// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/wm/screen_pinning_controller.h"
#include <algorithm>
#include "ash/public/cpp/shell_window_ids.h"
#include "ash/shell.h"
#include "ash/window_user_data.h"
#include "ash/wm/always_on_top_controller.h"
#include "ash/wm/container_finder.h"
#include "ash/wm/window_dimmer.h"
#include "ash/wm/window_state.h"
#include "base/auto_reset.h"
#include "base/logging.h"
#include "ui/aura/window.h"
#include "ui/aura/window_observer.h"
#include "ui/compositor/layer.h"
#include "ui/wm/core/window_util.h"
namespace ash {
namespace {
// Returns a list of Windows corresponding to SystemModalContainers,
// except ones whose root is shared with |pinned_window|.
aura::Window::Windows GetSystemModalWindowsExceptPinned(
aura::Window* pinned_window) {
aura::Window* pinned_root = pinned_window->GetRootWindow();
aura::Window::Windows result;
for (aura::Window* system_modal :
GetContainersForAllRootWindows(kShellWindowId_SystemModalContainer)) {
if (system_modal->GetRootWindow() == pinned_root)
continue;
result.push_back(system_modal);
}
return result;
}
void AddObserverToChildren(aura::Window* container,
aura::WindowObserver* observer) {
for (aura::Window* child : container->children())
child->AddObserver(observer);
}
void RemoveObserverFromChildren(aura::Window* container,
aura::WindowObserver* observer) {
for (aura::Window* child : container->children())
child->RemoveObserver(observer);
}
// Returns true if the aura::Window from a WindowDimmer is visible.
bool IsWindowDimmerWindowVisible(WindowDimmer* window_dimmer) {
return window_dimmer->window()->layer()->GetTargetVisibility();
}
} // namespace
// Adapter to fire OnPinnedContainerWindowStackingChanged().
// TODO(oshima): Consider using aura::clinet::WindowStakingClient instead.
class ScreenPinningController::PinnedContainerChildWindowObserver
: public aura::WindowObserver {
public:
explicit PinnedContainerChildWindowObserver(
ScreenPinningController* controller)
: controller_(controller) {}
PinnedContainerChildWindowObserver(
const PinnedContainerChildWindowObserver&) = delete;
PinnedContainerChildWindowObserver& operator=(
const PinnedContainerChildWindowObserver&) = delete;
void OnWindowStackingChanged(aura::Window* window) override {
controller_->OnPinnedContainerWindowStackingChanged(window);
}
private:
raw_ptr<ScreenPinningController> controller_;
};
// Adapter to translate OnWindowAdded/OnWillRemoveWindow for the container
// containing the pinned window, to the corresponding controller's methods.
class ScreenPinningController::PinnedContainerWindowObserver
: public aura::WindowObserver {
public:
explicit PinnedContainerWindowObserver(ScreenPinningController* controller)
: controller_(controller) {}
PinnedContainerWindowObserver(const PinnedContainerWindowObserver&) = delete;
PinnedContainerWindowObserver& operator=(
const PinnedContainerWindowObserver&) = delete;
void OnWindowAdded(aura::Window* new_window) override {
controller_->OnWindowAddedToPinnedContainer(new_window);
}
void OnWillRemoveWindow(aura::Window* window) override {
controller_->OnWillRemoveWindowFromPinnedContainer(window);
}
void OnWindowDestroying(aura::Window* window) override {
controller_->OnContainerDestroying(window);
}
private:
raw_ptr<ScreenPinningController> controller_;
};
// Adapter to fire OnSystemModalContainerWindowStackingChanged().
class ScreenPinningController::SystemModalContainerChildWindowObserver
: public aura::WindowObserver {
public:
explicit SystemModalContainerChildWindowObserver(
ScreenPinningController* controller)
: controller_(controller) {}
SystemModalContainerChildWindowObserver(
const SystemModalContainerChildWindowObserver&) = delete;
SystemModalContainerChildWindowObserver& operator=(
const SystemModalContainerChildWindowObserver&) = delete;
void OnWindowStackingChanged(aura::Window* window) override {
controller_->OnSystemModalContainerWindowStackingChanged(window);
}
private:
raw_ptr<ScreenPinningController> controller_;
};
// Adapter to translate OnWindowAdded/OnWillRemoveWindow for the
// SystemModalContainer to the corresponding controller's methods.
