// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/wm/tablet_mode/tablet_mode_window_manager.h"
#include <string>
#include "ash/app_list/app_list_controller_impl.h"
#include "ash/public/cpp/overview_test_api.h"
#include "ash/public/cpp/shelf_config.h"
#include "ash/public/cpp/shelf_prefs.h"
#include "ash/public/cpp/test/shell_test_api.h"
#include "ash/public/cpp/window_properties.h"
#include "ash/root_window_controller.h"
#include "ash/screen_util.h"
#include "ash/session/session_controller_impl.h"
#include "ash/session/test_session_controller_client.h"
#include "ash/shelf/shelf.h"
#include "ash/shelf/shelf_metrics.h"
#include "ash/shell.h"
#include "ash/test/ash_test_base.h"
#include "ash/wm/mru_window_tracker.h"
#include "ash/wm/overview/overview_controller.h"
#include "ash/wm/splitview/split_view_constants.h"
#include "ash/wm/splitview/split_view_controller.h"
#include "ash/wm/splitview/split_view_divider.h"
#include "ash/wm/splitview/split_view_utils.h"
#include "ash/wm/switchable_windows.h"
#include "ash/wm/tablet_mode/tablet_mode_controller.h"
#include "ash/wm/tablet_mode/tablet_mode_controller_test_api.h"
#include "ash/wm/window_properties.h"
#include "ash/wm/window_resizer.h"
#include "ash/wm/window_state.h"
#include "ash/wm/window_state_observer.h"
#include "ash/wm/window_util.h"
#include "ash/wm/wm_event.h"
#include "ash/wm/work_area_insets.h"
#include "base/command_line.h"
#include "base/run_loop.h"
#include "base/strings/utf_string_conversions.h"
#include "base/test/metrics/histogram_tester.h"
#include "base/test/scoped_feature_list.h"
#include "base/values.h"
#include "chromeos/ui/base/window_state_type.h"
#include "chromeos/ui/frame/caption_buttons/snap_controller.h"
#include "ui/aura/client/aura_constants.h"
#include "ui/aura/test/test_window_delegate.h"
#include "ui/aura/test/test_windows.h"
#include "ui/aura/window.h"
#include "ui/base/hit_test.h"
#include "ui/compositor/layer.h"
#include "ui/events/test/event_generator.h"
#include "ui/views/widget/widget.h"
#include "ui/wm/core/ime_util_chromeos.h"
#include "ui/wm/core/transient_window_manager.h"
#include "ui/wm/core/window_util.h"
namespace ash {
using ::chromeos::WindowStateType;
// A helper function to set the shelf auto-hide preference. This has the same
// effect as the user toggling the shelf context menu option.
void SetShelfAutoHideBehaviorPref(int64_t display_id,
ShelfAutoHideBehavior behavior) {
PrefService* prefs =
Shell::Get()->session_controller()->GetLastActiveUserPrefService();
if (!prefs)
return;
SetShelfAutoHideBehaviorPref(prefs, display_id, behavior);
}
class TabletModeWindowManagerTest : public AshTestBase {
public:
TabletModeWindowManagerTest() = default;
TabletModeWindowManagerTest(const TabletModeWindowManagerTest&) = delete;
TabletModeWindowManagerTest& operator=(const TabletModeWindowManagerTest&) =
delete;
~TabletModeWindowManagerTest() override = default;
// Initialize parameters for test windows. If |can_maximize| is not
// set, |max_size| is the upper limiting size for the window,
// whereas an empty size means that there is no limit.
struct InitParams {
explicit InitParams(aura::client::WindowType t) : type(t) {}
aura::client::WindowType type = aura::client::WINDOW_TYPE_NORMAL;
gfx::Rect bounds;
gfx::Size max_size;
bool can_maximize = true;
bool can_resize = true;
bool show_on_creation = true;
};
// Creates a window which has a fixed size.
aura::Window* CreateFixedSizeNonMaximizableWindow(
aura::client::WindowType type,
const gfx::Rect& bounds) {
InitParams params(type);
params.bounds = bounds;
params.can_maximize = false;
params.can_resize = false;
return CreateWindowInWatchedContainer(params);
}
// Creates a window which can not be maximized, but resized. |max_size|
// denotes the maximal possible size, if the size is empty, the window has no
// upper limit. Note: This function will only work with a single root window.
aura::Window* CreateNonMaximizableWindow(aura::client::WindowType type,
const gfx::Rect& bounds,
const gfx::Size& max_size) {
InitParams params(type);
params.bounds = bounds;
params.max_size = max_size;
params.can_maximize = false;
return CreateWindowInWatchedContainer(params);
}
// Creates a maximizable and resizable window.
aura::Window* CreateWindow(aura::client::WindowType type,
const gfx::Rect bounds) {
InitParams params(type);
params.bounds = bounds;
return CreateWindowInWatchedContainer(params);
}
// Creates a window which also has a widget.
aura::Window* CreateWindowWithWidget(const gfx::Rect& bounds) {
views::Widget* widget =
views::Widget::CreateWindowWithContext(nullptr, GetContext(), bounds);
widget->Show();
// Note: The widget will get deleted with the window.
return widget->GetNativeWindow();
}
// Create the tablet mode window manager.
TabletModeWindowManager* CreateTabletModeWindowManager() {
EXPECT_FALSE(TabletModeControllerTestApi().tablet_mode_window_manager());
Shell::Get()->tablet_mode_controller()->SetEnabledForTest(true);
return TabletModeControllerTestApi().tablet_mode_window_manager();
}
// Destroy the tablet mode window manager.
void DestroyTabletModeWindowManager() {
Shell::Get()->tablet_mode_controller()->SetEnabledForTest(false);
EXPECT_FALSE(TabletModeControllerTestApi().tablet_mode_window_manager());
}
// Resize our desktop.
void ResizeDesktop(int width_delta) {
gfx::Size size =
display::Screen::GetScreen()
->GetDisplayNearestWindow(Shell::GetPrimaryRootWindow())
.size();
size.Enlarge(0, width_delta);
UpdateDisplay(size.ToString());
}
// Create a window in one of the containers which are watched by the
// TabletModeWindowManager. Note that this only works with one root window.
aura::Window* CreateWindowInWatchedContainer(const InitParams& params) {
aura::test::TestWindowDelegate* delegate = NULL;
if (!params.can_maximize) {
delegate = aura::test::TestWindowDelegate::CreateSelfDestroyingDelegate();
delegate->set_window_component(HTCAPTION);
if (!params.max_size.IsEmpty())
delegate->set_maximum_size(params.max_size);
}
aura::Window* window = aura::test::CreateTestWindowWithDelegateAndType(
delegate, params.type, 0, params.bounds, NULL, params.show_on_creation);
int32_t behavior = aura::client::kResizeBehaviorNone |
aura::client::kResizeBehaviorCanFullscreen;
behavior |= params.can_resize ? aura::client::kResizeBehaviorCanResize : 0;
behavior |=
params.can_maximize ? aura::client::kResizeBehaviorCanMaximize : 0;
window->SetProperty(aura::client::kResizeBehaviorKey, behavior);
aura::Window* container =
GetSwitchableContainersForRoot(Shell::GetPrimaryRootWindow(),
/*active_desk_only=*/true)[0];
container->AddChild(window);
return window;
}
SplitViewController* split_view_controller() {
return SplitViewController::Get(Shell::GetPrimaryRootWindow());
}
private:
base::test::ScopedFeatureList scoped_feature_list_{features::kSnapGroup};
};
// Test that creating the object and destroying it without any windows should
// not cause any problems.
