// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifdef UNSAFE_BUFFERS_BUILD
// TODO(crbug.com/40285824): Remove this and convert code to safer constructs.
#pragma allow_unsafe_buffers
#endif
#include "ash/wm/tablet_mode/tablet_mode_controller.h"
#include <math.h>
#include <memory>
#include <tuple>
#include <utility>
#include <vector>
#include "ash/accelerometer/accelerometer_reader.h"
#include "ash/accelerometer/accelerometer_types.h"
#include "ash/accessibility/test_accessibility_controller_client.h"
#include "ash/app_list/app_list_controller_impl.h"
#include "ash/constants/ash_switches.h"
#include "ash/display/screen_orientation_controller.h"
#include "ash/public/cpp/shell_window_ids.h"
#include "ash/public/cpp/tablet_mode.h"
#include "ash/public/cpp/test/shell_test_api.h"
#include "ash/public/cpp/window_properties.h"
#include "ash/screen_util.h"
#include "ash/shell.h"
#include "ash/strings/grit/ash_strings.h"
#include "ash/test/ash_test_base.h"
#include "ash/test/test_widget_builder.h"
#include "ash/wm/overview/overview_controller.h"
#include "ash/wm/splitview/split_view_controller.h"
#include "ash/wm/splitview/split_view_utils.h"
#include "ash/wm/tablet_mode/tablet_mode_controller_test_api.h"
#include "ash/wm/toplevel_window_event_handler.h"
#include "ash/wm/window_util.h"
#include "ash/wm/wm_event.h"
#include "base/command_line.h"
#include "base/memory/raw_ptr.h"
#include "base/numerics/math_constants.h"
#include "base/run_loop.h"
#include "base/test/metrics/histogram_tester.h"
#include "base/test/metrics/user_action_tester.h"
#include "base/test/scoped_chromeos_version_info.h"
#include "base/test/scoped_feature_list.h"
#include "base/test/simple_test_tick_clock.h"
#include "chromeos/dbus/power/fake_power_manager_client.h"
#include "chromeos/ui/frame/caption_buttons/snap_controller.h"
#include "ui/aura/client/aura_constants.h"
#include "ui/aura/test/test_window_delegate.h"
#include "ui/base/hit_test.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/compositor/layer.h"
#include "ui/compositor/layer_animator.h"
#include "ui/compositor/scoped_animation_duration_scale_mode.h"
#include "ui/compositor/test/test_utils.h"
#include "ui/display/display_switches.h"
#include "ui/display/manager/display_manager.h"
#include "ui/display/screen.h"
#include "ui/display/test/display_manager_test_api.h"
#include "ui/display/util/display_util.h"
#include "ui/events/devices/device_data_manager.h"
#include "ui/events/devices/device_data_manager_test_api.h"
#include "ui/events/devices/input_device.h"
#include "ui/events/event_handler.h"
#include "ui/events/test/event_generator.h"
#include "ui/gfx/geometry/point.h"
#include "ui/gfx/geometry/vector3d_f.h"
#include "ui/message_center/message_center.h"
#include "ui/ozone/public/ozone_switches.h"
#include "ui/views/test/native_widget_factory.h"
#include "ui/wm/core/cursor_manager.h"
#include "ui/wm/core/window_util.h"
namespace ash {
namespace {
using base::kMeanGravityFloat;
// The strings are "Touchview" as they're already used in metrics.
constexpr char kTabletModeInitiallyDisabled[] = "Touchview_Initially_Disabled";
constexpr char kTabletModeEnabled[] = "Touchview_Enabled";
constexpr char kTabletModeDisabled[] = "Touchview_Disabled";
constexpr char kEnterHistogram[] = "Ash.TabletMode.AnimationSmoothness.Enter";
constexpr char kExitHistogram[] = "Ash.TabletMode.AnimationSmoothness.Exit";
constexpr char kLsbReleaseContent[] = "CHROMEOS_RELEASE_NAME=Chromium OS\n";
} // namespace
// Test accelerometer data taken with the lid at less than 180 degrees while
// shaking the device around. The data is to be interpreted in groups of 6 where
// each 6 values corresponds to the base accelerometer (-y / g, -x / g, -z / g)
// followed by the lid accelerometer (-y / g , x / g, z / g).
extern const float kAccelerometerLaptopModeTestData[];
extern const size_t kAccelerometerLaptopModeTestDataLength;
// Test accelerometer data taken with the lid open 360 degrees while
// shaking the device around. The data is to be interpreted in groups of 6 where
// each 6 values corresponds to the base accelerometer (-y / g, -x / g, -z / g)
// followed by the lid accelerometer (-y / g , x / g, z / g).
extern const float kAccelerometerFullyOpenTestData[];
extern const size_t kAccelerometerFullyOpenTestDataLength;
// Test accelerometer data taken with the lid open 360 degrees while the device
// hinge was nearly vertical, while shaking the device around. The data is to be
// interpreted in groups of 6 where each 6 values corresponds to the X, Y, and Z
// readings from the base and lid accelerometers in this order.
extern const float kAccelerometerVerticalHingeTestData[];
extern const size_t kAccelerometerVerticalHingeTestDataLength;
extern const float kAccelerometerVerticalHingeUnstableAnglesTestData[];
extern const size_t kAccelerometerVerticalHingeUnstableAnglesTestDataLength;
class TabletModeControllerTest : public AshTestBase {
public:
TabletModeControllerTest() {
scoped_feature_list_.InitWithFeatures(
/*enabled_features=*/{features::kSnapGroup,
features::kOsSettingsRevampWayfinding},
/*disabled_features=*/{});
}
TabletModeControllerTest(const TabletModeControllerTest&) = delete;
TabletModeControllerTest& operator=(const TabletModeControllerTest&) = delete;
~TabletModeControllerTest() override = default;
void SetUp() override {
base::CommandLine::ForCurrentProcess()->AppendSwitch(
switches::kAshEnableTabletMode);
AshTestBase::SetUp();
AccelerometerReader::GetInstance()->RemoveObserver(
tablet_mode_controller());
// Set the first display to be the internal display for the accelerometer
// screen rotation tests.
display::test::DisplayManagerTestApi(Shell::Get()->display_manager())
.SetFirstDisplayAsInternalDisplay();
test_api_ = std::make_unique<TabletModeControllerTestApi>();
// Unit tests are supposed to be in reference to a hypothetical computer,
// but they can detect a mouse connected to the actual computer on which
// they are run. That is relevant here because external pointing devices
// prevent tablet mode. Detach all mice, so that unit tests will produce the
// same results whether the host machine has a mouse or not.
DetachAllMice();
}
void TearDown() override {
AccelerometerReader::GetInstance()->AddObserver(tablet_mode_controller());
// Rset before Shell destruction.
test_api_.reset();
AshTestBase::TearDown();
}
SplitViewController* split_view_controller() {
return SplitViewController::Get(Shell::GetPrimaryRootWindow());
}
TabletModeController* tablet_mode_controller() {
return Shell::Get()->tablet_mode_controller();
}
void AttachExternalMouse() { test_api_->AttachExternalMouse(); }
void AttachExternalTouchpad() { test_api_->AttachExternalTouchpad(); }
void DetachAllMice() { test_api_->DetachAllMice(); }
void DetachAllTouchpads() { test_api_->DetachAllTouchpads(); }
void TriggerLidUpdate(const gfx::Vector3dF& lid) {
test_api_->TriggerLidUpdate(lid);
}
void TriggerBaseAndLidUpdate(const gfx::Vector3dF& base,
const gfx::Vector3dF& lid) {
test_api_->TriggerBaseAndLidUpdate(base, lid);
}
bool IsInPhysicalTabletState() const {
return test_api_->IsInPhysicalTabletState();
}
// Attaches a SimpleTestTickClock to the TabletModeController with a non
// null value initial value.
void AttachTickClockForTest() {
test_tick_clock_.Advance(base::Seconds(1));
test_api_->set_tick_clock(&test_tick_clock_);
}
void AdvanceTickClock(const base::TimeDelta& delta) {
test_tick_clock_.Advance(delta);
}
void OpenLidToAngle(float degrees) { test_api_->OpenLidToAngle(degrees); }
void HoldDeviceVertical() { test_api_->HoldDeviceVertical(); }
void OpenLid() { test_api_->OpenLid(); }
void CloseLid() { test_api_->CloseLid(); }
bool CanUseUnstableLidAngle() { return test_api_->CanUseUnstableLidAngle(); }
void SetTabletMode(bool on) { test_api_->SetTabletMode(on); }
bool AreEventsBlocked() const { return test_api_->AreEventsBlocked(); }
base::UserActionTester* user_action_tester() { return &user_action_tester_; }
void SuspendImminent() { test_api_->SuspendImminent(); }
void SuspendDone(const base::TimeDelta& sleep_duration) {
test_api_->SuspendDone(sleep_duration);
}
bool IsScreenshotShown() const { return test_api_->IsScreenshotShown(); }
float GetLidAngle() const { return test_api_->GetLidAngle(); }
// Creates a test window snapped on the left in desktop mode.
std::unique_ptr<aura::Window> CreateDesktopWindowSnappedLeft(
const gfx::Rect& bounds = gfx::Rect()) {
std::unique_ptr<aura::Window> window = CreateTestWindow(bounds);
WindowSnapWMEvent snap_to_left(WM_EVENT_CYCLE_SNAP_PRIMARY);
WindowState::Get(window.get())->OnWMEvent(&snap_to_left);
return window;
}
// Creates a test window snapped on the right in desktop mode.
std::unique_ptr<aura::Window> CreateDesktopWindowSnappedRight(
const gfx::Rect& bounds = gfx::Rect()) {
std::unique_ptr<aura::Window> window = CreateTestWindow(bounds);
WindowSnapWMEvent snap_to_right(WM_EVENT_CYCLE_SNAP_SECONDARY);
WindowState::Get(window.get())->OnWMEvent(&snap_to_right);
return window;
}
// Waits for |window|'s animation to finish.
void WaitForWindowAnimation(aura::Window* window) {
auto* compositor = window->layer()->GetCompositor();
while (window->layer()->GetAnimator()->is_animating()) {
EXPECT_TRUE(ui::WaitForNextFrameToBePresented(compositor));
}
}
// Wait one more frame presented for the metrics to get recorded.
// std::ignore and timeout is because the frame could already be
// presented.
void WaitForSmoothnessMetrics() {
std::ignore = ui::WaitForNextFrameToBePresented(
Shell::GetPrimaryRootWindow()->layer()->GetCompositor(),
base::Milliseconds(100));
}
private:
base::test::ScopedFeatureList scoped_feature_list_;
std::unique_ptr<TabletModeControllerTestApi> test_api_;
base::SimpleTestTickClock test_tick_clock_;
// Tracks user action counts.
base::UserActionTester user_action_tester_;
};
// Verify TabletMode enabled/disabled user action metrics are recorded.
