// Copyright 2020 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_SERVICES_STORAGE_FILESYSTEM_PROXY_FACTORY_H_ #define COMPONENTS_SERVICES_STORAGE_FILESYSTEM_PROXY_FACTORY_H_ #include <memory> #include "base/component_export.h" #include "base/functional/callback.h" #include "components/services/storage/public/cpp/filesystem/filesystem_proxy.h" namespace storage { // Replaces the default FilesystemProxy factory with a custom one. |factory| // must be safe to call from any thread. FilesystemProxyFactory; COMPONENT_EXPORT(FILESYSTEM_PROXY_FACTORY) void SetFilesystemProxyFactory(FilesystemProxyFactory factory); // Produces a new FilesystemProxy suitable for use in the service's current // execution environment. If the service is unsandboxed (or running e.g. in a // browser process) this will produce an unrestricted FilesystemProxy which can // access any path. If the service is sandboxed, this will produce a restricted // FilesystemProxy which can only traverse a limited scope of filesystem, and // only through IPC to a more privileged process. COMPONENT_EXPORT(FILESYSTEM_PROXY_FACTORY) std::unique_ptr<FilesystemProxy> CreateFilesystemProxy(); } // namespace storage #endif // COMPONENTS_SERVICES_STORAGE_FILESYSTEM_PROXY_FACTORY_H_