TEST_F(TabletModeWindowManagerTest, SimpleStart) {
TabletModeWindowManager* manager = CreateTabletModeWindowManager();
ASSERT_TRUE(manager);
EXPECT_EQ(0, manager->GetNumberOfManagedWindows());
DestroyTabletModeWindowManager();
}
// Test that existing windows will handled properly when going into tablet
// mode.
TEST_F(TabletModeWindowManagerTest, PreCreateWindows) {
// Bounds for windows we know can be controlled.
gfx::Rect rect1(10, 10, 200, 50);
gfx::Rect rect2(10, 60, 200, 50);
gfx::Rect rect3(20, 140, 100, 100);
// Bounds for anything else.
gfx::Rect rect(80, 90, 100, 110);
std::unique_ptr<aura::Window> w1(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect1));
std::unique_ptr<aura::Window> w2(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect2));
std::unique_ptr<aura::Window> w3(CreateFixedSizeNonMaximizableWindow(
aura::client::WINDOW_TYPE_NORMAL, rect3));
std::unique_ptr<aura::Window> w4(
CreateWindow(aura::client::WINDOW_TYPE_POPUP, rect));
std::unique_ptr<aura::Window> w5(
CreateWindow(aura::client::WINDOW_TYPE_MENU, rect));
std::unique_ptr<aura::Window> w6(
CreateWindow(aura::client::WINDOW_TYPE_TOOLTIP, rect));
EXPECT_FALSE(WindowState::Get(w1.get())->IsMaximized());
EXPECT_FALSE(WindowState::Get(w2.get())->IsMaximized());
EXPECT_FALSE(WindowState::Get(w3.get())->IsMaximized());
EXPECT_EQ(rect1.ToString(), w1->bounds().ToString());
EXPECT_EQ(rect2.ToString(), w2->bounds().ToString());
EXPECT_EQ(rect3.ToString(), w3->bounds().ToString());
// Create the manager and make sure that all qualifying windows were detected
// and changed.
TabletModeWindowManager* manager = CreateTabletModeWindowManager();
ASSERT_TRUE(manager);
EXPECT_EQ(3, manager->GetNumberOfManagedWindows());
EXPECT_TRUE(WindowState::Get(w1.get())->IsMaximized());
EXPECT_TRUE(WindowState::Get(w2.get())->IsMaximized());
EXPECT_FALSE(WindowState::Get(w3.get())->IsMaximized());
EXPECT_NE(rect3.origin().ToString(), w3->bounds().origin().ToString());
EXPECT_EQ(rect3.size().ToString(), w3->bounds().size().ToString());
// All other windows should not have been touched.
EXPECT_FALSE(WindowState::Get(w4.get())->IsMaximized());
EXPECT_FALSE(WindowState::Get(w5.get())->IsMaximized());
EXPECT_FALSE(WindowState::Get(w6.get())->IsMaximized());
EXPECT_EQ(rect.ToString(), w4->bounds().ToString());
EXPECT_EQ(rect.ToString(), w5->bounds().ToString());
EXPECT_EQ(rect.ToString(), w6->bounds().ToString());
// Destroy the manager again and check that the windows return to their
// previous state.
DestroyTabletModeWindowManager();
EXPECT_FALSE(WindowState::Get(w1.get())->IsMaximized());
EXPECT_FALSE(WindowState::Get(w2.get())->IsMaximized());
EXPECT_FALSE(WindowState::Get(w3.get())->IsMaximized());
EXPECT_EQ(rect1.ToString(), w1->bounds().ToString());
EXPECT_EQ(rect2.ToString(), w2->bounds().ToString());
EXPECT_EQ(rect3.ToString(), w3->bounds().ToString());
EXPECT_EQ(rect.ToString(), w4->bounds().ToString());
EXPECT_EQ(rect.ToString(), w5->bounds().ToString());
EXPECT_EQ(rect.ToString(), w6->bounds().ToString());
}
// The same test as the above but while a system modal dialog is shown.
TEST_F(TabletModeWindowManagerTest, GoingToMaximizedWithModalDialogPresent) {
// Bounds for windows we know can be controlled.
gfx::Rect rect1(10, 10, 200, 50);
gfx::Rect rect2(10, 60, 200, 50);
gfx::Rect rect3(20, 140, 100, 100);
// Bounds for anything else.
gfx::Rect rect(80, 90, 100, 110);
std::unique_ptr<aura::Window> w1(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect1));
std::unique_ptr<aura::Window> w2(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect2));
std::unique_ptr<aura::Window> w3(CreateFixedSizeNonMaximizableWindow(
aura::client::WINDOW_TYPE_NORMAL, rect3));
std::unique_ptr<aura::Window> w4(
CreateWindow(aura::client::WINDOW_TYPE_POPUP, rect));
std::unique_ptr<aura::Window> w5(
CreateWindow(aura::client::WINDOW_TYPE_MENU, rect));
std::unique_ptr<aura::Window> w6(
CreateWindow(aura::client::WINDOW_TYPE_TOOLTIP, rect));
EXPECT_FALSE(WindowState::Get(w1.get())->IsMaximized());
EXPECT_FALSE(WindowState::Get(w2.get())->IsMaximized());
EXPECT_FALSE(WindowState::Get(w3.get())->IsMaximized());
EXPECT_EQ(rect1.ToString(), w1->bounds().ToString());
EXPECT_EQ(rect2.ToString(), w2->bounds().ToString());
EXPECT_EQ(rect3.ToString(), w3->bounds().ToString());
// Enable system modal dialog, and make sure both shelves are still hidden.
ShellTestApi().SimulateModalWindowOpenForTest(true);
EXPECT_TRUE(Shell::IsSystemModalWindowOpen());
// Create the manager and make sure that all qualifying windows were detected
// and changed.
