// Copyright 2020 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_SPELLCHECK_BROWSER_PLATFORM_SPELL_CHECKER_H_ #define COMPONENTS_SPELLCHECK_BROWSER_PLATFORM_SPELL_CHECKER_H_ #include "components/spellcheck/browser/spellcheck_platform.h" // An interface that lets SpellcheckService own an instance of a platform- // specific spell check object. Platform-specific spell check objects are // meant to interact directly with native APIs. // // This is needed for platforms where platform-specific spell check objects must // hold a state based on the user's profile, such as on Windows where // WindowsSpellChecker holds native COM objects for each of the profile's spell // check languages. // // For platforms where a per-profile, platform-specific spell check object is // not needed, like on Mac and Android, this interface doesn't need to be // implemented, since the native APIs will be invoked directly. // // In summary: // - Each platform has its own native APIs // - The functions inside the spellcheck_platform:: namespace are responsible // for knowing how to interact with the native APIs, either directly or via // a platform-specific spell check object // - If a platform-specific spell check object is required, then its instance is // owned by SpellcheckService, and a pointer to it is passed to each // function of the spellcheck_platform:: namespace // - If the platform doesn't need a per-profile, platform-specific spell check // object, then the pointer passed to the functions in the // spellcheck_platform:: namespace is null and the functions can ignore it // (since they use other means to invoke native APIs) class PlatformSpellChecker { … }; #endif // COMPONENTS_SPELLCHECK_BROWSER_PLATFORM_SPELL_CHECKER_H_