class ScreenPinningController::SystemModalContainerWindowObserver
: public aura::WindowObserver {
public:
explicit SystemModalContainerWindowObserver(
ScreenPinningController* controller)
: controller_(controller) {}
SystemModalContainerWindowObserver(
const SystemModalContainerWindowObserver&) = delete;
SystemModalContainerWindowObserver& operator=(
const SystemModalContainerWindowObserver&) = delete;
void OnWindowAdded(aura::Window* new_window) override {
controller_->OnWindowAddedToSystemModalContainer(new_window);
}
void OnWillRemoveWindow(aura::Window* window) override {
controller_->OnWillRemoveWindowFromSystemModalContainer(window);
}
void OnWindowDestroying(aura::Window* window) override {
// Just in case. There is nothing we can do here.
window->RemoveObserver(this);
}
private:
raw_ptr<ScreenPinningController> controller_;
};
ScreenPinningController::ScreenPinningController()
: window_dimmers_(std::make_unique<WindowUserData<WindowDimmer>>()),
pinned_container_window_observer_(
std::make_unique<PinnedContainerWindowObserver>(this)),
pinned_container_child_window_observer_(
std::make_unique<PinnedContainerChildWindowObserver>(this)),
system_modal_container_window_observer_(
std::make_unique<SystemModalContainerWindowObserver>(this)),
system_modal_container_child_window_observer_(
std::make_unique<SystemModalContainerChildWindowObserver>(this)) {
Shell::Get()->display_manager()->AddDisplayManagerObserver(this);
}
ScreenPinningController::~ScreenPinningController() {
Shell::Get()->display_manager()->RemoveDisplayManagerObserver(this);
if (pinned_window_)
pinned_window_->RemoveObserver(this);
pinned_window_ = nullptr;
}
bool ScreenPinningController::IsPinned() const {
return pinned_window_ != nullptr;
}
void ScreenPinningController::SetPinnedWindow(aura::Window* pinned_window) {
if (WindowState::Get(pinned_window)->IsPinned()) {
if (pinned_window_) {
LOG(DFATAL) << "Pinned mode is enabled, while it is already in "
<< "the pinned mode";
return;
}
container_ = pinned_window->parent();
aura::Window::Windows system_modal_containers =
GetSystemModalWindowsExceptPinned(pinned_window);
// Set up the container which has the pinned window.
pinned_window_ = pinned_window;
// To monitor destruction.
pinned_window_->AddObserver(this);
AlwaysOnTopController::SetDisallowReparent(pinned_window);
container_->StackChildAtTop(pinned_window);
container_->StackChildBelow(CreateWindowDimmer(container_), pinned_window);
// Set the dim windows to the system containers, other than the one which
// the root window of the pinned window holds.
for (aura::Window* system_modal : system_modal_containers)
system_modal->StackChildAtBottom(CreateWindowDimmer(system_modal));
// Set observers.
container_->AddObserver(pinned_container_window_observer_.get());
AddObserverToChildren(container_,
pinned_container_child_window_observer_.get());
for (aura::Window* system_modal : system_modal_containers) {
system_modal->AddObserver(system_modal_container_window_observer_.get());
AddObserverToChildren(
system_modal, system_modal_container_child_window_observer_.get());
}
} else {
if (pinned_window != pinned_window_) {
LOG(DFATAL) << "Pinned mode is being disabled, but for the different "
<< "target window.";
return;
}
ResetWindowPinningState();
}
Shell::Get()->NotifyPinnedStateChanged(pinned_window);
}
void ScreenPinningController::OnWindowAddedToPinnedContainer(
aura::Window* new_window) {
KeepPinnedWindowOnTop();
new_window->AddObserver(pinned_container_child_window_observer_.get());
}
void ScreenPinningController::OnWillRemoveWindowFromPinnedContainer(
aura::Window* window) {
window->RemoveObserver(pinned_container_child_window_observer_.get());
}
void ScreenPinningController::OnPinnedContainerWindowStackingChanged(
aura::Window* window) {
KeepPinnedWindowOnTop();
}
void ScreenPinningController::OnWindowAddedToSystemModalContainer(
aura::Window* new_window) {
KeepDimWindowAtBottom(new_window->parent());
new_window->AddObserver(system_modal_container_child_window_observer_.get());
}
void ScreenPinningController::OnWillRemoveWindowFromSystemModalContainer(
aura::Window* window) {
window->RemoveObserver(system_modal_container_child_window_observer_.get());
}
void ScreenPinningController::OnSystemModalContainerWindowStackingChanged(
aura::Window* window) {
KeepDimWindowAtBottom(window->parent());
}
void ScreenPinningController::OnContainerDestroying(aura::Window* container) {
if (container_ != nullptr && container_ == container) {
container->RemoveObserver(pinned_container_window_observer_.get());
container_ = nullptr;
}
}
aura::Window* ScreenPinningController::CreateWindowDimmer(
aura::Window* container) {
std::unique_ptr<WindowDimmer> window_dimmer =
std::make_unique<WindowDimmer>(container);
window_dimmer->SetDimOpacity(1); // Fully opaque.