TabletModeWindowManager* manager = CreateTabletModeWindowManager();
ASSERT_TRUE(manager);
EXPECT_EQ(3, manager->GetNumberOfManagedWindows());
EXPECT_TRUE(WindowState::Get(w1.get())->IsMaximized());
EXPECT_TRUE(WindowState::Get(w2.get())->IsMaximized());
EXPECT_FALSE(WindowState::Get(w3.get())->IsMaximized());
EXPECT_NE(rect3.origin().ToString(), w3->bounds().origin().ToString());
EXPECT_EQ(rect3.size().ToString(), w3->bounds().size().ToString());
// All other windows should not have been touched.
EXPECT_FALSE(WindowState::Get(w4.get())->IsMaximized());
EXPECT_FALSE(WindowState::Get(w5.get())->IsMaximized());
EXPECT_FALSE(WindowState::Get(w6.get())->IsMaximized());
EXPECT_EQ(rect.ToString(), w4->bounds().ToString());
EXPECT_EQ(rect.ToString(), w5->bounds().ToString());
EXPECT_EQ(rect.ToString(), w6->bounds().ToString());
// Destroy the manager again and check that the windows return to their
// previous state.
DestroyTabletModeWindowManager();
EXPECT_FALSE(WindowState::Get(w1.get())->IsMaximized());
EXPECT_FALSE(WindowState::Get(w2.get())->IsMaximized());
EXPECT_FALSE(WindowState::Get(w3.get())->IsMaximized());
EXPECT_EQ(rect1.ToString(), w1->bounds().ToString());
EXPECT_EQ(rect2.ToString(), w2->bounds().ToString());
EXPECT_EQ(rect3.ToString(), w3->bounds().ToString());
EXPECT_EQ(rect.ToString(), w4->bounds().ToString());
EXPECT_EQ(rect.ToString(), w5->bounds().ToString());
EXPECT_EQ(rect.ToString(), w6->bounds().ToString());
}
// Test that non-maximizable windows get properly handled when going into
// tablet mode.
TEST_F(TabletModeWindowManagerTest,
PreCreateNonMaximizableButResizableWindows) {
// The window bounds.
gfx::Rect rect(10, 10, 200, 50);
gfx::Size max_size(300, 200);
gfx::Size empty_size;
std::unique_ptr<aura::Window> unlimited_window(CreateNonMaximizableWindow(
aura::client::WINDOW_TYPE_NORMAL, rect, empty_size));
std::unique_ptr<aura::Window> limited_window(CreateNonMaximizableWindow(
aura::client::WINDOW_TYPE_NORMAL, rect, max_size));
std::unique_ptr<aura::Window> fixed_window(
CreateFixedSizeNonMaximizableWindow(aura::client::WINDOW_TYPE_NORMAL,
rect));
EXPECT_FALSE(WindowState::Get(unlimited_window.get())->IsMaximized());
EXPECT_EQ(rect.ToString(), unlimited_window->bounds().ToString());
EXPECT_FALSE(WindowState::Get(limited_window.get())->IsMaximized());
EXPECT_EQ(rect.ToString(), limited_window->bounds().ToString());
EXPECT_FALSE(WindowState::Get(fixed_window.get())->IsMaximized());
EXPECT_EQ(rect.ToString(), fixed_window->bounds().ToString());
// Create the manager and make sure that all qualifying windows were detected
// and changed.
TabletModeWindowManager* manager = CreateTabletModeWindowManager();
ASSERT_TRUE(manager);
EXPECT_EQ(3, manager->GetNumberOfManagedWindows());
// The unlimited window should have the size of the workspace / parent window.
EXPECT_FALSE(WindowState::Get(unlimited_window.get())->IsMaximized());
EXPECT_EQ("0,0", unlimited_window->bounds().origin().ToString());
const gfx::Size workspace_size_tablet_mode =
screen_util::GetMaximizedWindowBoundsInParent(unlimited_window.get())
.size();
EXPECT_EQ(workspace_size_tablet_mode.ToString(),
unlimited_window->bounds().size().ToString());
// The limited window should have the size of the upper possible bounds.
EXPECT_FALSE(WindowState::Get(limited_window.get())->IsMaximized());
EXPECT_NE(rect.origin().ToString(),
limited_window->bounds().origin().ToString());
EXPECT_EQ(max_size.ToString(), limited_window->bounds().size().ToString());
// The fixed size window should have the size of the original window.
EXPECT_FALSE(WindowState::Get(fixed_window.get())->IsMaximized());
EXPECT_NE(rect.origin().ToString(),
fixed_window->bounds().origin().ToString());
EXPECT_EQ(rect.size().ToString(), fixed_window->bounds().size().ToString());
// Destroy the manager again and check that the windows return to their
// previous state.
DestroyTabletModeWindowManager();
EXPECT_FALSE(WindowState::Get(unlimited_window.get())->IsMaximized());
EXPECT_EQ(rect.ToString(), unlimited_window->bounds().ToString());
EXPECT_FALSE(WindowState::Get(limited_window.get())->IsMaximized());
EXPECT_EQ(rect.ToString(), limited_window->bounds().ToString());
EXPECT_FALSE(WindowState::Get(fixed_window.get())->IsMaximized());
EXPECT_EQ(rect.ToString(), fixed_window->bounds().ToString());
}
// Test that creating windows while a maximizer exists picks them properly up.
TEST_F(TabletModeWindowManagerTest, CreateWindows) {
TabletModeWindowManager* manager = CreateTabletModeWindowManager();
ASSERT_TRUE(manager);
EXPECT_EQ(0, manager->GetNumberOfManagedWindows());
// Create the windows and see that the window manager picks them up.
// Rects for windows we know can be controlled.
gfx::Rect rect1(10, 10, 200, 50);
gfx::Rect rect2(10, 60, 200, 50);
gfx::Rect rect3(20, 140, 100, 100);
// One rect for anything else.
gfx::Rect rect(80, 90, 100, 110);
std::unique_ptr<aura::Window> w1(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect1));
std::unique_ptr<aura::Window> w2(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect2));
std::unique_ptr<aura::Window> w3(CreateFixedSizeNonMaximizableWindow(
aura::client::WINDOW_TYPE_NORMAL, rect3));
std::unique_ptr<aura::Window> w4(
CreateWindow(aura::client::WINDOW_TYPE_POPUP, rect));
std::unique_ptr<aura::Window> w5(
CreateWindow(aura::client::WINDOW_TYPE_MENU, rect));
std::unique_ptr<aura::Window> w6(
CreateWindow(aura::client::WINDOW_TYPE_TOOLTIP, rect));
EXPECT_TRUE(WindowState::Get(w1.get())->IsMaximized());
EXPECT_TRUE(WindowState::Get(w2.get())->IsMaximized());
EXPECT_EQ(3, manager->GetNumberOfManagedWindows());
EXPECT_FALSE(WindowState::Get(w3.get())->IsMaximized());
// Make sure that the position of the unresizable window is in the middle of
// the screen.
gfx::Size work_area_size =
screen_util::GetDisplayWorkAreaBoundsInParent(w3.get()).size();
gfx::Point center =
gfx::Point((work_area_size.width() - rect3.size().width()) / 2,
(work_area_size.height() - rect3.size().height()) / 2);
gfx::Rect centered_window_bounds = gfx::Rect(center, rect3.size());
EXPECT_EQ(centered_window_bounds.ToString(), w3->bounds().ToString());
// All other windows should not have been touched.