TEST_F(TabletModeControllerTest, VerifyTabletModeEnabledDisabledCounts) {
ASSERT_EQ(1,
user_action_tester()->GetActionCount(kTabletModeInitiallyDisabled));
ASSERT_EQ(0, user_action_tester()->GetActionCount(kTabletModeEnabled));
ASSERT_EQ(0, user_action_tester()->GetActionCount(kTabletModeDisabled));
user_action_tester()->ResetCounts();
tablet_mode_controller()->SetEnabledForTest(true);
EXPECT_EQ(1, user_action_tester()->GetActionCount(kTabletModeEnabled));
EXPECT_EQ(0, user_action_tester()->GetActionCount(kTabletModeDisabled));
tablet_mode_controller()->SetEnabledForTest(true);
EXPECT_EQ(1, user_action_tester()->GetActionCount(kTabletModeEnabled));
EXPECT_EQ(0, user_action_tester()->GetActionCount(kTabletModeDisabled));
user_action_tester()->ResetCounts();
tablet_mode_controller()->SetEnabledForTest(false);
EXPECT_EQ(0, user_action_tester()->GetActionCount(kTabletModeEnabled));
EXPECT_EQ(1, user_action_tester()->GetActionCount(kTabletModeDisabled));
tablet_mode_controller()->SetEnabledForTest(false);
EXPECT_EQ(0, user_action_tester()->GetActionCount(kTabletModeEnabled));
EXPECT_EQ(1, user_action_tester()->GetActionCount(kTabletModeDisabled));
}
// Verify that closing the lid will exit tablet mode.
TEST_F(TabletModeControllerTest, CloseLidWhileInTabletMode) {
OpenLidToAngle(315.0f);
ASSERT_TRUE(display::Screen::GetScreen()->InTabletMode());
CloseLid();
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
}
// Verify that tablet mode will not be entered when the lid is closed.
TEST_F(TabletModeControllerTest, HingeAnglesWithLidClosed) {
AttachTickClockForTest();
CloseLid();
OpenLidToAngle(270.0f);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
OpenLidToAngle(315.0f);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
OpenLidToAngle(355.0f);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
}
// Verify the unstable lid angle is suppressed during opening the lid.
TEST_F(TabletModeControllerTest, OpenLidUnstableLidAngle) {
AttachTickClockForTest();
OpenLid();
// Simulate the erroneous accelerometer readings.
OpenLidToAngle(355.0f);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
// Simulate the correct accelerometer readings.
OpenLidToAngle(5.0f);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
}
// Verify that suppressing unstable lid angle while opening the lid does not
// override tablet mode switch on value - if tablet mode switch is on, device
// should remain in tablet mode.
TEST_F(TabletModeControllerTest, TabletModeSwitchOnWithOpenUnstableLidAngle) {
AttachTickClockForTest();
SetTabletMode(true /*on*/);
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
OpenLid();
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
// Simulate the correct accelerometer readings.
OpenLidToAngle(355.0f);
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
// Simulate the erroneous accelerometer readings.
OpenLidToAngle(5.0f);
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
}
// Verify the unstable lid angle is suppressed during closing the lid.
TEST_F(TabletModeControllerTest, CloseLidUnstableLidAngle) {
AttachTickClockForTest();
OpenLid();
OpenLidToAngle(45.0f);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
// Simulate the correct accelerometer readings.
OpenLidToAngle(5.0f);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
// Simulate the erroneous accelerometer readings.
OpenLidToAngle(355.0f);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
CloseLid();
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
}
// Verify that suppressing unstable lid angle when the lid is closed does not
// override tablet mode switch on value - if tablet mode switch is on, device
// should remain in tablet mode.
TEST_F(TabletModeControllerTest, TabletModeSwitchOnWithCloseUnstableLidAngle) {
AttachTickClockForTest();
OpenLid();
SetTabletMode(true /*on*/);
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
CloseLid();
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
SetTabletMode(false /*on*/);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
}
TEST_F(TabletModeControllerTest, TabletModeTransition) {
OpenLidToAngle(90.0f);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
// Unstable reading. This should not trigger tablet mode.
HoldDeviceVertical();
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
// When tablet mode switch is on it should force tablet mode even if the
// reading is not stable.
SetTabletMode(true);
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
// After tablet mode switch is off it should stay in tablet mode if the
// reading is not stable.
SetTabletMode(false);
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
// Should leave tablet mode when the lid angle is small enough.
OpenLidToAngle(90.0f);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
OpenLidToAngle(300.0f);
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
}
// When there is no keyboard accelerometer available tablet mode should solely
// rely on the tablet mode switch.
TEST_F(TabletModeControllerTest, TabletModeTransitionNoKeyboardAccelerometer) {
ASSERT_FALSE(display::Screen::GetScreen()->InTabletMode());
TriggerLidUpdate(gfx::Vector3dF(0.0f, 0.0f, kMeanGravityFloat));
ASSERT_FALSE(display::Screen::GetScreen()->InTabletMode());
SetTabletMode(true);
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
// Single sensor reading should not change mode.
TriggerLidUpdate(gfx::Vector3dF(0.0f, 0.0f, kMeanGravityFloat));
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
// With a single sensor we should exit immediately on the tablet mode switch
// rather than waiting for stabilized accelerometer readings.
SetTabletMode(false);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
}
// Verify the tablet mode enter/exit thresholds for stable angles.
TEST_F(TabletModeControllerTest, StableHingeAnglesWithLidOpened) {
ASSERT_FALSE(display::Screen::GetScreen()->InTabletMode());
OpenLidToAngle(180.0f);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
OpenLidToAngle(315.0f);
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
OpenLidToAngle(180.0f);
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
OpenLidToAngle(45.0f);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
OpenLidToAngle(270.0f);
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
OpenLidToAngle(90.0f);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
}
// Verify entering tablet mode for unstable lid angles when a certain range of
// time has passed.
TEST_F(TabletModeControllerTest, EnterTabletModeWithUnstableLidAngle) {
AttachTickClockForTest();
OpenLid();
ASSERT_FALSE(display::Screen::GetScreen()->InTabletMode());
OpenLidToAngle(5.0f);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_FALSE(CanUseUnstableLidAngle());
OpenLidToAngle(355.0f);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
// 1 second after entering unstable angle zone.
AdvanceTickClock(base::Seconds(1));
EXPECT_FALSE(CanUseUnstableLidAngle());
OpenLidToAngle(355.0f);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
// 2 seconds after entering unstable angle zone.
AdvanceTickClock(base::Seconds(1));
EXPECT_TRUE(CanUseUnstableLidAngle());
OpenLidToAngle(355.0f);
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
}
// Verify not exiting tablet mode for unstable lid angles even after a certain
// range of time has passed.
TEST_F(TabletModeControllerTest, NotExitTabletModeWithUnstableLidAngle) {
AttachTickClockForTest();
OpenLid();
ASSERT_FALSE(display::Screen::GetScreen()->InTabletMode());
OpenLidToAngle(280.0f);
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
OpenLidToAngle(5.0f);
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
// 1 second after entering unstable angle zone.
AdvanceTickClock(base::Seconds(1));
EXPECT_FALSE(CanUseUnstableLidAngle());
OpenLidToAngle(5.0f);
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
// 2 seconds after entering unstable angle zone.
AdvanceTickClock(base::Seconds(1));
EXPECT_TRUE(CanUseUnstableLidAngle());
OpenLidToAngle(5.0f);
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
}
// Test that when the device lid is closed, its lid angle is reset properly.
TEST_F(TabletModeControllerTest, ResetLidAngleWhenLidClosed) {
AttachTickClockForTest();
OpenLid();
OpenLidToAngle(90.0f);
EXPECT_FLOAT_EQ(GetLidAngle(), 90.f);
CloseLid();
EXPECT_FLOAT_EQ(GetLidAngle(), 0.f);
}
// Tests that when the hinge is nearly vertically aligned, the current state
// persists as the computed angle is highly inaccurate in this orientation.
TEST_F(TabletModeControllerTest, HingeAligned) {
// Laptop in normal orientation lid open 90 degrees.
TriggerBaseAndLidUpdate(gfx::Vector3dF(0.0f, 0.0f, -kMeanGravityFloat),
gfx::Vector3dF(0.0f, -kMeanGravityFloat, 0.0f));
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
// Completely vertical.
TriggerBaseAndLidUpdate(gfx::Vector3dF(kMeanGravityFloat, 0.0f, 0.0f),
gfx::Vector3dF(kMeanGravityFloat, 0.0f, 0.0f));
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
// Close to vertical but with hinge appearing to be open 270 degrees.
TriggerBaseAndLidUpdate(gfx::Vector3dF(kMeanGravityFloat, 0.0f, -0.1f),
gfx::Vector3dF(kMeanGravityFloat, 0.1f, 0.0f));
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
// Flat and open 270 degrees should start tablet mode.
TriggerBaseAndLidUpdate(gfx::Vector3dF(0.0f, 0.0f, -kMeanGravityFloat),
gfx::Vector3dF(0.0f, kMeanGravityFloat, 0.0f));
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
// Normal 90 degree orientation but near vertical should stay in maximize
// mode.
TriggerBaseAndLidUpdate(gfx::Vector3dF(kMeanGravityFloat, 0.0f, -0.1f),
gfx::Vector3dF(kMeanGravityFloat, -0.1f, 0.0f));
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
}
TEST_F(TabletModeControllerTest, LaptopTest) {
// Feeds in sample accelerometer data and verifies that there are no
// transitions into tabletmode / tablet mode while shaking the device around
// with the hinge at less than 180 degrees. Note the conversion from device
// data to accelerometer updates consistent with accelerometer_reader.cc.
ASSERT_EQ(0u, kAccelerometerLaptopModeTestDataLength % 6);
for (size_t i = 0; i < kAccelerometerLaptopModeTestDataLength / 6; ++i) {
gfx::Vector3dF base(-kAccelerometerLaptopModeTestData[i * 6 + 1],
-kAccelerometerLaptopModeTestData[i * 6],
-kAccelerometerLaptopModeTestData[i * 6 + 2]);
base.Scale(kMeanGravityFloat);
gfx::Vector3dF lid(-kAccelerometerLaptopModeTestData[i * 6 + 4],
kAccelerometerLaptopModeTestData[i * 6 + 3],
kAccelerometerLaptopModeTestData[i * 6 + 5]);
lid.Scale(kMeanGravityFloat);
TriggerBaseAndLidUpdate(base, lid);
// There are a lot of samples, so ASSERT rather than EXPECT to only generate
// one failure rather than potentially hundreds.
ASSERT_FALSE(display::Screen::GetScreen()->InTabletMode());
}
}
TEST_F(TabletModeControllerTest, TabletModeTest) {
// Trigger tablet mode by opening to 270 to begin the test in tablet mode.
TriggerBaseAndLidUpdate(gfx::Vector3dF(0.0f, 0.0f, kMeanGravityFloat),
gfx::Vector3dF(0.0f, -kMeanGravityFloat, 0.0f));
ASSERT_TRUE(display::Screen::GetScreen()->InTabletMode());
// Feeds in sample accelerometer data and verifies that there are no
// transitions out of tabletmode / tablet mode while shaking the device
// around. Note the conversion from device data to accelerometer updates
// consistent with accelerometer_reader.cc.
ASSERT_EQ(0u, kAccelerometerFullyOpenTestDataLength % 6);
for (size_t i = 0; i < kAccelerometerFullyOpenTestDataLength / 6; ++i) {
gfx::Vector3dF base(-kAccelerometerFullyOpenTestData[i * 6 + 1],
-kAccelerometerFullyOpenTestData[i * 6],
-kAccelerometerFullyOpenTestData[i * 6 + 2]);
base.Scale(kMeanGravityFloat);
gfx::Vector3dF lid(-kAccelerometerFullyOpenTestData[i * 6 + 4],
kAccelerometerFullyOpenTestData[i * 6 + 3],
kAccelerometerFullyOpenTestData[i * 6 + 5]);
lid.Scale(kMeanGravityFloat);
TriggerBaseAndLidUpdate(base, lid);
// There are a lot of samples, so ASSERT rather than EXPECT to only generate
// one failure rather than potentially hundreds.
