_info_list;
display_info_list.push_back(primary_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
// The order which the children are stacked in is the reverse of the order
// they are in the children() field.
aura::Window* parent = window1->parent();
ASSERT_TRUE(parent);
std::vector<raw_ptr<aura::Window, VectorExperimental>>
children_ordered_by_stacking = parent->children();
std::reverse(children_ordered_by_stacking.begin(),
children_ordered_by_stacking.end());
EXPECT_EQ(
expected_mru_order,
Shell::Get()->mru_window_tracker()->BuildWindowForCycleList(kAllDesks));
EXPECT_EQ(expected_mru_order, children_ordered_by_stacking);
EXPECT_EQ(primary_id, screen->GetDisplayNearestWindow(parent).id());
// Reconnect secondary display. The windows should move to the secondary
// display and retain MRU ordering.
display_info_list.push_back(secondary_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
parent = window1->parent();
children_ordered_by_stacking = parent->children();
std::reverse(children_ordered_by_stacking.begin(),
children_ordered_by_stacking.end());
ASSERT_TRUE(parent);
EXPECT_EQ(
expected_mru_order,
Shell::Get()->mru_window_tracker()->BuildWindowForCycleList(kAllDesks));
EXPECT_EQ(expected_mru_order, children_ordered_by_stacking);
EXPECT_EQ(secondary_id, screen->GetDisplayNearestWindow(parent).id());
}
// Similar to the above test but with windows created on both displays.
TEST_F(PersistentWindowControllerTest, MRUOrderMatchesStackingInterleaved) {
UpdateDisplay("500x600,500x600");
// Add four windows, two on each display.
const gfx::Rect primary_bounds(200, 200);
const gfx::Rect secondary_bounds(500, 0, 200, 200);
std::unique_ptr<aura::Window> window1 = CreateTestWindow(primary_bounds);
std::unique_ptr<aura::Window> window2 = CreateTestWindow(secondary_bounds);
std::unique_ptr<aura::Window> window3 = CreateTestWindow(primary_bounds);
std::unique_ptr<aura::Window> window4 = CreateTestWindow(secondary_bounds);
// MRU order should be opposite of the order the windows were created.
const int64_t primary_id = WindowTreeHostManager::GetPrimaryDisplayId();
const int64_t secondary_id =
display::test::DisplayManagerTestApi(display_manager())
.GetSecondaryDisplay()
.id();
display::Screen* screen = display::Screen::GetScreen();
const std::vector<raw_ptr<aura::Window, VectorExperimental>>
expected_mru_order = {window4.get(), window3.get(), window2.get(),
window1.get()};
ASSERT_EQ(
expected_mru_order,
Shell::Get()->mru_window_tracker()->BuildWindowForCycleList(kAllDesks));
// Disconnect secondary display. The windows should move to the primary
// display and retain MRU ordering. Note that this logic is part of
// RootWindowController and not PersistentWindowController.
display::ManagedDisplayInfo primary_info =
display_manager()->GetDisplayInfo(primary_id);
display::ManagedDisplayInfo secondary_info =
display_manager()->GetDisplayInfo(secondary_id);
std::vector<display::ManagedDisplayInfo> display_info_list;
display_info_list.push_back(primary_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
// The order which the children are stacked in is the reverse of the order
// they are in the children() field.
aura::Window* parent = window1->parent();
ASSERT_TRUE(parent);
ASSERT_EQ(parent, window2->parent());
std::vector<raw_ptr<aura::Window, VectorExperimental>>
children_ordered_by_stacking = parent->children();
std::reverse(children_ordered_by_stacking.begin(),
children_ordered_by_stacking.end());
EXPECT_EQ(
expected_mru_order,
Shell::Get()->mru_window_tracker()->BuildWindowForCycleList(kAllDesks));
EXPECT_EQ(expected_mru_order, children_ordered_by_stacking);
EXPECT_EQ(primary_id, screen->GetDisplayNearestWindow(parent).id());
// Reconnect secondary display. |window2| and |window4| should move back to
// the secondary display.