EXPECT_FALSE(WindowState::Get(w4.get())->IsMaximized());
EXPECT_FALSE(WindowState::Get(w5.get())->IsMaximized());
EXPECT_FALSE(WindowState::Get(w6.get())->IsMaximized());
EXPECT_EQ(rect.ToString(), w4->bounds().ToString());
EXPECT_EQ(rect.ToString(), w5->bounds().ToString());
EXPECT_EQ(rect.ToString(), w6->bounds().ToString());
// After the tablet mode was disabled all windows fall back into the mode
// they were created for.
DestroyTabletModeWindowManager();
EXPECT_FALSE(WindowState::Get(w1.get())->IsMaximized());
EXPECT_FALSE(WindowState::Get(w2.get())->IsMaximized());
EXPECT_FALSE(WindowState::Get(w3.get())->IsMaximized());
EXPECT_EQ(rect1.ToString(), w1->bounds().ToString());
EXPECT_EQ(rect2.ToString(), w2->bounds().ToString());
EXPECT_EQ(rect3.ToString(), w3->bounds().ToString());
EXPECT_EQ(rect.ToString(), w4->bounds().ToString());
EXPECT_EQ(rect.ToString(), w5->bounds().ToString());
EXPECT_EQ(rect.ToString(), w6->bounds().ToString());
}
// Test that a window which got created while the tablet mode window manager
// is active gets restored to a usable (non tiny) size upon switching back.
TEST_F(TabletModeWindowManagerTest,
CreateWindowInTabletModeRestoresToUsefulSize) {
TabletModeWindowManager* manager = CreateTabletModeWindowManager();
ASSERT_TRUE(manager);
EXPECT_EQ(0, manager->GetNumberOfManagedWindows());
// We pass in an empty rectangle to simulate a window creation with no
// particular size.
gfx::Rect empty_rect(0, 0, 0, 0);
std::unique_ptr<aura::Window> window(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, empty_rect));
EXPECT_TRUE(WindowState::Get(window.get())->IsMaximized());
EXPECT_NE(empty_rect.ToString(), window->bounds().ToString());
gfx::Rect maximized_size = window->bounds();
const gfx::Insets tablet_insets =
WorkAreaInsets::ForWindow(window.get())->user_work_area_insets();
// Destroy the tablet mode and check that the resulting size of the window
// is remaining as it is (but not maximized).
DestroyTabletModeWindowManager();
// Account for work-area updates when leaving tablet mode.
const gfx::Insets clamshell_insets =
WorkAreaInsets::ForWindow(window.get())->user_work_area_insets();
const gfx::Insets offset_difference = clamshell_insets - tablet_insets;
maximized_size.Inset(offset_difference);
EXPECT_FALSE(WindowState::Get(window.get())->IsMaximized());
EXPECT_EQ(maximized_size.ToString(), window->bounds().ToString());
}
// Test that non-maximizable windows get properly handled when created in
// tablet mode.
TEST_F(TabletModeWindowManagerTest, CreateNonMaximizableButResizableWindows) {
// Create the manager and make sure that all qualifying windows were detected
// and changed.
TabletModeWindowManager* manager = CreateTabletModeWindowManager();
ASSERT_TRUE(manager);
gfx::Rect rect(10, 10, 200, 50);
gfx::Size max_size(300, 200);
gfx::Size empty_size;
std::unique_ptr<aura::Window> unlimited_window(CreateNonMaximizableWindow(
aura::client::WINDOW_TYPE_NORMAL, rect, empty_size));
std::unique_ptr<aura::Window> limited_window(CreateNonMaximizableWindow(
aura::client::WINDOW_TYPE_NORMAL, rect, max_size));
std::unique_ptr<aura::Window> fixed_window(
CreateFixedSizeNonMaximizableWindow(aura::client::WINDOW_TYPE_NORMAL,
rect));
gfx::Size workspace_size =
screen_util::GetMaximizedWindowBoundsInParent(unlimited_window.get())
.size();
// All windows should be sized now as big as possible and be centered.
EXPECT_EQ(3, manager->GetNumberOfManagedWindows());
// The unlimited window should have the size of the workspace / parent window.
EXPECT_FALSE(WindowState::Get(unlimited_window.get())->IsMaximized());
EXPECT_EQ("0,0", unlimited_window->bounds().origin().ToString());
EXPECT_EQ(workspace_size.ToString(),
unlimited_window->bounds().size().ToString());
// The limited window should have the size of the upper possible bounds.
EXPECT_FALSE(WindowState::Get(limited_window.get())->IsMaximized());
EXPECT_NE(rect.origin().ToString(),
limited_window->bounds().origin().ToString());
EXPECT_EQ(max_size.ToString(), limited_window->bounds().size().ToString());
// The fixed size window should have the size of the original window.
EXPECT_FALSE(WindowState::Get(fixed_window.get())->IsMaximized());
EXPECT_NE(rect.origin().ToString(),
fixed_window->bounds().origin().ToString());
EXPECT_EQ(rect.size().ToString(), fixed_window->bounds().size().ToString());
// Destroy the manager again and check that the windows return to their
// creation state.
DestroyTabletModeWindowManager();
EXPECT_FALSE(WindowState::Get(unlimited_window.get())->IsMaximized());
EXPECT_EQ(rect.ToString(), unlimited_window->bounds().ToString());
EXPECT_FALSE(WindowState::Get(limited_window.get())->IsMaximized());
EXPECT_EQ(rect.ToString(), limited_window->bounds().ToString());
EXPECT_FALSE(WindowState::Get(fixed_window.get())->IsMaximized());
EXPECT_EQ(rect.ToString(), fixed_window->bounds().ToString());
}
// Create a string which consists of the bounds and the state for comparison.
std::string GetPlacementString(const gfx::Rect& bounds,
ui::WindowShowState state) {
return bounds.ToString() + ' ' + base::NumberToString(state);
}
// Retrieves the window's restore state override - if any - and returns it as a
// string.
std::string GetPlacementOverride(aura::Window* window) {
gfx::Rect* bounds = window->GetProperty(kRestoreBoundsOverrideKey);
if (!bounds)
return std::string();
const auto type = window->GetProperty(kRestoreWindowStateTypeOverrideKey);
return GetPlacementString(*bounds, ToWindowShowState(type));
}
// Test that the restore state will be kept at its original value for
// session restoration purposes.