ASSERT_TRUE(display::Screen::GetScreen()->InTabletMode());
}
}
TEST_F(TabletModeControllerTest, VerticalHingeTest) {
// Feeds in sample accelerometer data and verifies that there are no
// transitions out of tabletmode / tablet mode while shaking the device
// around, while the hinge is nearly vertical. The data was captured from
// maxmimize_mode_controller.cc and does not require conversion.
ASSERT_EQ(0u, kAccelerometerVerticalHingeTestDataLength % 6);
for (size_t i = 0; i < kAccelerometerVerticalHingeTestDataLength / 6; ++i) {
gfx::Vector3dF base(kAccelerometerVerticalHingeTestData[i * 6],
kAccelerometerVerticalHingeTestData[i * 6 + 1],
kAccelerometerVerticalHingeTestData[i * 6 + 2]);
gfx::Vector3dF lid(kAccelerometerVerticalHingeTestData[i * 6 + 3],
kAccelerometerVerticalHingeTestData[i * 6 + 4],
kAccelerometerVerticalHingeTestData[i * 6 + 5]);
TriggerBaseAndLidUpdate(base, lid);
// There are a lot of samples, so ASSERT rather than EXPECT to only generate
// one failure rather than potentially hundreds.
ASSERT_TRUE(display::Screen::GetScreen()->InTabletMode());
}
}
// Test if this case does not crash. See http://crbug.com/462806.
TEST_F(TabletModeControllerTest, DisplayDisconnectionDuringOverview) {
UpdateDisplay("800x600,800x600");
std::unique_ptr<aura::Window> w1(
CreateTestWindowInShellWithBounds(gfx::Rect(0, 0, 100, 100)));
std::unique_ptr<aura::Window> w2(
CreateTestWindowInShellWithBounds(gfx::Rect(800, 0, 100, 100)));
ASSERT_NE(w1->GetRootWindow(), w2->GetRootWindow());
ASSERT_FALSE(display::Screen::GetScreen()->InTabletMode());
tablet_mode_controller()->SetEnabledForTest(true);
EXPECT_TRUE(EnterOverview());
UpdateDisplay("800x600");
base::RunLoop().RunUntilIdle();
EXPECT_FALSE(OverviewController::Get()->InOverviewSession());
EXPECT_EQ(w1->GetRootWindow(), w2->GetRootWindow());
}
// Test that the disabling of the internal display exits tablet mode, and that
// while disabled we do not re-enter tablet mode.
TEST_F(TabletModeControllerTest, NoTabletModeWithDisabledInternalDisplay) {
UpdateDisplay("300x200, 300x200");
const int64_t internal_display_id =
display::test::DisplayManagerTestApi(display_manager())
.SetFirstDisplayAsInternalDisplay();
ASSERT_FALSE(display::Screen::GetScreen()->InTabletMode());
// Set up a mode with the internal display deactivated before switching to
// tablet mode (which will enable mirror mode with only one display).
std::vector<display::ManagedDisplayInfo> secondary_only;
secondary_only.push_back(display_manager()->GetDisplayInfo(
display_manager()->GetDisplayAt(1).id()));
// Opening the lid to 270 degrees should start tablet mode.
OpenLidToAngle(270.0f);
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
EXPECT_TRUE(AreEventsBlocked());
// Close lid and deactivate the internal display to simulate Docked Mode.
CloseLid();
display_manager()->OnNativeDisplaysChanged(secondary_only);
ASSERT_FALSE(display_manager()->IsActiveDisplayId(internal_display_id));
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_FALSE(AreEventsBlocked());
OpenLidToAngle(270.0f);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_FALSE(AreEventsBlocked());
// Tablet mode signal should also be ignored.
SetTabletMode(true);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_FALSE(AreEventsBlocked());
}
// Tests that tablet mode change events are fired while in unified desktop mode.
TEST_F(TabletModeControllerTest,
TabletModeChangeEventsFiredInUnifiedDesktopMode) {
UpdateDisplay("300x200, 300x200");
display::test::DisplayManagerTestApi(display_manager())
.SetFirstDisplayAsInternalDisplay();
ASSERT_FALSE(display::Screen::GetScreen()->InTabletMode());
// Turn on unified desktop mode.
display_manager()->SetUnifiedDesktopEnabled(true);
ASSERT_TRUE(display_manager()->IsInUnifiedMode());
// Opening the lid to 270 degrees should start tablet mode.
OpenLidToAngle(270.0f);
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
EXPECT_TRUE(IsInPhysicalTabletState());
EXPECT_TRUE(AreEventsBlocked());
// Opening the lid to 30 degrees should stop tablet mode.
OpenLidToAngle(30.0f);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_FALSE(IsInPhysicalTabletState());
EXPECT_FALSE(AreEventsBlocked());
}
// Tests that is a tablet mode signal is received while docked, that maximize
// mode is enabled upon exiting docked mode.
TEST_F(TabletModeControllerTest, TabletModeAfterExitingDockedMode) {
UpdateDisplay("300x200, 300x200");
const int64_t internal_display_id =
display::test::DisplayManagerTestApi(display_manager())
.SetFirstDisplayAsInternalDisplay();
ASSERT_FALSE(display::Screen::GetScreen()->InTabletMode());
// Deactivate internal display to simulate Docked Mode.
std::vector<display::ManagedDisplayInfo> all_displays;
all_displays.push_back(display_manager()->GetDisplayInfo(
display_manager()->GetDisplayAt(0).id()));
std::vector<display::ManagedDisplayInfo> secondary_only;
display::ManagedDisplayInfo secondary_display =
display_manager()->GetDisplayInfo(
display_manager()->GetDisplayAt(1).id());
all_displays.push_back(secondary_display);
secondary_only.push_back(secondary_display);
display_manager()->OnNativeDisplaysChanged(secondary_only);
ASSERT_FALSE(display_manager()->IsActiveDisplayId(internal_display_id));
// Tablet mode signal should also be ignored.
SetTabletMode(true);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_FALSE(AreEventsBlocked());
// Exiting docked state
display_manager()->OnNativeDisplaysChanged(all_displays);
display::test::DisplayManagerTestApi(display_manager())
.SetFirstDisplayAsInternalDisplay();
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
}
// Verify that the device won't exit tabletmode / tablet mode for unstable
// angles when hinge is nearly vertical
TEST_F(TabletModeControllerTest, VerticalHingeUnstableAnglesTest) {
// Trigger tablet mode by opening to 270 to begin the test in tablet mode.
TriggerBaseAndLidUpdate(gfx::Vector3dF(0.0f, 0.0f, kMeanGravityFloat),
gfx::Vector3dF(0.0f, -kMeanGravityFloat, 0.0f));
ASSERT_TRUE(display::Screen::GetScreen()->InTabletMode());
// Feeds in sample accelerometer data and verifies that there are no
// transitions out of tabletmode / tablet mode while shaking the device
// around, while the hinge is nearly vertical. The data was captured
// from maxmimize_mode_controller.cc and does not require conversion.
ASSERT_EQ(0u, kAccelerometerVerticalHingeUnstableAnglesTestDataLength % 6);
for (size_t i = 0;
i < kAccelerometerVerticalHingeUnstableAnglesTestDataLength / 6; ++i) {
gfx::Vector3dF base(
kAccelerometerVerticalHingeUnstableAnglesTestData[i * 6],
kAccelerometerVerticalHingeUnstableAnglesTestData[i * 6 + 1],
kAccelerometerVerticalHingeUnstableAnglesTestData[i * 6 + 2]);
gfx::Vector3dF lid(
kAccelerometerVerticalHingeUnstableAnglesTestData[i * 6 + 3],
kAccelerometerVerticalHingeUnstableAnglesTestData[i * 6 + 4],
kAccelerometerVerticalHingeUnstableAnglesTestData[i * 6 + 5]);
TriggerBaseAndLidUpdate(base, lid);
// There are a lot of samples, so ASSERT rather than EXPECT to only generate
// one failure rather than potentially hundreds.
ASSERT_TRUE(display::Screen::GetScreen()->InTabletMode());
}
}
// Verify that the Alert Message will be triggered when switching between tablet
// mode and laptop mode.
TEST_F(TabletModeControllerTest, AlertInAndOutTabletMode) {
TestAccessibilityControllerClient client;
SetTabletMode(true);
EXPECT_TRUE(l10n_util::GetStringUTF8(IDS_ASH_SWITCH_TO_TABLET_MODE) ==
client.last_alert_message());
SetTabletMode(false);
EXPECT_TRUE(l10n_util::GetStringUTF8(IDS_ASH_SWITCH_TO_LAPTOP_MODE) ==
client.last_alert_message());
}
// Tests that when a TabletModeController is created that cached tablet mode
// state will trigger a mode update.
class TabletModeControllerInitedFromPowerManagerClientTest
: public TabletModeControllerTest {
public:
TabletModeControllerInitedFromPowerManagerClientTest() = default;
~TabletModeControllerInitedFromPowerManagerClientTest() override = default;
void SetUp() override {
chromeos::PowerManagerClient::InitializeFake();
power_manager_client()->SetTabletMode(
chromeos::PowerManagerClient::TabletMode::ON, base::TimeTicks::Now());
TabletModeControllerTest::SetUp();
}
};
TEST_F(TabletModeControllerInitedFromPowerManagerClientTest,
InitializedWhileTabletModeSwitchOn) {
// PowerManagerClient callback is a posted task.
base::RunLoop().RunUntilIdle();
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
}
TEST_F(TabletModeControllerTest, RestoreAfterExit) {
UpdateDisplay("1000x600");
std::unique_ptr<aura::Window> w1(
CreateTestWindowInShellWithBounds(gfx::Rect(10, 10, 900, 300)));
tablet_mode_controller()->SetEnabledForTest(true);
Shell::Get()->screen_orientation_controller()->SetLockToRotation(
display::Display::ROTATE_90);
display::Display display = display::Screen::GetScreen()->GetPrimaryDisplay();
EXPECT_EQ(display::Display::ROTATE_90, display.rotation());
EXPECT_LT(display.size().width(), display.size().height());
tablet_mode_controller()->SetEnabledForTest(false);
display = display::Screen::GetScreen()->GetPrimaryDisplay();
// Sanity checks.
EXPECT_EQ(display::Display::ROTATE_0, display.rotation());
EXPECT_GT(display.size().width(), display.size().height());
// The bounds should be restored to the original bounds, and
// should not be clamped by the portrait display in touch view.
EXPECT_EQ(gfx::Rect(10, 10, 900, 300), w1->bounds());
}
TEST_F(TabletModeControllerTest, RecordLidAngle) {
// The timer shouldn't be running before we've received accelerometer data.
EXPECT_FALSE(
tablet_mode_controller()->TriggerRecordLidAngleTimerForTesting());
base::HistogramTester histogram_tester;
OpenLidToAngle(300.0f);
ASSERT_TRUE(tablet_mode_controller()->TriggerRecordLidAngleTimerForTesting());
histogram_tester.ExpectBucketCount(
TabletModeController::kLidAngleHistogramName, 300, 1);
ASSERT_TRUE(tablet_mode_controller()->TriggerRecordLidAngleTimerForTesting());
histogram_tester.ExpectBucketCount(
TabletModeController::kLidAngleHistogramName, 300, 2);
OpenLidToAngle(90.0f);
ASSERT_TRUE(tablet_mode_controller()->TriggerRecordLidAngleTimerForTesting());
histogram_tester.ExpectBucketCount(
TabletModeController::kLidAngleHistogramName, 90, 1);
// The timer should be stopped in response to a lid-only update since we can
// no longer compute an angle.