display_info_list.push_back(secondary_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(
expected_mru_order,
Shell::Get()->mru_window_tracker()->BuildWindowForCycleList(kAllDesks));
parent = window1->parent();
EXPECT_EQ(primary_id, screen->GetDisplayNearestWindow(parent).id());
ASSERT_EQ(2u, parent->children().size());
EXPECT_EQ(window1.get(), parent->children()[0]);
EXPECT_EQ(window3.get(), parent->children()[1]);
parent = window2->parent();
EXPECT_EQ(secondary_id, screen->GetDisplayNearestWindow(parent).id());
ASSERT_EQ(2u, parent->children().size());
EXPECT_EQ(window2.get(), parent->children()[0]);
EXPECT_EQ(window4.get(), parent->children()[1]);
}
// Tests that if a window is on a primary display which gets disconnected, on
// reconnect the windows bounds will be persisted.
TEST_F(PersistentWindowControllerTest, DisconnectingPrimaryDisplay) {
// Create two displays with the one higher resolution.
UpdateDisplay("500x600,1500x500");
const int64_t small_id = WindowTreeHostManager::GetPrimaryDisplayId();
const int64_t large_id =
display::test::DisplayManagerTestApi(display_manager())
.GetSecondaryDisplay()
.id();
// Set the larger display to be the primary display.
Shell::Get()->window_tree_host_manager()->SetPrimaryDisplayId(large_id);
ASSERT_EQ(large_id, WindowTreeHostManager::GetPrimaryDisplayId());
// Add a window on the larger display.
const gfx::Rect bounds(0, 200, 1500, 200);
std::unique_ptr<aura::Window> window = CreateTestWindow(bounds);
// Disconnect the large display. The windows should move to the new primary
// display (small display) and shrink to fit.
display::ManagedDisplayInfo small_info =
display_manager()->GetDisplayInfo(small_id);
display::ManagedDisplayInfo large_info =
display_manager()->GetDisplayInfo(large_id);
std::vector<display::ManagedDisplayInfo> display_info_list;
display_info_list.push_back(small_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(small_id, WindowTreeHostManager::GetPrimaryDisplayId());
EXPECT_EQ(gfx::Size(500, 200), window->bounds().size());
// Reconnect the large display. The window should move back and have the old
// size.
display_info_list.push_back(large_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(large_id, WindowTreeHostManager::GetPrimaryDisplayId());
EXPECT_EQ(gfx::Size(1500, 200), window->bounds().size());
}
TEST_F(PersistentWindowControllerTest, RestoreBoundsOnScreenRotation) {
UpdateDisplay("800x600");
display::test::DisplayManagerTestApi(display_manager())
.SetFirstDisplayAsInternalDisplay();
gfx::Rect bounds_in_landscape = gfx::Rect(420, 200, 200, 100);
aura::Window* w1 = CreateTestWindowInShellWithBounds(bounds_in_landscape);
ScreenOrientationControllerTestApi test_api(
Shell::Get()->screen_orientation_controller());
test_api.SetDisplayRotation(display::Display::ROTATE_0,
display::Display::RotationSource::ACTIVE);
EXPECT_EQ(test_api.GetCurrentOrientation(),
chromeos::OrientationType::kLandscapePrimary);
EXPECT_EQ(bounds_in_landscape, w1->GetBoundsInScreen());
// The window should be fully visible after rotation.
base::HistogramTester histogram_tester;
test_api.SetDisplayRotation(display::Display::ROTATE_270,
display::Display::RotationSource::ACTIVE);
EXPECT_EQ(test_api.GetCurrentOrientation(),
chromeos::OrientationType::kPortraitPrimary);
gfx::Rect bounds_in_portrait = w1->GetBoundsInScreen();
EXPECT_NE(bounds_in_landscape, bounds_in_portrait);
EXPECT_TRUE(GetPrimaryDisplay().bounds().Contains(bounds_in_portrait));
histogram_tester.ExpectTotalCount(
PersistentWindowController::kNumOfWindowsRestoredOnScreenRotation, 0);
// The window's bounds should be restored after rotated back to landscape
// primary.