TEST_F(TabletModeWindowManagerTest, TestRestoreIntegrety) {
gfx::Rect bounds(10, 10, 200, 50);
std::unique_ptr<aura::Window> normal_window(CreateWindowWithWidget(bounds));
std::unique_ptr<aura::Window> maximized_window(
CreateWindowWithWidget(bounds));
WindowState::Get(maximized_window.get())->Maximize();
EXPECT_EQ(std::string(), GetPlacementOverride(normal_window.get()));
EXPECT_EQ(std::string(), GetPlacementOverride(maximized_window.get()));
TabletModeWindowManager* manager = CreateTabletModeWindowManager();
ASSERT_TRUE(manager);
// With the maximization the override states should be returned in its
// pre-maximized state.
EXPECT_EQ(GetPlacementString(bounds, ui::SHOW_STATE_DEFAULT),
GetPlacementOverride(normal_window.get()));
EXPECT_EQ(GetPlacementString(bounds, ui::SHOW_STATE_MAXIMIZED),
GetPlacementOverride(maximized_window.get()));
// Changing a window's state now does not change the returned result.
WindowState::Get(maximized_window.get())->Minimize();
EXPECT_EQ(GetPlacementString(bounds, ui::SHOW_STATE_MAXIMIZED),
GetPlacementOverride(maximized_window.get()));
// Destroy the manager again and check that the overrides get reset.
DestroyTabletModeWindowManager();
EXPECT_EQ(std::string(), GetPlacementOverride(normal_window.get()));
EXPECT_EQ(std::string(), GetPlacementOverride(maximized_window.get()));
// Changing a window's state now does not bring the overrides back.
WindowState::Get(maximized_window.get())->Restore();
gfx::Rect new_bounds(10, 10, 200, 50);
maximized_window->SetBounds(new_bounds);
EXPECT_EQ(std::string(), GetPlacementOverride(maximized_window.get()));
}
// Test that windows which got created before the maximizer was created can be
// destroyed while the maximizer is still running.
TEST_F(TabletModeWindowManagerTest, PreCreateWindowsDeleteWhileActive) {
TabletModeWindowManager* manager = NULL;
{
// Bounds for windows we know can be controlled.
gfx::Rect rect1(10, 10, 200, 50);
gfx::Rect rect2(10, 60, 200, 50);
gfx::Rect rect3(20, 140, 100, 100);
// Bounds for anything else.
std::unique_ptr<aura::Window> w1(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect1));
std::unique_ptr<aura::Window> w2(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect2));
std::unique_ptr<aura::Window> w3(CreateFixedSizeNonMaximizableWindow(
aura::client::WINDOW_TYPE_NORMAL, rect3));
// Create the manager and make sure that all qualifying windows were
// detected and changed.
manager = CreateTabletModeWindowManager();
ASSERT_TRUE(manager);
EXPECT_EQ(3, manager->GetNumberOfManagedWindows());
}
EXPECT_EQ(0, manager->GetNumberOfManagedWindows());
DestroyTabletModeWindowManager();
}
// Test that windows which got created while the maximizer was running can get
// destroyed before the maximizer gets destroyed.
TEST_F(TabletModeWindowManagerTest, CreateWindowsAndDeleteWhileActive) {
TabletModeWindowManager* manager = CreateTabletModeWindowManager();
ASSERT_TRUE(manager);
EXPECT_EQ(0, manager->GetNumberOfManagedWindows());
{
// Bounds for windows we know can be controlled.
gfx::Rect rect1(10, 10, 200, 50);
gfx::Rect rect2(10, 60, 200, 50);
gfx::Rect rect3(20, 140, 100, 100);
std::unique_ptr<aura::Window> w1(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect1));
std::unique_ptr<aura::Window> w2(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect2));
std::unique_ptr<aura::Window> w3(CreateFixedSizeNonMaximizableWindow(
aura::client::WINDOW_TYPE_NORMAL, rect3));
// Check that the windows got automatically maximized as well.
EXPECT_EQ(3, manager->GetNumberOfManagedWindows());
EXPECT_TRUE(WindowState::Get(w1.get())->IsMaximized());
EXPECT_TRUE(WindowState::Get(w2.get())->IsMaximized());
EXPECT_FALSE(WindowState::Get(w3.get())->IsMaximized());
}
EXPECT_EQ(0, manager->GetNumberOfManagedWindows());
DestroyTabletModeWindowManager();
}
// Test that windows which were maximized stay maximized.
TEST_F(TabletModeWindowManagerTest, MaximizedShouldRemainMaximized) {
// Bounds for windows we know can be controlled.
gfx::Rect rect(10, 10, 200, 50);
std::unique_ptr<aura::Window> window(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect));
WindowState::Get(window.get())->Maximize();
// Create the manager and make sure that the window gets detected.
TabletModeWindowManager* manager = CreateTabletModeWindowManager();
ASSERT_TRUE(manager);
EXPECT_EQ(1, manager->GetNumberOfManagedWindows());
EXPECT_TRUE(WindowState::Get(window.get())->IsMaximized());
// Destroy the manager again and check that the window will remain maximized.
DestroyTabletModeWindowManager();
EXPECT_TRUE(WindowState::Get(window.get())->IsMaximized());
WindowState::Get(window.get())->Restore();
EXPECT_EQ(rect.ToString(), window->bounds().ToString());
}
// Test that minimized windows do neither get maximized nor restored upon
// entering tablet mode and get restored to their previous state after
// leaving.
TEST_F(TabletModeWindowManagerTest, MinimizedWindowBehavior) {
// Bounds for windows we know can be controlled.
gfx::Rect rect(10, 10, 200, 50);
std::unique_ptr<aura::Window> initially_minimized_window(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect));
std::unique_ptr<aura::Window> initially_normal_window(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect));
std::unique_ptr<aura::Window> initially_maximized_window(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect));
WindowState::Get(initially_minimized_window.get())->Minimize();
WindowState::Get(initially_maximized_window.get())->Maximize();
// Create the manager and make sure that the window gets detected.
TabletModeWindowManager* manager = CreateTabletModeWindowManager();
ASSERT_TRUE(manager);
EXPECT_EQ(3, manager->GetNumberOfManagedWindows());
EXPECT_TRUE(
WindowState::Get(initially_minimized_window.get())->IsMinimized());
EXPECT_TRUE(WindowState::Get(initially_normal_window.get())->IsMaximized());
EXPECT_TRUE(
WindowState::Get(initially_maximized_window.get())->IsMaximized());
// Now minimize the second window to check that upon leaving the window
// will get restored to its minimized state.