TriggerLidUpdate(gfx::Vector3dF(0.0f, 0.0f, kMeanGravityFloat));
EXPECT_FALSE(
tablet_mode_controller()->TriggerRecordLidAngleTimerForTesting());
histogram_tester.ExpectTotalCount(
TabletModeController::kLidAngleHistogramName, 3);
// When lid and base data is received, the timer should be started again.
OpenLidToAngle(180.0f);
ASSERT_TRUE(tablet_mode_controller()->TriggerRecordLidAngleTimerForTesting());
histogram_tester.ExpectBucketCount(
TabletModeController::kLidAngleHistogramName, 180, 1);
}
// Tests that when an external mouse is connected, flipping the
// lid of the chromebook will not enter tablet mode.
TEST_F(TabletModeControllerTest, CannotEnterTabletModeWithExternalMouse) {
OpenLidToAngle(300.0f);
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
OpenLidToAngle(30.0f);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
AttachExternalMouse();
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
// Open lid to tent mode. Verify that tablet mode is not started.
OpenLidToAngle(300.0f);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
}
// Tests that when we plug in a external mouse the device will
// leave tablet mode.
TEST_F(TabletModeControllerTest, LeaveTabletModeWhenExternalMouseConnected) {
// Start in tablet mode.
OpenLidToAngle(300.0f);
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
EXPECT_TRUE(AreEventsBlocked());
// Attach external mouse and verify that tablet mode has ended, but events are
// still blocked because the keyboard is still facing the bottom.
AttachExternalMouse();
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_TRUE(AreEventsBlocked());
// Verify that after unplugging the mouse, tablet mode will resume.
DetachAllMice();
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
EXPECT_TRUE(AreEventsBlocked());
}
// Test that plug in or out a mouse in laptop mode will not change current
// laptop mode.
TEST_F(TabletModeControllerTest, ExternalMouseInLaptopMode) {
// Start in laptop mode.
OpenLidToAngle(30.0f);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_FALSE(AreEventsBlocked());
// Attach external mouse doesn't change the mode.
AttachExternalMouse();
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_FALSE(AreEventsBlocked());
// Now remove the external mouse. It still should maintain in laptop mode
// because its lid angle is still in laptop mode.
DetachAllMice();
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_FALSE(AreEventsBlocked());
}
// Test that docked mode prevents entering tablet mode on detaching an external
// mouse while in tablet position.
TEST_F(TabletModeControllerTest, ExternalMouseInDockedMode) {
UpdateDisplay("800x600, 800x600");
const int64_t internal_display_id =
display::test::DisplayManagerTestApi(display_manager())
.SetFirstDisplayAsInternalDisplay();
// Attach an external mouse, and deactivate the internal display to simulate
// Docked Mode.
AttachExternalMouse();
std::vector<display::ManagedDisplayInfo> all_displays;
all_displays.push_back(display_manager()->GetDisplayInfo(
display_manager()->GetDisplayAt(0).id()));
std::vector<display::ManagedDisplayInfo> secondary_only;
display::ManagedDisplayInfo secondary_display =
display_manager()->GetDisplayInfo(
display_manager()->GetDisplayAt(1).id());
all_displays.push_back(secondary_display);
secondary_only.push_back(secondary_display);
display_manager()->OnNativeDisplaysChanged(secondary_only);
ASSERT_FALSE(display_manager()->IsActiveDisplayId(internal_display_id));
// Enter tablet position.
SetTabletMode(true);
ASSERT_FALSE(display::Screen::GetScreen()->InTabletMode());
// Detach the external mouse, and still expect clamshell mode.
DetachAllMice();
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
}
// Test that the ui mode and input event blocker should be both correctly
// updated when there is a change in external mouse and lid angle.
TEST_F(TabletModeControllerTest, ExternalMouseWithLidAngleTest) {
// Start in laptop mode.
OpenLidToAngle(30.0f);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_FALSE(AreEventsBlocked());
// Attach external mouse doesn't change the mode.
AttachExternalMouse();
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_FALSE(AreEventsBlocked());
// Now flip the device to tablet mode angle. The device should stay in
// clamshell mode because of the external mouse. But the internal input events
// should be blocked.
OpenLidToAngle(300.0f);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_TRUE(AreEventsBlocked());
// Remove the external mouse should enter tablet mode now. The internal input
// events should still be blocked.
DetachAllMice();
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
EXPECT_TRUE(AreEventsBlocked());
// Attach the mouse again should enter clamshell mode again.
AttachExternalMouse();
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_TRUE(AreEventsBlocked());
// Flip the device back to clamshell angle. The device should stay in
// clamshell mode and the internal input events should not be blocked.
OpenLidToAngle(30.0f);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_FALSE(AreEventsBlocked());
// Now remove the mouse. The device should stay in clamshell mode and the
// internal events should not be blocked.
DetachAllMice();
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_FALSE(AreEventsBlocked());
}
// Test that the ui mode and input event blocker should be both correctly
// updated when there is a change in external mouse and tablet mode switch
// value.
TEST_F(TabletModeControllerTest, ExternalMouseWithTabletModeSwithTest) {
// Start in laptop mode.
SetTabletMode(false);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_FALSE(AreEventsBlocked());
// Attach external mouse doesn't change the mode.
AttachExternalMouse();
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_FALSE(AreEventsBlocked());
// Now set tablet mode switch value to true. The device should stay in
// clamshell mode because of the external mouse. But the internal input events
// should be blocked.
SetTabletMode(true);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_TRUE(AreEventsBlocked());
// Remove the external mouse should enter tablet mode now. The internal input
// events should still be blocked.
DetachAllMice();
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
EXPECT_TRUE(AreEventsBlocked());
// Attach the mouse again should enter clamshell mode again.
AttachExternalMouse();
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_TRUE(AreEventsBlocked());
// Set tablet mode switch value to false. The device should stay in
// clamshell mode and the internal input events should not be blocked.
SetTabletMode(false);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_FALSE(AreEventsBlocked());
// Now remove the mouse. The device should stay in clamshell mode and the
// internal events should not be blocked.
DetachAllMice();
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_FALSE(AreEventsBlocked());
}
// Tests that when an external touchpad is connected, the device should exit
// tablet mode and enter clamshell mode.
TEST_F(TabletModeControllerTest, ExternalTouchPadTest) {
// Nix touchpads attached to the machine that is running unit tests.
DetachAllTouchpads();
OpenLidToAngle(300.0f);
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
OpenLidToAngle(30.0f);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
// Attach a external touchpad.
AttachExternalTouchpad();
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_FALSE(AreEventsBlocked());
// Open lid to tent mode. Verify that tablet mode is not started.
OpenLidToAngle(300.0f);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_TRUE(AreEventsBlocked());
// Verify that after unplugging the touchpad, tablet mode will resume.
DetachAllTouchpads();
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
EXPECT_TRUE(AreEventsBlocked());
}
// Test that internal keyboard and mouse are not disabled in docked mode.
TEST_F(TabletModeControllerTest, InternalKeyboardMouseInDockedModeTest) {
UpdateDisplay("800x600, 800x600");
const int64_t internal_display_id =
display::test::DisplayManagerTestApi(display_manager())
.SetFirstDisplayAsInternalDisplay();
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
// Input devices events are unblocked.
EXPECT_FALSE(AreEventsBlocked());
EXPECT_TRUE(display::HasInternalDisplay());
EXPECT_TRUE(
Shell::Get()->display_manager()->IsActiveDisplayId(internal_display_id));
// Enter tablet mode first.
SetTabletMode(true);
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
EXPECT_TRUE(AreEventsBlocked());
// Deactivate internal display to simulate Docked Mode.
std::vector<display::ManagedDisplayInfo> all_displays;
all_displays.push_back(display_manager()->GetDisplayInfo(
display_manager()->GetDisplayAt(0).id()));
std::vector<display::ManagedDisplayInfo> secondary_only;
display::ManagedDisplayInfo secondary_display =
display_manager()->GetDisplayInfo(
display_manager()->GetDisplayAt(1).id());
all_displays.push_back(secondary_display);
secondary_only.push_back(secondary_display);
display_manager()->OnNativeDisplaysChanged(secondary_only);
ASSERT_FALSE(display_manager()->IsActiveDisplayId(internal_display_id));
// We should now enter in clamshell mode when the device is docked.
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_FALSE(AreEventsBlocked());
// Exiting docked state should enter tablet mode again.
display_manager()->OnNativeDisplaysChanged(all_displays);
display::test::DisplayManagerTestApi(display_manager())
.SetFirstDisplayAsInternalDisplay();
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
EXPECT_TRUE(AreEventsBlocked());
}
// Test that the mouse cursor is hidden when entering tablet mode, and shown
// when exiting tablet mode.
TEST_F(TabletModeControllerTest, ShowAndHideMouseCursorTest) {
wm::CursorManager* cursor_manager = Shell::Get()->cursor_manager();
EXPECT_TRUE(cursor_manager->IsCursorVisible());
tablet_mode_controller()->SetEnabledForTest(true);
EXPECT_FALSE(cursor_manager->IsCursorVisible());
tablet_mode_controller()->SetEnabledForTest(false);
EXPECT_TRUE(cursor_manager->IsCursorVisible());
}
TEST_F(TabletModeControllerTest, StartingKioskSwitchesToUiClamshellMode) {
SetTabletMode(true);
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
EXPECT_TRUE(AreEventsBlocked());
SimulateKioskMode(user_manager::UserType::kKioskApp);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
// When the device is in the physical tablet state, the internal events should
// still be blocked even when the device is in the UI clamshell mode.
EXPECT_TRUE(AreEventsBlocked());
}
TEST_F(TabletModeControllerTest, KioskBlocksEnteringTabletMode) {
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_FALSE(AreEventsBlocked());
SimulateKioskMode(user_manager::UserType::kKioskApp);
SetTabletMode(true);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_TRUE(AreEventsBlocked());
EXPECT_TRUE(IsInPhysicalTabletState());
}
TEST_F(TabletModeControllerTest, DeviceReactsOnLidChangeInKioskSession) {
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_FALSE(AreEventsBlocked());
SimulateKioskMode(user_manager::UserType::kKioskApp);
// Opening the lid to 270 degrees should start tablet mode if not blocked.
OpenLidToAngle(270.0f);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_TRUE(AreEventsBlocked());
EXPECT_TRUE(IsInPhysicalTabletState());
}
TEST_F(TabletModeControllerTest,
KioskBlocksUiTabletModeEvenAfterMultipleLidChange) {
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_FALSE(AreEventsBlocked());
SimulateKioskMode(user_manager::UserType::kKioskApp);
OpenLidToAngle(270.0f);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_TRUE(AreEventsBlocked());
OpenLidToAngle(30.0f);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_FALSE(AreEventsBlocked());
OpenLidToAngle(270.0f);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_TRUE(AreEventsBlocked());
}
class TabletModeControllerForceTabletModeTest
: public TabletModeControllerTest {
public:
TabletModeControllerForceTabletModeTest() = default;
TabletModeControllerForceTabletModeTest(
const TabletModeControllerForceTabletModeTest&) = delete;
TabletModeControllerForceTabletModeTest& operator=(
const TabletModeControllerForceTabletModeTest&) = delete;
~TabletModeControllerForceTabletModeTest() override = default;
// AshTestBase:
void SetUp() override {
base::CommandLine::ForCurrentProcess()->AppendSwitchASCII(
switches::kAshUiMode, switches::kAshUiModeTablet);
TabletModeControllerTest::SetUp();
}
};
// Verify when the force touch view mode flag is turned on, tablet mode is on
// initially, and opening the lid to less than 180 degress or setting tablet
// mode to off will not turn off tablet mode. The internal keyboard and trackpad
// should still work as it makes testing easier.