test_api.SetDisplayRotation(display::Display::ROTATE_0,
display::Display::RotationSource::ACTIVE);
EXPECT_EQ(test_api.GetCurrentOrientation(),
chromeos::OrientationType::kLandscapePrimary);
EXPECT_EQ(bounds_in_landscape, w1->GetBoundsInScreen());
histogram_tester.ExpectTotalCount(
PersistentWindowController::kNumOfWindowsRestoredOnScreenRotation, 1);
// Update window's bounds in portrait primary.
auto* window_state = WindowState::Get(w1);
test_api.SetDisplayRotation(display::Display::ROTATE_270,
display::Display::RotationSource::ACTIVE);
EXPECT_EQ(test_api.GetCurrentOrientation(),
chromeos::OrientationType::kPortraitPrimary);
EXPECT_EQ(bounds_in_portrait, w1->GetBoundsInScreen());
w1->SetBounds(gfx::Rect(
gfx::Point(bounds_in_portrait.x() - 100, bounds_in_portrait.y() - 100),
bounds_in_portrait.size()));
window_state->SetBoundsChangedByUser(true);
bounds_in_portrait = w1->GetBoundsInScreen();
EXPECT_FALSE(window_state->persistent_window_info_of_screen_rotation());
// The window's bounds should not be restored after rotated to landscape
// secondary, since the window's bounds has been changed by user.
test_api.SetDisplayRotation(display::Display::ROTATE_180,
display::Display::RotationSource::ACTIVE);
EXPECT_EQ(test_api.GetCurrentOrientation(),
chromeos::OrientationType::kLandscapeSecondary);
EXPECT_NE(bounds_in_landscape, w1->GetBoundsInScreen());
bounds_in_landscape = w1->GetBoundsInScreen();
// The window's bounds should be the same as its bounds in portrait primary
// after rotated to portrait secondary.
test_api.SetDisplayRotation(display::Display::ROTATE_90,
display::Display::RotationSource::ACTIVE);
EXPECT_EQ(test_api.GetCurrentOrientation(),
chromeos::OrientationType::kPortraitSecondary);
EXPECT_EQ(bounds_in_portrait, w1->GetBoundsInScreen());
// The window's bounds should be the same as its bounds in landscape secondary
// after rotated to landscape primary.
test_api.SetDisplayRotation(display::Display::ROTATE_0,
display::Display::RotationSource::ACTIVE);
EXPECT_EQ(test_api.GetCurrentOrientation(),
chromeos::OrientationType::kLandscapePrimary);
EXPECT_EQ(bounds_in_landscape, w1->GetBoundsInScreen());
}
TEST_F(PersistentWindowControllerTest, RotationOnLockScreen) {
UpdateDisplay("800x600");
display::test::DisplayManagerTestApi(display_manager())
.SetFirstDisplayAsInternalDisplay();
const gfx::Rect bounds_in_landscape = gfx::Rect(420, 200, 200, 100);
aura::Window* w1 = CreateTestWindowInShellWithBounds(bounds_in_landscape);
ScreenOrientationControllerTestApi test_api(
Shell::Get()->screen_orientation_controller());
test_api.SetDisplayRotation(display::Display::ROTATE_0,
display::Display::RotationSource::ACTIVE);
EXPECT_EQ(test_api.GetCurrentOrientation(),
chromeos::OrientationType::kLandscapePrimary);
EXPECT_EQ(bounds_in_landscape, w1->GetBoundsInScreen());
// Rotates to portrait primary.
test_api.SetDisplayRotation(display::Display::ROTATE_270,
display::Display::RotationSource::ACTIVE);
// Enters locked session state and rotates the screen back to landscape
// primary.