WindowState::Get(initially_normal_window.get())->Minimize();
WindowState::Get(initially_maximized_window.get())->Minimize();
EXPECT_TRUE(
WindowState::Get(initially_minimized_window.get())->IsMinimized());
EXPECT_TRUE(WindowState::Get(initially_normal_window.get())->IsMinimized());
EXPECT_TRUE(
WindowState::Get(initially_maximized_window.get())->IsMinimized());
// Destroy the manager again and check that the window will get minimized.
DestroyTabletModeWindowManager();
EXPECT_TRUE(
WindowState::Get(initially_minimized_window.get())->IsMinimized());
EXPECT_FALSE(WindowState::Get(initially_normal_window.get())->IsMinimized());
EXPECT_TRUE(
WindowState::Get(initially_maximized_window.get())->IsMaximized());
}
// Check that resizing the desktop does reposition unmaximizable, unresizable &
// managed windows.
TEST_F(TabletModeWindowManagerTest, DesktopSizeChangeMovesUnmaximizable) {
UpdateDisplay("500x400");
// This window will move because it does not fit the new bounds.
gfx::Rect rect(20, 300, 100, 100);
std::unique_ptr<aura::Window> window1(CreateFixedSizeNonMaximizableWindow(
aura::client::WINDOW_TYPE_NORMAL, rect));
EXPECT_EQ(rect.ToString(), window1->bounds().ToString());
// This window will not move because it does fit the new bounds.
gfx::Rect rect2(20, 140, 100, 100);
std::unique_ptr<aura::Window> window2(CreateFixedSizeNonMaximizableWindow(
aura::client::WINDOW_TYPE_NORMAL, rect2));
// Turning on the manager will reposition (but not resize) the window.
TabletModeWindowManager* manager = CreateTabletModeWindowManager();
ASSERT_TRUE(manager);
EXPECT_EQ(2, manager->GetNumberOfManagedWindows());
gfx::Rect moved_bounds(window1->bounds());
EXPECT_NE(rect.origin().ToString(), moved_bounds.origin().ToString());
EXPECT_EQ(rect.size().ToString(), moved_bounds.size().ToString());
// Simulating a desktop resize should move the window again.
UpdateDisplay("400x300");
gfx::Rect new_moved_bounds(window1->bounds());
EXPECT_NE(rect.origin().ToString(), new_moved_bounds.origin().ToString());
EXPECT_EQ(rect.size().ToString(), new_moved_bounds.size().ToString());
EXPECT_NE(moved_bounds.origin().ToString(), new_moved_bounds.ToString());
// Turning off the mode should not restore to the initial coordinates since
// the new resolution is smaller and the window was on the edge.
DestroyTabletModeWindowManager();
EXPECT_NE(rect.ToString(), window1->bounds().ToString());
EXPECT_EQ(rect2.ToString(), window2->bounds().ToString());
}
// Check that windows return to original location if desktop size changes to
// something else and back while in tablet mode.
TEST_F(TabletModeWindowManagerTest, SizeChangeReturnWindowToOriginalPos) {
gfx::Rect rect(20, 140, 100, 100);
std::unique_ptr<aura::Window> window(CreateFixedSizeNonMaximizableWindow(
aura::client::WINDOW_TYPE_NORMAL, rect));
// Turning on the manager will reposition (but not resize) the window.
TabletModeWindowManager* manager = CreateTabletModeWindowManager();
ASSERT_TRUE(manager);
EXPECT_EQ(1, manager->GetNumberOfManagedWindows());
gfx::Rect moved_bounds(window->bounds());
EXPECT_NE(rect.origin().ToString(), moved_bounds.origin().ToString());
EXPECT_EQ(rect.size().ToString(), moved_bounds.size().ToString());
// Simulating a desktop resize should move the window again.
ResizeDesktop(-10);
gfx::Rect new_moved_bounds(window->bounds());
EXPECT_NE(rect.origin().ToString(), new_moved_bounds.origin().ToString());
EXPECT_EQ(rect.size().ToString(), new_moved_bounds.size().ToString());
EXPECT_NE(moved_bounds.origin().ToString(), new_moved_bounds.ToString());
// Then resize back to the original desktop size which should move windows
// to their original location after leaving the tablet mode.
ResizeDesktop(10);
DestroyTabletModeWindowManager();
EXPECT_EQ(rect.ToString(), window->bounds().ToString());
}
// Check that enabling of the tablet mode does not have an impact on the MRU
// order of windows.
TEST_F(TabletModeWindowManagerTest, ModeChangeKeepsMRUOrder) {
gfx::Rect rect(20, 140, 100, 100);
std::unique_ptr<aura::Window> w1(CreateFixedSizeNonMaximizableWindow(
aura::client::WINDOW_TYPE_NORMAL, rect));
std::unique_ptr<aura::Window> w2(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect));
std::unique_ptr<aura::Window> w3(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect));
std::unique_ptr<aura::Window> w4(CreateFixedSizeNonMaximizableWindow(
aura::client::WINDOW_TYPE_NORMAL, rect));
std::unique_ptr<aura::Window> w5(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect));
// The windows should be in the reverse order of creation in the MRU list.
{
aura::Window::Windows windows =
Shell::Get()->mru_window_tracker()->BuildMruWindowList(kAllDesks);
EXPECT_EQ(w1.get(), windows[4]);
EXPECT_EQ(w2.get(), windows[3]);
EXPECT_EQ(w3.get(), windows[2]);
EXPECT_EQ(w4.get(), windows[1]);
EXPECT_EQ(w5.get(), windows[0]);
}
// Activating the window manager should keep the order.
TabletModeWindowManager* manager = CreateTabletModeWindowManager();
ASSERT_TRUE(manager);
EXPECT_EQ(5, manager->GetNumberOfManagedWindows());
{
aura::Window::Windows windows =
Shell::Get()->mru_window_tracker()->BuildMruWindowList(kAllDesks);
// We do not test maximization here again since that was done already.
EXPECT_EQ(w1.get(), windows[4]);
EXPECT_EQ(w2.get(), windows[3]);
EXPECT_EQ(w3.get(), windows[2]);
EXPECT_EQ(w4.get(), windows[1]);
EXPECT_EQ(w5.get(), windows[0]);
}
// Destroying should still keep the order.
DestroyTabletModeWindowManager();
{
aura::Window::Windows windows =
Shell::Get()->mru_window_tracker()->BuildMruWindowList(kAllDesks);
// We do not test maximization here again since that was done already.
EXPECT_EQ(w1.get(), windows[4]);
EXPECT_EQ(w2.get(), windows[3]);
EXPECT_EQ(w3.get(), windows[2]);
EXPECT_EQ(w4.get(), windows[1]);
EXPECT_EQ(w5.get(), windows[0]);
}
}
// Check that a restore state change does always restore to maximized.