AlwaysOnTopController::SetDisallowReparent(window_dimmer->window());
::wm::SetWindowFullscreen(window_dimmer->window(), true);
window_dimmer->window()->Show();
aura::Window* window = window_dimmer->window();
window_dimmers_->Set(container, std::move(window_dimmer));
return window;
}
void ScreenPinningController::ResetWindowPinningState() {
aura::Window::Windows system_modal_containers =
GetSystemModalWindowsExceptPinned(pinned_window_);
// Unset observers.
for (aura::Window* system_modal :
GetSystemModalWindowsExceptPinned(pinned_window_)) {
RemoveObserverFromChildren(
system_modal, system_modal_container_child_window_observer_.get());
system_modal->RemoveObserver(system_modal_container_window_observer_.get());
}
if (container_) {
RemoveObserverFromChildren(container_,
pinned_container_child_window_observer_.get());
container_->RemoveObserver(pinned_container_window_observer_.get());
container_ = nullptr;
}
window_dimmers_->clear();
pinned_window_->RemoveObserver(this);
pinned_window_ = nullptr;
}
void ScreenPinningController::OnDidApplyDisplayChanges() {
// Note: this is called on display attached or detached.
if (!IsPinned())
return;
// On display detaching, all necessary windows are transferred to the
// primary display's tree, and called this.
// So, delete WindowDimmers which are not a part of target system modal
// container.
// On display attaching, the new system modal container does not have the
// WindowDimmer. So create it.
// First, delete unnecessary WindowDimmers.
for (aura::Window* container : window_dimmers_->GetWindows()) {
if (container != pinned_window_->parent() &&
!IsWindowDimmerWindowVisible(window_dimmers_->Get(container))) {
window_dimmers_->Set(container, nullptr);
}
}
// Then, create missing WindowDimmers.
aura::Window::Windows system_modal_containers =
GetSystemModalWindowsExceptPinned(pinned_window_);
for (aura::Window* system_modal : system_modal_containers) {
if (window_dimmers_->Get(system_modal)) {
// |system_modal| already has a WindowDimmer.
continue;
}
// This is the new system modal dialog.
system_modal->StackChildAtBottom(CreateWindowDimmer(system_modal));
// Set observers to the tree.
system_modal->AddObserver(system_modal_container_window_observer_.get());
AddObserverToChildren(system_modal,
system_modal_container_child_window_observer_.get());
}
}
void ScreenPinningController::OnWindowDestroying(aura::Window* window) {
DCHECK_EQ(pinned_window_, window);
WindowState::Get(window)->Restore();
// |pinned_window_| isn't cleared, which means the call to restore window
// didn't unpin itself. This is possible because the window is being
// destroyed and some requests are ignored, but we still want to restore
// the internal state of |ScreenPinningController| so that other windows
// can be pinned again.
if (pinned_window_)
ResetWindowPinningState();
}
void ScreenPinningController::KeepPinnedWindowOnTop() {
if (in_restacking_ || allow_window_stacking_with_pinned_window_) {
return;
}
base::AutoReset<bool> auto_reset(&in_restacking_, true);
base::AutoReset<bool> auto_reset_pinned_window_stacking(
&allow_window_stacking_with_pinned_window_, false);
aura::Window* container = pinned_window_->parent();
container->StackChildAtTop(pinned_window_);
WindowDimmer* pinned_window_dimmer = window_dimmers_->Get(container);
if (pinned_window_dimmer && pinned_window_dimmer->window())
container->StackChildBelow(pinned_window_dimmer->window(), pinned_window_);
}
void ScreenPinningController::KeepDimWindowAtBottom(aura::Window* container) {
if (in_restacking_)
return;
WindowDimmer* window_dimmer = window_dimmers_->Get(container);
if (window_dimmer) {
base::AutoReset<bool> auto_reset(&in_restacking_, true);
container->StackChildAtBottom(window_dimmer->window());
}
}
} // namespace ash