GetSessionControllerClient()->SetSessionState(SessionState::LOCKED);
test_api.SetDisplayRotation(display::Display::ROTATE_0,
display::Display::RotationSource::ACTIVE);
// Unlocks and checks that `w1` is restored.
GetSessionControllerClient()->SetSessionState(SessionState::ACTIVE);
EXPECT_EQ(bounds_in_landscape, w1->GetBoundsInScreen());
}
TEST_F(PersistentWindowControllerTest, RotationOnDisplayReconnecting) {
UpdateDisplay("500x600,500x600");
display::test::DisplayManagerTestApi(display_manager())
.SetFirstDisplayAsInternalDisplay();
ScreenOrientationControllerTestApi test_api(
Shell::Get()->screen_orientation_controller());
const gfx::Rect w1_bounds_in_landscape = gfx::Rect(200, 0, 100, 200);
const gfx::Rect w2_bounds_in_second_display = gfx::Rect(501, 0, 200, 100);
aura::Window* w1 = CreateTestWindowInShellWithBounds(w1_bounds_in_landscape);
aura::Window* w2 =
CreateTestWindowInShellWithBounds(w2_bounds_in_second_display);
const int64_t primary_id = WindowTreeHostManager::GetPrimaryDisplayId();
const int64_t secondary_id =
display::test::DisplayManagerTestApi(display_manager())
.GetSecondaryDisplay()
.id();
display::ManagedDisplayInfo primary_info =
display_manager()->GetDisplayInfo(primary_id);
display::ManagedDisplayInfo secondary_info =
display_manager()->GetDisplayInfo(secondary_id);
// Disconnects secondary display.
std::vector<display::ManagedDisplayInfo> display_info_list;
display_info_list.push_back(primary_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(w1_bounds_in_landscape, w1->GetBoundsInScreen());
EXPECT_EQ(gfx::Rect(1, 0, 200, 100), w2->GetBoundsInScreen());
EXPECT_EQ(test_api.GetCurrentOrientation(),
chromeos::OrientationType::kLandscapePrimary);
test_api.SetDisplayRotation(display::Display::ROTATE_270,
display::Display::RotationSource::ACTIVE);
EXPECT_EQ(test_api.GetCurrentOrientation(),
chromeos::OrientationType::kPortraitPrimary);
// Reconnects secondary display, `w2` should be restored.
display_info_list.push_back(secondary_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(w2_bounds_in_second_display, w2->GetBoundsInScreen());
// Rotates the internal display back to landscape primary.
test_api.SetDisplayRotation(display::Display::ROTATE_0,
display::Display::RotationSource::ACTIVE);
EXPECT_EQ(w1_bounds_in_landscape, w1->GetBoundsInScreen());
}
TEST_F(PersistentWindowControllerTest, NoRestoreOnRotationForSnappedWindows) {
UpdateDisplay("800x600");
display::test::DisplayManagerTestApi(display_manager())
.SetFirstDisplayAsInternalDisplay();
ScreenOrientationControllerTestApi test_api(
Shell::Get()->screen_orientation_controller());
test_api.SetDisplayRotation(display::Display::ROTATE_0,
display::Display::RotationSource::ACTIVE);
EXPECT_EQ(test_api.GetCurrentOrientation(),
chromeos::OrientationType::kLandscapePrimary);
aura::Window* w1 =
CreateTestWindowInShellWithBounds(gfx::Rect(0, 0, 200, 200));
auto* split_view_controller =
SplitViewController::Get(Shell::GetPrimaryRootWindow());
WindowSnapWMEvent primary_snap_event(WM_EVENT_SNAP_PRIMARY);
auto* window_state = WindowState::Get(w1);
window_state->OnWMEvent(&primary_snap_event);
EXPECT_FALSE(split_view_controller->InSplitViewMode());
EXPECT_TRUE(window_state->IsSnapped());
EXPECT_EQ(chromeos::WindowStateType::kPrimarySnapped,
window_state->GetStateType());
const gfx::Rect bounds_in_landscape_primary = w1->GetBoundsInScreen();
EXPECT_EQ(0, bounds_in_landscape_primary.x());
// Snapped window should not have persistent window info on screen rotation
// so its bounds will not be restored.