TEST_F(TabletModeWindowManagerTest, IgnoreRestoreStateChages) {
gfx::Rect rect(20, 140, 100, 100);
std::unique_ptr<aura::Window> w1(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect));
WindowState* window_state = WindowState::Get(w1.get());
CreateTabletModeWindowManager();
EXPECT_TRUE(window_state->IsMaximized());
window_state->Minimize();
EXPECT_TRUE(window_state->IsMinimized());
window_state->Restore();
EXPECT_TRUE(window_state->IsMaximized());
window_state->Restore();
EXPECT_TRUE(window_state->IsMaximized());
DestroyTabletModeWindowManager();
}
// Check that minimize and restore do the right thing.
TEST_F(TabletModeWindowManagerTest, TestMinimize) {
gfx::Rect rect(10, 10, 100, 100);
std::unique_ptr<aura::Window> window(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect));
WindowState* window_state = WindowState::Get(window.get());
EXPECT_EQ(rect.ToString(), window->bounds().ToString());
Shell::Get()->tablet_mode_controller()->SetEnabledForTest(true);
EXPECT_TRUE(window_state->IsMaximized());
EXPECT_FALSE(window_state->IsMinimized());
EXPECT_TRUE(window->IsVisible());
window_state->Minimize();
EXPECT_FALSE(window_state->IsMaximized());
EXPECT_TRUE(window_state->IsMinimized());
EXPECT_FALSE(window->IsVisible());
window_state->Maximize();
EXPECT_TRUE(window_state->IsMaximized());
EXPECT_FALSE(window_state->IsMinimized());
EXPECT_TRUE(window->IsVisible());
Shell::Get()->tablet_mode_controller()->SetEnabledForTest(false);
EXPECT_FALSE(window_state->IsMaximized());
EXPECT_FALSE(window_state->IsMinimized());
EXPECT_TRUE(window->IsVisible());
}
// Tests that minimized window can restore to pre-minimized show state after
// entering and leaving tablet mode (https://crbug.com/783310).
TEST_F(TabletModeWindowManagerTest, MinimizedEnterAndLeaveTabletMode) {
gfx::Rect rect(10, 10, 100, 100);
std::unique_ptr<aura::Window> window(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect));
WindowState* window_state = WindowState::Get(window.get());
window_state->Minimize();
EXPECT_TRUE(window_state->IsMinimized());
Shell::Get()->tablet_mode_controller()->SetEnabledForTest(true);
EXPECT_TRUE(window_state->IsMinimized());
Shell::Get()->tablet_mode_controller()->SetEnabledForTest(false);
EXPECT_TRUE(window_state->IsMinimized());
window_state->Unminimize();
EXPECT_FALSE(window_state->IsMinimized());
window_state->Minimize();
EXPECT_TRUE(window_state->IsMinimized());
}
// Tests that pre-minimized window show state is persistent after entering and
// leaving tablet mode, that is not cleared in tablet mode.
TEST_F(TabletModeWindowManagerTest, PersistPreMinimizedShowState) {
gfx::Rect rect(10, 10, 100, 100);
std::unique_ptr<aura::Window> window(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect));
WindowState* window_state = WindowState::Get(window.get());
window_state->Maximize();
window_state->Minimize();
EXPECT_EQ(ui::SHOW_STATE_MAXIMIZED,
window->GetProperty(aura::client::kRestoreShowStateKey));
Shell::Get()->tablet_mode_controller()->SetEnabledForTest(true);
window_state->Unminimize();
// Check that pre-minimized window show state is not cleared due to
// unminimizing in tablet mode.
EXPECT_EQ(ui::SHOW_STATE_MAXIMIZED,
window->GetProperty(aura::client::kRestoreShowStateKey));
window_state->Minimize();
EXPECT_EQ(ui::SHOW_STATE_MAXIMIZED,
window->GetProperty(aura::client::kRestoreShowStateKey));
Shell::Get()->tablet_mode_controller()->SetEnabledForTest(false);
window_state->Unminimize();
EXPECT_TRUE(window_state->IsMaximized());
}
// Tests unminimizing in tablet mode and then exiting tablet mode should have
// pre-minimized window show state.
TEST_F(TabletModeWindowManagerTest, UnminimizeInTabletMode) {
// Tests restoring to maximized show state.
gfx::Rect rect(10, 10, 100, 100);
std::unique_ptr<aura::Window> window(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect));
WindowState* window_state = WindowState::Get(window.get());
window_state->Maximize();
window_state->Minimize();
Shell::Get()->tablet_mode_controller()->SetEnabledForTest(true);
window_state->Unminimize();
Shell::Get()->tablet_mode_controller()->SetEnabledForTest(false);
EXPECT_TRUE(window_state->IsMaximized());
// Tests restoring to normal show state.
window_state->Restore();
EXPECT_EQ(gfx::Rect(10, 10, 100, 100), window->GetBoundsInScreen());
window_state->Minimize();
Shell::Get()->tablet_mode_controller()->SetEnabledForTest(true);
window_state->Unminimize();
Shell::Get()->tablet_mode_controller()->SetEnabledForTest(false);
EXPECT_EQ(gfx::Rect(10, 10, 100, 100), window->GetBoundsInScreen());
}
// Tests that if we minimize a snapped window, it is snapped upon unminimizing.
TEST_F(TabletModeWindowManagerTest, UnminimizeSnapInTabletMode) {
Shell::Get()->tablet_mode_controller()->SetEnabledForTest(true);
std::unique_ptr<aura::Window> window = CreateAppWindow();
auto* window_state = WindowState::Get(window.get());
WindowSnapWMEvent event(WM_EVENT_SNAP_PRIMARY);
window_state->OnWMEvent(&event);
ASSERT_TRUE(window_state->IsSnapped());
window_state->Minimize();
window_state->Unminimize();
EXPECT_TRUE(window_state->IsSnapped());
}
// Check that a full screen window remains full screen upon entering maximize
// mode. Furthermore, checks that this window is not full screen upon exiting
// tablet mode if it was un-full-screened while in tablet mode.
TEST_F(TabletModeWindowManagerTest, KeepFullScreenModeOn) {
gfx::Rect rect(20, 140, 100, 100);
std::unique_ptr<aura::Window> w1(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect));
WindowState* window_state = WindowState::Get(w1.get());
Shelf* shelf = GetPrimaryShelf();
// Allow the shelf to hide and set the pref.
SetShelfAutoHideBehaviorPref(GetPrimaryDisplay().id(),
ShelfAutoHideBehavior::kAlways);
EXPECT_EQ(SHELF_AUTO_HIDE, shelf->GetVisibilityState());
WMEvent event(WM_EVENT_TOGGLE_FULLSCREEN);
window_state->OnWMEvent(&event);
// With full screen, the shelf should get hidden.