TEST_F(TabletModeControllerForceTabletModeTest, ForceTabletModeTest) {
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
EXPECT_FALSE(AreEventsBlocked());
OpenLidToAngle(30.0f);
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
EXPECT_FALSE(AreEventsBlocked());
SetTabletMode(false);
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
EXPECT_FALSE(AreEventsBlocked());
// Tests that attaching a external mouse will not change the mode.
AttachExternalMouse();
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
EXPECT_FALSE(AreEventsBlocked());
}
TEST_F(TabletModeControllerForceTabletModeTest,
ForceTabletModeOverridenInKiosk) {
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
SimulateKioskMode(user_manager::UserType::kKioskApp);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
}
TEST_F(TabletModeControllerForceTabletModeTest, DockInForcedTabletMode) {
UpdateDisplay("800x600, 800x600");
const int64_t internal_display_id =
display::test::DisplayManagerTestApi(display_manager())
.SetFirstDisplayAsInternalDisplay();
// Deactivate internal display to simulate Docked Mode.
std::vector<display::ManagedDisplayInfo> secondary_only;
secondary_only.push_back(display_manager()->GetDisplayInfo(
display_manager()->GetMirroringDestinationDisplayIdList()[0]));
display_manager()->OnNativeDisplaysChanged(secondary_only);
ASSERT_FALSE(display_manager()->IsActiveDisplayId(internal_display_id));
// Still expect tablet mode.
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
}
class TabletModeControllerForceClamshellModeTest
: public TabletModeControllerTest {
public:
TabletModeControllerForceClamshellModeTest() = default;
TabletModeControllerForceClamshellModeTest(
const TabletModeControllerForceClamshellModeTest&) = delete;
TabletModeControllerForceClamshellModeTest& operator=(
const TabletModeControllerForceClamshellModeTest&) = delete;
~TabletModeControllerForceClamshellModeTest() override = default;
// AshTestBase:
void SetUp() override {
base::CommandLine::ForCurrentProcess()->AppendSwitchASCII(
switches::kAshUiMode, switches::kAshUiModeClamshell);
TabletModeControllerTest::SetUp();
}
};
// Tests that when the force touch view mode flag is set to clamshell, clamshell
// mode is on initially, and cannot be changed by lid angle or manually entering
// tablet mode.
TEST_F(TabletModeControllerForceClamshellModeTest, ForceClamshellModeTest) {
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_FALSE(AreEventsBlocked());
OpenLidToAngle(200.0f);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_FALSE(AreEventsBlocked());
SetTabletMode(true);
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
EXPECT_FALSE(AreEventsBlocked());
}
// Test that if the active window is not snapped before tablet mode, then split
// view is not activated.
TEST_F(TabletModeControllerTest, StartTabletActiveNoSnap) {
std::unique_ptr<aura::Window> window = CreateTestWindow();
tablet_mode_controller()->SetEnabledForTest(true);
EXPECT_EQ(SplitViewController::State::kNoSnap,
split_view_controller()->state());
EXPECT_FALSE(OverviewController::Get()->InOverviewSession());
}
// Test that if the active window is snapped on the left before tablet mode,
// then split view is activated with the active window on the left.
TEST_F(TabletModeControllerTest, StartTabletActiveLeftSnap) {
std::unique_ptr<aura::Window> window = CreateDesktopWindowSnappedLeft();
tablet_mode_controller()->SetEnabledForTest(true);
EXPECT_EQ(SplitViewController::State::kPrimarySnapped,
split_view_controller()->state());
EXPECT_EQ(window.get(), split_view_controller()->primary_window());
EXPECT_TRUE(OverviewController::Get()->InOverviewSession());
EXPECT_EQ(window.get(), window_util::GetActiveWindow());
}
// Test that if the active window is snapped on the right before tablet mode,
// then split view is activated with the active window on the right.
TEST_F(TabletModeControllerTest, StartTabletActiveRightSnap) {
std::unique_ptr<aura::Window> window = CreateDesktopWindowSnappedRight();
tablet_mode_controller()->SetEnabledForTest(true);
EXPECT_EQ(SplitViewController::State::kSecondarySnapped,
split_view_controller()->state());
EXPECT_EQ(window.get(), split_view_controller()->secondary_window());
EXPECT_TRUE(OverviewController::Get()->InOverviewSession());
EXPECT_EQ(window.get(), window_util::GetActiveWindow());
}
// Test that if before tablet mode, the active window is snapped on the left and
// the previous window is snapped on the right, then split view is activated
// with the active window on the left and the previous window on the right.
TEST_F(TabletModeControllerTest, StartTabletActiveLeftSnapPreviousRightSnap) {
std::unique_ptr<aura::Window> left_window = CreateDesktopWindowSnappedLeft();
std::unique_ptr<aura::Window> right_window =
CreateDesktopWindowSnappedRight();
wm::ActivateWindow(left_window.get());
tablet_mode_controller()->SetEnabledForTest(true);
EXPECT_EQ(SplitViewController::State::kBothSnapped,
split_view_controller()->state());
EXPECT_EQ(left_window.get(), split_view_controller()->primary_window());
EXPECT_EQ(right_window.get(), split_view_controller()->secondary_window());
EXPECT_FALSE(OverviewController::Get()->InOverviewSession());
EXPECT_EQ(left_window.get(), window_util::GetActiveWindow());
}
// Test that if before tablet mode, the active window is snapped on the right
// and the previous window is snapped on the left, then split view is activated
// with the active window on the right and the previous window on the left.
TEST_F(TabletModeControllerTest, StartTabletActiveRightSnapPreviousLeftSnap) {
std::unique_ptr<aura::Window> left_window = CreateDesktopWindowSnappedLeft();
std::unique_ptr<aura::Window> right_window =
CreateDesktopWindowSnappedRight();
ASSERT_EQ(right_window.get(), window_util::GetActiveWindow());
tablet_mode_controller()->SetEnabledForTest(true);
EXPECT_EQ(SplitViewController::State::kBothSnapped,
split_view_controller()->state());
EXPECT_EQ(left_window.get(), split_view_controller()->primary_window());
EXPECT_EQ(right_window.get(), split_view_controller()->secondary_window());
EXPECT_FALSE(OverviewController::Get()->InOverviewSession());
EXPECT_EQ(right_window.get(), window_util::GetActiveWindow());
}
// Test that if before tablet mode, the active window is a transient child of a
// window snapped on the left, then split view is activated with the parent
// snapped on the left.
TEST_F(TabletModeControllerTest, StartTabletActiveTransientChildOfLeftSnap) {
std::unique_ptr<aura::Window> parent = CreateDesktopWindowSnappedLeft();
std::unique_ptr<aura::Window> child =
CreateTestWindow(gfx::Rect(), aura::client::WINDOW_TYPE_POPUP);
::wm::AddTransientChild(parent.get(), child.get());
wm::ActivateWindow(child.get());
tablet_mode_controller()->SetEnabledForTest(true);
EXPECT_EQ(SplitViewController::State::kPrimarySnapped,
split_view_controller()->state());
EXPECT_EQ(parent.get(), split_view_controller()->primary_window());
EXPECT_TRUE(OverviewController::Get()->InOverviewSession());
EXPECT_EQ(child.get(), window_util::GetActiveWindow());
}
// Test that if before tablet mode, the active window is the app list and the
// previous window is snapped on the left, then split view is activated with the
// previous window on the left.
TEST_F(TabletModeControllerTest, StartTabletActiveAppListPreviousLeftSnap) {
std::unique_ptr<aura::Window> window = CreateDesktopWindowSnappedLeft();
auto* app_list_controller = Shell::Get()->app_list_controller();
app_list_controller->ShowAppList(AppListShowSource::kSearchKey);
aura::Window* app_list_window = app_list_controller->GetWindow();
ASSERT_TRUE(app_list_window);
ASSERT_TRUE(wm::IsActiveWindow(app_list_window));
tablet_mode_controller()->SetEnabledForTest(true);
EXPECT_EQ(SplitViewController::State::kPrimarySnapped,
split_view_controller()->state());
EXPECT_EQ(window.get(), split_view_controller()->primary_window());
EXPECT_TRUE(OverviewController::Get()->InOverviewSession());
EXPECT_EQ(window.get(), window_util::GetActiveWindow());
}
// Test that if before tablet mode, the active window is being dragged and the
// previous window is snapped on the left, then split view is activated with the
// previous window on the left.
TEST_F(TabletModeControllerTest, StartTabletActiveDraggedPreviousLeftSnap) {
std::unique_ptr<aura::Window> dragged_window = CreateTestWindow();
std::unique_ptr<aura::Window> snapped_window =
CreateDesktopWindowSnappedLeft();
wm::ActivateWindow(dragged_window.get());
GetEventGenerator()->PressTouch(
dragged_window->GetBoundsInScreen().CenterPoint());
ASSERT_TRUE(Shell::Get()->toplevel_window_event_handler()->AttemptToStartDrag(
dragged_window.get(), gfx::PointF(), HTCAPTION,
ToplevelWindowEventHandler::EndClosure()));
tablet_mode_controller()->SetEnabledForTest(true);
EXPECT_EQ(SplitViewController::State::kPrimarySnapped,
split_view_controller()->state());
EXPECT_EQ(snapped_window.get(), split_view_controller()->primary_window());
EXPECT_TRUE(OverviewController::Get()->InOverviewSession());
EXPECT_EQ(snapped_window.get(), window_util::GetActiveWindow());
}
// Test that if before tablet mode, the active window is hidden from overview
// and the previous window is snapped on the left, then split view is activated
// with the previous window on the left.
TEST_F(TabletModeControllerTest,
StartTabletActiveHiddenFromOverviewPreviousLeftSnap) {
std::unique_ptr<aura::Window> window_hidden_from_overview =
CreateTestWindow();
window_hidden_from_overview->SetProperty(kHideInOverviewKey, true);
std::unique_ptr<aura::Window> snapped_window =
CreateDesktopWindowSnappedLeft();
wm::ActivateWindow(window_hidden_from_overview.get());
tablet_mode_controller()->SetEnabledForTest(true);
EXPECT_EQ(SplitViewController::State::kPrimarySnapped,
split_view_controller()->state());
EXPECT_EQ(snapped_window.get(), split_view_controller()->primary_window());
EXPECT_TRUE(OverviewController::Get()->InOverviewSession());
EXPECT_EQ(snapped_window.get(), window_util::GetActiveWindow());
}
// Test that if before tablet mode, the active window is being dragged and the
// previous window is a transient child of a window snapped on the left, then
// split view is activated with the parent on the left.
TEST_F(TabletModeControllerTest,
StartTabletActiveDraggedPreviousTransientChildOfLeftSnap) {
std::unique_ptr<aura::Window> dragged_window = CreateTestWindow();
std::unique_ptr<aura::Window> parent = CreateDesktopWindowSnappedLeft();
std::unique_ptr<aura::Window> child =
CreateTestWindow(gfx::Rect(), aura::client::WINDOW_TYPE_POPUP);
::wm::AddTransientChild(parent.get(), child.get());
wm::ActivateWindow(child.get());
wm::ActivateWindow(dragged_window.get());
GetEventGenerator()->PressTouch(
dragged_window->GetBoundsInScreen().CenterPoint());
ASSERT_TRUE(Shell::Get()->toplevel_window_event_handler()->AttemptToStartDrag(
dragged_window.get(), gfx::PointF(), HTCAPTION,
ToplevelWindowEventHandler::EndClosure()));
tablet_mode_controller()->SetEnabledForTest(true);
EXPECT_EQ(SplitViewController::State::kPrimarySnapped,
split_view_controller()->state());
EXPECT_EQ(parent.get(), split_view_controller()->primary_window());
EXPECT_TRUE(OverviewController::Get()->InOverviewSession());
EXPECT_EQ(parent.get(), window_util::GetActiveWindow());
}
// Test that if before tablet mode, the active window is snapped on the left but
// does not meet the requirements to be snapped in split view, and the previous
// window is snapped on the right, then split view is not activated.