test_api.SetDisplayRotation(display::Display::ROTATE_90,
display::Display::RotationSource::ACTIVE);
EXPECT_EQ(test_api.GetCurrentOrientation(),
chromeos::OrientationType::kPortraitSecondary);
EXPECT_FALSE(window_state->persistent_window_info_of_screen_rotation());
// Snapped window's bounds should not be restored on screen rotation. The
// primary snapped window in landscape primary should still be primary snapped
// after rotated to landscape secondary, and be kept at the right side of the
// screen.
test_api.SetDisplayRotation(display::Display::ROTATE_180,
display::Display::RotationSource::ACTIVE);
EXPECT_EQ(test_api.GetCurrentOrientation(),
chromeos::OrientationType::kLandscapeSecondary);
EXPECT_FALSE(window_state->persistent_window_info_of_screen_rotation());
EXPECT_TRUE(window_state->IsSnapped());
EXPECT_EQ(chromeos::WindowStateType::kPrimarySnapped,
window_state->GetStateType());
const gfx::Rect bounds_in_landscape_secondary = w1->GetBoundsInScreen();
EXPECT_NE(bounds_in_landscape_primary, bounds_in_landscape_secondary);
EXPECT_NE(0, bounds_in_landscape_secondary.x());
EXPECT_EQ(
bounds_in_landscape_secondary.right(),
screen_util::GetDisplayWorkAreaBoundsInScreenForActiveDeskContainer(w1)
.right());
}
TEST_F(PersistentWindowControllerTest, WindowStateChangeInSamePhysicalDisplay) {
UpdateDisplay("500x600,500x700");
// Starts with a window in the secondary display.
std::unique_ptr<aura::Window> window =
CreateTestWindow(gfx::Rect(501, 0, 200, 100));
WindowState* window_state = WindowState::Get(window.get());
// Maximize the window.
window_state->Maximize();
const int64_t primary_id = WindowTreeHostManager::GetPrimaryDisplayId();
const int64_t secondary_id =
display::test::DisplayManagerTestApi(display_manager())
.GetSecondaryDisplay()
.id();
display::Screen* screen = display::Screen::GetScreen();
ASSERT_EQ(secondary_id, screen->GetDisplayNearestWindow(window.get()).id());
ASSERT_TRUE(window_state->HasRestoreBounds());
const gfx::Rect maximized_bounds = window->GetBoundsInScreen();
display::ManagedDisplayInfo primary_info =
display_manager()->GetDisplayInfo(primary_id);
display::ManagedDisplayInfo secondary_info =
display_manager()->GetDisplayInfo(secondary_id);
// Disconnect the primary display.
std::vector<display::ManagedDisplayInfo> display_info_list;
display_info_list.push_back(secondary_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(secondary_id, screen->GetDisplayNearestWindow(window.get()).id());
// Restore the maximized window after removing the primary display.
window_state->Restore();
EXPECT_TRUE(window_state->IsNormalStateType());
EXPECT_FALSE(window_state->HasRestoreBounds());
// Reconnect the primary display.
display_info_list.push_back(primary_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
// The window should still in the secondary display, in normal state and
// without restore bounds property set. As the window always stay in the
// secondary display, it was never being moved to another display. Its window
// state changes should be kept in this process.
EXPECT_EQ(secondary_id, screen->GetDisplayNearestWindow(window.get()).id());
EXPECT_TRUE(window_state->IsNormalStateType());
EXPECT_FALSE(window_state->HasRestoreBounds());
EXPECT_NE(window->GetBoundsInScreen(), maximized_bounds);
// TODO(b/291341473): The window bounds should be {501, 0, 200, 100} based on
// correct restore bounds updated on the display changes.
}
} // namespace ash