// Copyright 2014 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_SYNC_ENGINE_DATA_TYPE_CONNECTOR_H_ #define COMPONENTS_SYNC_ENGINE_DATA_TYPE_CONNECTOR_H_ #include <memory> #include "components/sync/base/data_type.h" namespace syncer { struct DataTypeActivationResponse; // An interface into the core parts of sync for data types. By adding/removing // types through methods of this interface, consumers control which types will // be syncing (receiving updates and committing local changes). // In addition it handles creating the connection between the DataTypeWorker // (CommitQueue) on the sync side and the DataTypeProcessor on the data type // side. // The real implementation (DataTypeRegistry) lives on the sync sequence, but // there's a proxy object on the UI thread for use by the SyncEngine. class DataTypeConnector { … }; } // namespace syncer #endif // COMPONENTS_SYNC_ENGINE_DATA_TYPE_CONNECTOR_H_