TEST_F(TabletModeControllerTest,
StartTabletActiveDesktopOnlyLeftSnapPreviousRightSnap) {
aura::test::TestWindowDelegate left_window_delegate;
std::unique_ptr<aura::Window> left_window(CreateTestWindowInShellWithDelegate(
&left_window_delegate, /*id=*/-1, /*bounds=*/gfx::Rect(0, 0, 400, 400)));
const gfx::Rect display_bounds =
screen_util::GetDisplayWorkAreaBoundsInScreenForActiveDeskContainer(
left_window.get());
left_window_delegate.set_minimum_size(
gfx::Size(display_bounds.width() * 0.67f, display_bounds.height()));
WindowState* left_window_state = WindowState::Get(left_window.get());
ASSERT_TRUE(left_window_state->CanSnap());
ASSERT_FALSE(split_view_controller()->CanSnapWindow(
left_window.get(), chromeos::kDefaultSnapRatio));
WindowSnapWMEvent snap_to_left(WM_EVENT_CYCLE_SNAP_PRIMARY);
left_window_state->OnWMEvent(&snap_to_left);
std::unique_ptr<aura::Window> right_window =
CreateDesktopWindowSnappedRight();
wm::ActivateWindow(left_window.get());
tablet_mode_controller()->SetEnabledForTest(true);
EXPECT_EQ(SplitViewController::State::kNoSnap,
split_view_controller()->state());
EXPECT_FALSE(OverviewController::Get()->InOverviewSession());
}
// Test that if before tablet mode, the active window is snapped on the right
// but does not meet the requirements to be snapped in split view, and the
// previous window is snapped on the left, then split view is not activated.
TEST_F(TabletModeControllerTest,
StartTabletActiveDesktopOnlyRightSnapPreviousLeftSnap) {
std::unique_ptr<aura::Window> left_window = CreateDesktopWindowSnappedLeft();
aura::test::TestWindowDelegate right_window_delegate;
std::unique_ptr<aura::Window> right_window(
CreateTestWindowInShellWithDelegate(
&right_window_delegate, /*id=*/-1,
/*bounds=*/gfx::Rect(0, 0, 400, 400)));
const gfx::Rect display_bounds =
screen_util::GetDisplayWorkAreaBoundsInScreenForActiveDeskContainer(
right_window.get());
right_window_delegate.set_minimum_size(
gfx::Size(display_bounds.width() * 0.67f, display_bounds.height()));
WindowState* right_window_state = WindowState::Get(right_window.get());
ASSERT_TRUE(right_window_state->CanSnap());
ASSERT_FALSE(split_view_controller()->CanSnapWindow(
right_window.get(), chromeos::kDefaultSnapRatio));
WindowSnapWMEvent snap_to_right(WM_EVENT_CYCLE_SNAP_SECONDARY);
right_window_state->OnWMEvent(&snap_to_right);
wm::ActivateWindow(right_window.get());
tablet_mode_controller()->SetEnabledForTest(true);
EXPECT_EQ(SplitViewController::State::kNoSnap,
split_view_controller()->state());
EXPECT_FALSE(OverviewController::Get()->InOverviewSession());
}
// Test that if before tablet mode, the active window is snapped on the left and
// the previous window is snapped on the right but does not meet the
// requirements to be snapped in split view, then split view is activated with
// the active window on the left.
TEST_F(TabletModeControllerTest,
StartTabletActiveLeftSnapPreviousDesktopOnlyRightSnap) {
std::unique_ptr<aura::Window> left_window = CreateDesktopWindowSnappedLeft();
aura::test::TestWindowDelegate right_window_delegate;
std::unique_ptr<aura::Window> right_window(
CreateTestWindowInShellWithDelegate(
&right_window_delegate, /*id=*/-1,
/*bounds=*/gfx::Rect(0, 0, 400, 400)));
const gfx::Rect display_bounds =
screen_util::GetDisplayWorkAreaBoundsInScreenForActiveDeskContainer(
right_window.get());
right_window_delegate.set_minimum_size(
gfx::Size(display_bounds.width() * 0.67f, display_bounds.height()));
WindowState* right_window_state = WindowState::Get(right_window.get());
ASSERT_TRUE(right_window_state->CanSnap());
ASSERT_FALSE(split_view_controller()->CanSnapWindow(
right_window.get(), chromeos::kDefaultSnapRatio));
WindowSnapWMEvent snap_to_right(WM_EVENT_CYCLE_SNAP_SECONDARY);
right_window_state->OnWMEvent(&snap_to_right);
ASSERT_EQ(left_window.get(), window_util::GetActiveWindow());
tablet_mode_controller()->SetEnabledForTest(true);
EXPECT_EQ(SplitViewController::State::kPrimarySnapped,
split_view_controller()->state());
EXPECT_EQ(left_window.get(), split_view_controller()->primary_window());
EXPECT_TRUE(OverviewController::Get()->InOverviewSession());
EXPECT_EQ(left_window.get(), window_util::GetActiveWindow());
}
// Test that if before tablet mode, the active window is snapped on the right
// and the previous window is snapped on the left but does not meet the
// requirements to be snapped in split view, then split view is activated with
// the active window on the right.
TEST_F(TabletModeControllerTest,
StartTabletActiveRightSnapPreviousDesktopOnlyLeftSnap) {
aura::test::TestWindowDelegate left_window_delegate;
std::unique_ptr<aura::Window> left_window(CreateTestWindowInShellWithDelegate(
&left_window_delegate, /*id=*/-1, /*bounds=*/gfx::Rect(0, 0, 400, 400)));
const gfx::Rect display_bounds =
screen_util::GetDisplayWorkAreaBoundsInScreenForActiveDeskContainer(
left_window.get());
left_window_delegate.set_minimum_size(
gfx::Size(display_bounds.width() * 0.67f, display_bounds.height()));
WindowState* left_window_state = WindowState::Get(left_window.get());
ASSERT_TRUE(left_window_state->CanSnap());
ASSERT_FALSE(split_view_controller()->CanSnapWindow(
left_window.get(), chromeos::kDefaultSnapRatio));
WindowSnapWMEvent snap_to_left(WM_EVENT_CYCLE_SNAP_PRIMARY);
left_window_state->OnWMEvent(&snap_to_left);
std::unique_ptr<aura::Window> right_window =
CreateDesktopWindowSnappedRight();
ASSERT_EQ(right_window.get(), window_util::GetActiveWindow());
tablet_mode_controller()->SetEnabledForTest(true);
EXPECT_EQ(SplitViewController::State::kSecondarySnapped,
split_view_controller()->state());
EXPECT_EQ(right_window.get(), split_view_controller()->secondary_window());
EXPECT_TRUE(OverviewController::Get()->InOverviewSession());
EXPECT_EQ(right_window.get(), window_util::GetActiveWindow());
}
// Test that when entering tablet mode with a left snapped window, the applist
// is not visible because overview is shown.
TEST_F(TabletModeControllerTest,
AppListNotSeenAfterEnteringTabletModeWithLeftSnappedWindow) {
AppListControllerImpl* app_list_controller =
Shell::Get()->app_list_controller();
std::unique_ptr<aura::Window> window = CreateDesktopWindowSnappedLeft();
tablet_mode_controller()->SetEnabledForTest(true);
app_list_controller->ShowAppList(AppListShowSource::kSearchKey);
EXPECT_FALSE(app_list_controller->IsVisible());
}
// Test that if both the active window and the previous window are snapped on
// the left before tablet mode, then split view is activated with the active
// window on the left.
TEST_F(TabletModeControllerTest, StartTabletActiveLeftSnapPreviousLeftSnap) {
std::unique_ptr<aura::Window> window1 = CreateDesktopWindowSnappedLeft();
std::unique_ptr<aura::Window> window2 = CreateDesktopWindowSnappedLeft();
wm::ActivateWindow(window1.get());
tablet_mode_controller()->SetEnabledForTest(true);
EXPECT_EQ(SplitViewController::State::kPrimarySnapped,
split_view_controller()->state());
EXPECT_EQ(window1.get(), split_view_controller()->primary_window());
EXPECT_TRUE(OverviewController::Get()->InOverviewSession());
EXPECT_EQ(window1.get(), window_util::GetActiveWindow());
}
// Like TabletModeControllerTest.StartTabletActiveLeftSnap, but with an extra
// display which has no relevant windows on it.
TEST_F(TabletModeControllerTest,
StartTabletActiveLeftSnapPlusExtraneousDisplay) {
UpdateDisplay("800x600,800x600");
std::unique_ptr<aura::Window> window = CreateDesktopWindowSnappedLeft();
tablet_mode_controller()->SetEnabledForTest(true);
EXPECT_EQ(2u, Shell::GetAllRootWindows().size());
// Make sure display mirroring triggers without any crashes.
base::RunLoop().RunUntilIdle();
EXPECT_EQ(1u, Shell::GetAllRootWindows().size());
EXPECT_EQ(SplitViewController::State::kPrimarySnapped,
split_view_controller()->state());
EXPECT_EQ(window.get(), split_view_controller()->primary_window());
EXPECT_TRUE(OverviewController::Get()->InOverviewSession());
EXPECT_EQ(window.get(), window_util::GetActiveWindow());
}
TEST_F(TabletModeControllerTest, StartTabletActiveLeftSnapOnSecondaryDisplay) {
UpdateDisplay("800x600,800x600");
std::unique_ptr<aura::Window> window =
CreateDesktopWindowSnappedLeft(gfx::Rect(800, 0, 400, 400));
EXPECT_NE(Shell::GetPrimaryRootWindow(), window->GetRootWindow());
tablet_mode_controller()->SetEnabledForTest(true);
// Make sure display mirroring triggers without any crashes.
base::RunLoop().RunUntilIdle();
}
TEST_F(
TabletModeControllerTest,
StartTabletActiveLeftSnapOnPrimaryDisplayPreviousRightSnapOnSecondaryDisplay) {
UpdateDisplay("800x600,800x600");
std::unique_ptr<aura::Window> window1 =
CreateDesktopWindowSnappedLeft(gfx::Rect(0, 0, 400, 400));
EXPECT_EQ(Shell::GetPrimaryRootWindow(), window1->GetRootWindow());
std::unique_ptr<aura::Window> window2 =
CreateDesktopWindowSnappedRight(gfx::Rect(800, 0, 400, 400));
EXPECT_NE(Shell::GetPrimaryRootWindow(), window2->GetRootWindow());
wm::ActivateWindow(window1.get());
tablet_mode_controller()->SetEnabledForTest(true);
// Make sure display mirroring triggers without any crashes.
base::RunLoop().RunUntilIdle();
}
TEST_F(TabletModeControllerTest,
StartTabletActiveLeftSnapOnPrimaryDisplayPreviousOnSecondaryDisplay) {
UpdateDisplay("800x600,800x600");
std::unique_ptr<aura::Window> window1 =
CreateDesktopWindowSnappedLeft(gfx::Rect(0, 0, 400, 400));
EXPECT_EQ(Shell::GetPrimaryRootWindow(), window1->GetRootWindow());
std::unique_ptr<aura::Window> window2 =
CreateTestWindow(gfx::Rect(800, 0, 400, 400));
EXPECT_NE(Shell::GetPrimaryRootWindow(), window2->GetRootWindow());
wm::ActivateWindow(window1.get());
tablet_mode_controller()->SetEnabledForTest(true);
// After display mirroring triggers, as the split view state will still be
// |SplitViewController::State::kPrimarySnapped|, check for overview mode.
base::RunLoop().RunUntilIdle();
EXPECT_EQ(SplitViewController::State::kPrimarySnapped,
split_view_controller()->state());
EXPECT_TRUE(OverviewController::Get()->InOverviewSession());
}
// Test that tablet mode controller does not respond to the input device changes
// during its suspend.
TEST_F(TabletModeControllerTest, DoNotObserverInputDeviceChangeDuringSuspend) {
// Start in tablet mode.
OpenLidToAngle(300.0f);
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
// Attaching external mouse will end tablet mode.
AttachExternalMouse();
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
// Now suspend the device. Input device changes are no longer be observed.
SuspendImminent();
DetachAllMice();
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
// Resume the device. Input device changes are being observed again.
SuspendDone(base::TimeDelta::Max());
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
AttachExternalMouse();
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
}
// Tests that we get no animation smoothness histograms when entering or
// exiting tablet mode with no windows.
TEST_F(TabletModeControllerTest, TabletModeTransitionHistogramsNotLogged) {
ui::ScopedAnimationDurationScaleMode test_duration_mode(
ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
base::HistogramTester histogram_tester;
SCOPED_TRACE("No window");
histogram_tester.ExpectTotalCount(kEnterHistogram, 0);
histogram_tester.ExpectTotalCount(kExitHistogram, 0);
tablet_mode_controller()->SetEnabledForTest(true);
tablet_mode_controller()->SetEnabledForTest(false);
WaitForSmoothnessMetrics();
histogram_tester.ExpectTotalCount(kEnterHistogram, 0);
histogram_tester.ExpectTotalCount(kExitHistogram, 0);
}
// TODO(crbug.com/40877227): Flaky on Linux Chromium OS ASan LSan Tests.
TEST_F(TabletModeControllerTest,
DISABLED_TabletModeTransitionHistogramsLogged) {
ui::ScopedAnimationDurationScaleMode test_duration_mode(
ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
base::HistogramTester histogram_tester;
// We have two windows, which both animated into tablet mode, but we only
// observe and record smoothness for one.
auto window = CreateTestWindow(gfx::Rect(200, 200));
auto window2 = CreateTestWindow(gfx::Rect(300, 200));
// Tests that we get one enter and one exit animation smoothess histogram when
// entering and exiting tablet mode with a normal window.
ui::Layer* layer = window->layer();
ui::Layer* layer2 = window2->layer();
tablet_mode_controller()->SetEnabledForTest(true);
EXPECT_TRUE(window->layer()->GetAnimator()->is_animating());
EXPECT_TRUE(window2->layer()->GetAnimator()->is_animating());
WaitForWindowAnimation(window.get());
WaitForWindowAnimation(window2.get());
WaitForSmoothnessMetrics();
histogram_tester.ExpectTotalCount(kEnterHistogram, 1);
histogram_tester.ExpectTotalCount(kExitHistogram, 0);
layer = window->layer();
layer2 = window2->layer();
tablet_mode_controller()->SetEnabledForTest(false);
EXPECT_FALSE(layer->GetAnimator()->is_animating());
EXPECT_TRUE(layer2->GetAnimator()->is_animating());
WaitForWindowAnimation(window2.get());
WaitForSmoothnessMetrics();
histogram_tester.ExpectTotalCount(kEnterHistogram, 1);
histogram_tester.ExpectTotalCount(kExitHistogram, 1);
}
TEST_F(TabletModeControllerTest, TabletModeTransitionHistogramsSnappedWindows) {
ui::ScopedAnimationDurationScaleMode test_duration_mode(
ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
base::HistogramTester histogram_tester;
// Snap a window on either side.
auto window = CreateDesktopWindowSnappedLeft();
auto window2 = CreateDesktopWindowSnappedRight();
window->layer()->GetAnimator()->StopAnimating();
window2->layer()->GetAnimator()->StopAnimating();
// Tests that we have no logged metrics since nothing animates.
tablet_mode_controller()->SetEnabledForTest(true);
EXPECT_FALSE(window->layer()->GetAnimator()->is_animating());
EXPECT_FALSE(window2->layer()->GetAnimator()->is_animating());
WaitForSmoothnessMetrics();
histogram_tester.ExpectTotalCount(kEnterHistogram, 0);
histogram_tester.ExpectTotalCount(kExitHistogram, 0);
}
// Tests that closing a window during the tablet mode enter animation does not
// cause a crash.
TEST_F(TabletModeControllerTest, CloseWindowDuringEnterAnimation) {
std::unique_ptr<aura::Window> window = CreateAppWindow(gfx::Rect(250, 100));
ui::ScopedAnimationDurationScaleMode test_duration_mode(
ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
tablet_mode_controller()->SetEnabledForTest(true);
window.reset();
}
// Tests that closing a window during the tablet mode exit animation does not
// cause a crash.
TEST_F(TabletModeControllerTest, CloseWindowDuringExitAnimation) {
std::unique_ptr<aura::Window> window = CreateAppWindow(gfx::Rect(250, 100));
tablet_mode_controller()->SetEnabledForTest(true);
ui::ScopedAnimationDurationScaleMode test_duration_mode(
ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
tablet_mode_controller()->SetEnabledForTest(false);
window.reset();
}
TEST_F(TabletModeControllerTest, TabletModeUsageMetricsTest) {
// We haven't seen any accelerometer data or tablet mode event yet, so
// no metrics should be logged.
base::HistogramTester histogram_tester;
histogram_tester.ExpectTotalCount(
TabletModeController::kTabletActiveTimeHistogramName, 0);
histogram_tester.ExpectTotalCount(
TabletModeController::kTabletInactiveTimeHistogramName, 0);
// Start in clamshell mode by accelerometer data.
OpenLidToAngle(60.0f);
histogram_tester.ExpectTotalCount(
TabletModeController::kTabletActiveTimeHistogramName, 0);
histogram_tester.ExpectTotalCount(
TabletModeController::kTabletInactiveTimeHistogramName, 0);
// Enter in tablet mode by accelerometer data.
OpenLidToAngle(300.0f);
histogram_tester.ExpectTotalCount(
TabletModeController::kTabletActiveTimeHistogramName, 0);
histogram_tester.ExpectTotalCount(
TabletModeController::kTabletInactiveTimeHistogramName, 1);
// Exit tablet mode by accelerometer data.
OpenLidToAngle(60.0f);
histogram_tester.ExpectTotalCount(
TabletModeController::kTabletActiveTimeHistogramName, 1);
histogram_tester.ExpectTotalCount(
TabletModeController::kTabletInactiveTimeHistogramName, 1);
// Enter tablet mode by tablet mode event.
SetTabletMode(true);
histogram_tester.ExpectTotalCount(
TabletModeController::kTabletActiveTimeHistogramName, 1);
histogram_tester.ExpectTotalCount(
TabletModeController::kTabletInactiveTimeHistogramName, 2);
// Exit tablet mode by tablet mode event.
SetTabletMode(false);
histogram_tester.ExpectTotalCount(
TabletModeController::kTabletActiveTimeHistogramName, 2);
histogram_tester.ExpectTotalCount(
TabletModeController::kTabletInactiveTimeHistogramName, 2);
}
// Tests that a title bar of a window should be auto hidden if the window is
// maximized or snapped.
TEST_F(TabletModeControllerTest, ShouldAutoHideTitlebars) {
tablet_mode_controller()->SetEnabledForTest(true);
TestWidgetBuilder widget_builder;
std::unique_ptr<views::Widget> widget =
widget_builder.SetWidgetType(views::Widget::InitParams::TYPE_WINDOW)
.SetBounds(gfx::Rect(500, 300))
.SetContext(GetContext())
.SetShow(true)
.BuildOwnsNativeWidget();
auto* window = widget->GetNativeWindow();
auto* window_state = WindowState::Get(window);
window->SetProperty(aura::client::kResizeBehaviorKey,
aura::client::kResizeBehaviorCanResize |
aura::client::kResizeBehaviorCanMaximize);
// If the window is not maximized nor snapped, `ShouldAutoHideTitlebars()`
// should return true.
EXPECT_FALSE(Shell::Get()->tablet_mode_controller()->ShouldAutoHideTitlebars(
widget.get()));
EXPECT_TRUE(window_state->CanSnap());
// Snap the window and check that `ShouldAutoHideTitlebars()` is true.
WindowSnapWMEvent snap_to_left(WM_EVENT_SNAP_PRIMARY);
window_state->OnWMEvent(&snap_to_left);
EXPECT_TRUE(window_state->IsSnapped());
EXPECT_TRUE(Shell::Get()->tablet_mode_controller()->ShouldAutoHideTitlebars(
widget.get()));
// Minimize the window and check that `ShouldAutoHideTitlebars()` is false.
WMEvent minimize(WM_EVENT_MINIMIZE);
window_state->OnWMEvent(&minimize);
EXPECT_FALSE(Shell::Get()->tablet_mode_controller()->ShouldAutoHideTitlebars(
widget.get()));
// Maximize the window and check that `ShouldAutoHideTitlebars()` is true.
window_state->Maximize();
EXPECT_TRUE(Shell::Get()->tablet_mode_controller()->ShouldAutoHideTitlebars(
widget.get()));
}
// Tests that `ShouldAutoHideTitlebars()` should not crash if the window state
// does not exist (crbug.com/1267778).
TEST_F(TabletModeControllerTest, ShouldAutoHideTitlebarsNoWindowState) {
TestWidgetBuilder widget_builder;
// Create a window type control which is an example of a window that its
// state does not exist to test that `ShouldAutoHideTitlebars()` works.
std::unique_ptr<views::Widget> widget =
widget_builder.SetWidgetType(views::Widget::InitParams::TYPE_CONTROL)
.SetBounds(gfx::Rect(500, 300))
.SetContext(GetContext())
.SetShow(true)
.BuildOwnsNativeWidget();
auto* window = widget->GetNativeWindow();
tablet_mode_controller()->SetEnabledForTest(true);
EXPECT_FALSE(WindowState::Get(window));
EXPECT_FALSE(Shell::Get()->tablet_mode_controller()->ShouldAutoHideTitlebars(
widget.get()));
}
class TabletModeControllerOnDeviceTest : public TabletModeControllerTest {
public:
TabletModeControllerOnDeviceTest() = default;
TabletModeControllerOnDeviceTest(const TabletModeControllerOnDeviceTest&) =
delete;
TabletModeControllerOnDeviceTest& operator=(
const TabletModeControllerOnDeviceTest&) = delete;
~TabletModeControllerOnDeviceTest() override = default;
void SetUp() override {
// We need to simulate the real on-device behavior for some tests.
scoped_version_info_ =
std::make_unique<base::test::ScopedChromeOSVersionInfo>(
kLsbReleaseContent, base::Time::Now());
// TODO(oshima): Disable native events instead of adding offset.
base::CommandLine::ForCurrentProcess()->AppendSwitchASCII(
::switches::kHostWindowBounds, "800x600");
TabletModeControllerTest::SetUp();
// PowerManagerClient callback is a posted task.
base::RunLoop().RunUntilIdle();
// Make sure we've seen accelerometer data.
TriggerBaseAndLidUpdate(gfx::Vector3dF(kMeanGravityFloat, 0.0f, 0.0f),
gfx::Vector3dF(kMeanGravityFloat, 0.0f, 0.0f));
}
private:
std::unique_ptr<base::test::ScopedChromeOSVersionInfo> scoped_version_info_;
};
// Tests that if there is no internal and external input device, the device
// should stay in tablet mode.
TEST_F(TabletModeControllerOnDeviceTest, DoNotEnterClamshellWithNoInputDevice) {
AttachExternalTouchpad();
EXPECT_FALSE(display::Screen::GetScreen()->InTabletMode());
DetachAllTouchpads();
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
SetTabletMode(false);
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
SetTabletMode(true);
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
OpenLidToAngle(30.f);
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
OpenLidToAngle(300.f);
EXPECT_TRUE(display::Screen::GetScreen()->InTabletMode());
}
class TabletModeControllerScreenshotTest : public TabletModeControllerTest {
public:
TabletModeControllerScreenshotTest() = default;
TabletModeControllerScreenshotTest(
const TabletModeControllerScreenshotTest&) = delete;
TabletModeControllerScreenshotTest& operator=(
const TabletModeControllerScreenshotTest&) = delete;
~TabletModeControllerScreenshotTest() override = default;
// While taking the screenshot, we temporarily hide the shelf and float
// containers. This helper helps us check if it gets hidden and reshown
// correctly.
bool IsShelfAndFloatContainerOpaque() const {
aura::Window* root = Shell::GetPrimaryRootWindow();
for (int id :
{kShellWindowId_FloatContainer, kShellWindowId_ShelfContainer}) {
const aura::Window* container = root->GetChildById(id);
if (container->layer()->opacity() != 1.0f) {
return false;
}
}
return true;
}
// TabletModeControllerTest:
void SetUp() override {
TabletModeControllerTest::SetUp();
TabletModeController::SetUseScreenshotForTest(true);
// Remove TabletModeController as an observer of input device events to
// prevent interfering with the test.
ui::DeviceDataManager::GetInstance()->RemoveObserver(
tablet_mode_controller());
// Screenshot relies on the animation status of windows. These animations
// can be triggered in multiple ways such as tablet enter/exit or overview
// enter/exit. With a NONZERO_DURATION, occasionally they may trigger too
// quickly in tests so use NORMAL_DURATION.
scoped_animation_duration_scale_mode_ =
std::make_unique<ui::ScopedAnimationDurationScaleMode>(
ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION);
// PowerManagerClient callback is a posted task.
base::RunLoop().RunUntilIdle();
}
void TearDown() override {
scoped_animation_duration_scale_mode_.reset();
ui::DeviceDataManager::GetInstance()->AddObserver(tablet_mode_controller());
TabletModeControllerTest::TearDown();
}
private:
std::unique_ptr<ui::ScopedAnimationDurationScaleMode>
scoped_animation_duration_scale_mode_;
};
// Tests that when there are no animations, no screenshot is taken.
TEST_F(TabletModeControllerScreenshotTest, NoAnimationNoScreenshot) {
// Tests that no windows means no screenshot.
SetTabletMode(true);
EXPECT_FALSE(IsScreenshotShown());
EXPECT_TRUE(IsShelfAndFloatContainerOpaque());
SetTabletMode(false);
// If the top window is already maximized, there is no animation, so no
// screenshot should be shown.
auto window = CreateTestWindow(gfx::Rect(200, 200));
WindowState::Get(window.get())->Maximize();
window->layer()->GetAnimator()->StopAnimating();
TabletMode::Waiter waiter(/*enable=*/true);
SetTabletMode(true);
EXPECT_FALSE(IsScreenshotShown());
waiter.Wait();
EXPECT_FALSE(IsScreenshotShown());
EXPECT_TRUE(IsShelfAndFloatContainerOpaque());
}
// Regression test for screenshot staying visible when entering tablet mode when
// already in overview mode. See https://crbug.com/1002735.
TEST_F(TabletModeControllerScreenshotTest, FromOverviewNoScreenshot) {
// Create two maximized windows.
auto window = CreateTestWindow(gfx::Rect(200, 200));
auto window2 = CreateTestWindow(gfx::Rect(200, 200));
WindowState::Get(window.get())->Maximize();
WindowState::Get(window2.get())->Maximize();
window->layer()->GetAnimator()->StopAnimating();
window2->layer()->GetAnimator()->StopAnimating();
// Enter overview.
EnterOverview();
ShellTestApi().WaitForOverviewAnimationState(
OverviewAnimationState::kEnterAnimationComplete);
// Enter tablet mode while in overview. There should be no screenshot at any
// time.
TabletMode::Waiter waiter(/*enable=*/true);
SetTabletMode(true);
EXPECT_FALSE(IsScreenshotShown());
EXPECT_TRUE(IsShelfAndFloatContainerOpaque());
waiter.Wait();
EXPECT_FALSE(IsScreenshotShown());
EXPECT_TRUE(IsShelfAndFloatContainerOpaque());
// Tests that after ending the window animation, the screenshot is still not
// shown.
window->layer()->GetAnimator()->StopAnimating();
window2->layer()->GetAnimator()->StopAnimating();
EXPECT_FALSE(IsScreenshotShown());
EXPECT_TRUE(IsShelfAndFloatContainerOpaque());
}
// Regression test for screenshot staying visible when entering tablet mode when
// a window creation animation is still underway. See https://crbug.com/1035356.
TEST_F(TabletModeControllerScreenshotTest, EnterTabletModeWhileAnimating) {
auto window = CreateTestWindow(gfx::Rect(200, 200));
ASSERT_TRUE(window->layer()->GetAnimator()->is_animating());
// Enter tablet mode.
TabletMode::Waiter waiter(/*enable=*/true);
SetTabletMode(true);
EXPECT_FALSE(IsScreenshotShown());
EXPECT_TRUE(IsShelfAndFloatContainerOpaque());
waiter.Wait();
EXPECT_FALSE(IsScreenshotShown());
EXPECT_TRUE(IsShelfAndFloatContainerOpaque());
}
namespace {
class LayerStartAnimationWaiter : public ui::LayerAnimationObserver {
public:
explicit LayerStartAnimationWaiter(ui::LayerAnimator* animator)
: animator_(animator) {
animator_->AddObserver(this);
run_loop_.Run();
}
LayerStartAnimationWaiter(const LayerStartAnimationWaiter&) = delete;
LayerStartAnimationWaiter& operator=(const LayerStartAnimationWaiter&) =
delete;
~LayerStartAnimationWaiter() override { animator_->RemoveObserver(this); }
// ui::LayerAnimationObserver:
void OnLayerAnimationStarted(ui::LayerAnimationSequence* sequence) override {
run_loop_.Quit();
}
void OnLayerAnimationEnded(ui::LayerAnimationSequence* sequence) override {}
void OnLayerAnimationAborted(ui::LayerAnimationSequence* sequence) override {}
void OnLayerAnimationScheduled(
ui::LayerAnimationSequence* sequence) override {}
private:
raw_ptr<ui::LayerAnimator> animator_;
base::RunLoop run_loop_;
};
} // namespace
// Tests that the screenshot is visible when a window animation happens when
// entering tablet mode.
TEST_F(TabletModeControllerScreenshotTest, ScreenshotVisibility) {
auto window = CreateTestWindow(gfx::Rect(200, 200));
auto window2 = CreateTestWindow(gfx::Rect(300, 200));
window->layer()->GetAnimator()->StopAnimating();
window2->layer()->GetAnimator()->StopAnimating();
ASSERT_FALSE(IsScreenshotShown());
EXPECT_TRUE(IsShelfAndFloatContainerOpaque());
SetTabletMode(true);
EXPECT_FALSE(IsScreenshotShown());
EXPECT_FALSE(IsShelfAndFloatContainerOpaque());
// The layer we observe is actually the windows layer before starting the
// animation. The animation performed is a cross-fade animation which
// copies the window layer to another layer host. So cache them here for
// later use. Wait until the animation has started, at this point the
// screenshot should be visible.
ui::LayerAnimator* old_animator = window2->layer()->GetAnimator();
ASSERT_FALSE(old_animator->is_animating());
{ LayerStartAnimationWaiter waiter(old_animator); }
EXPECT_TRUE(IsScreenshotShown());
EXPECT_TRUE(IsShelfAndFloatContainerOpaque());
// Tests that the screenshot is destroyed after the window is done animating.
old_animator->StopAnimating();
window2->layer()->GetAnimator()->StopAnimating();
EXPECT_FALSE(IsScreenshotShown());
EXPECT_TRUE(IsShelfAndFloatContainerOpaque());
}
// Tests that if we exit tablet mode before the screenshot is taken, there is no
// crash. (See https://crbug.com/1012879).
TEST_F(TabletModeControllerScreenshotTest, NoCrashWhenExitingWithoutWaiting) {
// One non-maximized window is needed for screenshot to be taken.
auto window = CreateTestWindow(gfx::Rect(200, 200));
window->layer()->GetAnimator()->StopAnimating();
SetTabletMode(true);
EXPECT_FALSE(IsShelfAndFloatContainerOpaque());
SetTabletMode(false);
EXPECT_FALSE(IsScreenshotShown());
EXPECT_TRUE(IsShelfAndFloatContainerOpaque());
// Tests that reentering tablet mode without waiting causes no crash either.
SetTabletMode(true);
EXPECT_FALSE(IsScreenshotShown());
EXPECT_FALSE(IsShelfAndFloatContainerOpaque());
}
// Tests that the screenshot gets deleted after transition with a transient
// child as the top window that is not resizeable but positionable. Note that
// creating such windows is not desirable, but is possible so we need this
// regression test. See https://crbug.com/1096128.
TEST_F(TabletModeControllerScreenshotTest, TransientChildTypeWindow) {
// Create a window with a transient child that is of WINDOW_TYPE_POPUP.
auto window = CreateTestWindow(gfx::Rect(200, 200));
auto child = CreateTestWindow(gfx::Rect(200, 200));
child->SetProperty(aura::client::kResizeBehaviorKey,
aura::client::kResizeBehaviorCanResize);
::wm::AddTransientChild(window.get(), child.get());
window->layer()->GetAnimator()->StopAnimating();
child->layer()->GetAnimator()->StopAnimating();
SetTabletMode(true);
ShellTestApi().WaitForWindowFinishAnimating(child.get());
EXPECT_FALSE(IsScreenshotShown());
EXPECT_TRUE(IsShelfAndFloatContainerOpaque());
}
// Floated window in tablet mode only covers a portion of the work area, so we
// don't take a screenshot.
TEST_F(TabletModeControllerScreenshotTest, NoScreenshotFloatedWindow) {
auto window = CreateAppWindow();
PressAndReleaseKey(ui::VKEY_F, ui::EF_ALT_DOWN | ui::EF_COMMAND_DOWN);
ASSERT_TRUE(WindowState::Get(window.get())->IsFloated());
window->layer()->GetAnimator()->StopAnimating();
// Enter tablet mode. Test that there is no screenshot.
TabletMode::Waiter waiter(/*enable=*/true);
SetTabletMode(true);
EXPECT_FALSE(IsScreenshotShown());
EXPECT_TRUE(IsShelfAndFloatContainerOpaque());
waiter.Wait();
EXPECT_FALSE(IsScreenshotShown());
EXPECT_TRUE(IsShelfAndFloatContainerOpaque());
// Tests that after ending `window`'s animation, the screenshot is still not
// shown.
window->layer()->GetAnimator()->StopAnimating();
EXPECT_FALSE(IsScreenshotShown());
EXPECT_TRUE(IsShelfAndFloatContainerOpaque());
}
} // namespace ash