EXPECT_TRUE(window_state->IsFullscreen());
EXPECT_EQ(SHELF_HIDDEN, shelf->GetVisibilityState());
CreateTabletModeWindowManager();
// The Full screen mode should continue to be on.
EXPECT_TRUE(window_state->IsFullscreen());
EXPECT_FALSE(window_state->IsMaximized());
EXPECT_EQ(SHELF_HIDDEN, shelf->GetVisibilityState());
// When exiting fullscreen, tablet mode should still be enabled, and the shelf
// state should return to SHELF_AUTO_HIDE.
window_state->OnWMEvent(&event);
EXPECT_FALSE(window_state->IsFullscreen());
EXPECT_TRUE(window_state->IsMaximized());
EXPECT_EQ(SHELF_AUTO_HIDE, shelf->GetVisibilityState());
// The shelf auto-hide preference should be restored when exiting tablet mode.
DestroyTabletModeWindowManager();
EXPECT_FALSE(window_state->IsFullscreen());
EXPECT_TRUE(window_state->IsMaximized());
EXPECT_EQ(SHELF_AUTO_HIDE, shelf->GetVisibilityState());
}
// Similar to the fullscreen mode, the pinned mode should be kept as well.
TEST_F(TabletModeWindowManagerTest, KeepPinnedModeOn_Case1) {
// Scenario: in the default state, pin a window, enter to the tablet mode,
// then unpin.
gfx::Rect rect(20, 140, 100, 100);
std::unique_ptr<aura::Window> w1(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect));
WindowState* window_state = WindowState::Get(w1.get());
EXPECT_FALSE(window_state->IsPinned());
// Pin the window.
{
WMEvent event(WM_EVENT_PIN);
window_state->OnWMEvent(&event);
}
EXPECT_TRUE(window_state->IsPinned());
// Enter tablet mode. The pinned mode should continue to be on.
CreateTabletModeWindowManager();
EXPECT_TRUE(window_state->IsPinned());
// Then unpin.
window_state->Restore();
EXPECT_FALSE(window_state->IsPinned());
// Exit tablet mode. The window should not be back to the pinned mode.
DestroyTabletModeWindowManager();
EXPECT_FALSE(window_state->IsPinned());
}
TEST_F(TabletModeWindowManagerTest, KeepPinnedModeOn_Case2) {
// Scenario: in the tablet mode, pin a window, exit tablet mode, then unpin.
gfx::Rect rect(20, 140, 100, 100);
std::unique_ptr<aura::Window> w1(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect));
WindowState* window_state = WindowState::Get(w1.get());
EXPECT_FALSE(window_state->IsPinned());
// Enter tablet mode.
CreateTabletModeWindowManager();
EXPECT_FALSE(window_state->IsPinned());
// Pin the window.
{
WMEvent event(WM_EVENT_PIN);
window_state->OnWMEvent(&event);
}
EXPECT_TRUE(window_state->IsPinned());
// Exit tablet mode. The pinned mode should continue to be on.
DestroyTabletModeWindowManager();
EXPECT_TRUE(window_state->IsPinned());
// Then unpin.
window_state->Restore();
EXPECT_FALSE(window_state->IsPinned());
// Enter tablet mode again for verification. The window should not be back to
// the pinned mode.
CreateTabletModeWindowManager();
EXPECT_FALSE(window_state->IsPinned());
// Exit tablet mode.
DestroyTabletModeWindowManager();
EXPECT_FALSE(window_state->IsPinned());
}
TEST_F(TabletModeWindowManagerTest, KeepPinnedModeOn_Case3) {
// Scenario: in the default state, pin a window, enter to the tablet mode,
// exit from the tablet mode, then unpin.
gfx::Rect rect(20, 140, 100, 100);
std::unique_ptr<aura::Window> w1(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect));
WindowState* window_state = WindowState::Get(w1.get());
EXPECT_FALSE(window_state->IsPinned());
// Pin the window.
{
WMEvent event(WM_EVENT_PIN);
window_state->OnWMEvent(&event);
}
EXPECT_TRUE(window_state->IsPinned());
// Enter tablet mode. The pinned mode should continue to be on.
CreateTabletModeWindowManager();
EXPECT_TRUE(window_state->IsPinned());
// Exit tablet mode. The pinned mode should continue to be on, too.
DestroyTabletModeWindowManager();
EXPECT_TRUE(window_state->IsPinned());
// Then unpin.
window_state->Restore();
EXPECT_FALSE(window_state->IsPinned());
// Enter tablet mode again for verification. The window should not be back to
// the pinned mode.
CreateTabletModeWindowManager();
EXPECT_FALSE(window_state->IsPinned());
// Exit tablet mode.
DestroyTabletModeWindowManager();
}
TEST_F(TabletModeWindowManagerTest, KeepPinnedModeOn_Case4) {
// Scenario: in tablet mode, pin a window, exit tablet mode, enter tablet mode
// again, then unpin.
gfx::Rect rect(20, 140, 100, 100);
std::unique_ptr<aura::Window> w1(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect));
WindowState* window_state = WindowState::Get(w1.get());
EXPECT_FALSE(window_state->IsPinned());
// Enter tablet mode.
CreateTabletModeWindowManager();
EXPECT_FALSE(window_state->IsPinned());
// Pin the window.
{
WMEvent event(WM_EVENT_PIN);
window_state->OnWMEvent(&event);
}
EXPECT_TRUE(window_state->IsPinned());
// Exit tablet mode. The pinned mode should continue to be on.
DestroyTabletModeWindowManager();
EXPECT_TRUE(window_state->IsPinned());
// Enter tablet mode again. The pinned mode should continue to be on, too.
CreateTabletModeWindowManager();
EXPECT_TRUE(window_state->IsPinned());
// Then unpin.
window_state->Restore();
EXPECT_FALSE(window_state->IsPinned());
// Exit tablet mode. The window should not be back to the pinned mode.
DestroyTabletModeWindowManager();
EXPECT_FALSE(window_state->IsPinned());
}
TEST_F(TabletModeWindowManagerTest, KeepPinnedModeOn_Case5) {
std::unique_ptr<aura::Window> w1(CreateWindow(
aura::client::WINDOW_TYPE_NORMAL, gfx::Rect(20, 140, 100, 100)));
WindowState* window_state = WindowState::Get(w1.get());
EXPECT_FALSE(window_state->IsPinned());
CreateTabletModeWindowManager();
EXPECT_FALSE(window_state->IsPinned());
// Pin the window.
{
WMEvent event(WM_EVENT_PIN);
window_state->OnWMEvent(&event);
}
EXPECT_TRUE(window_state->IsPinned());
// Trigger ADDED_TO_WORKSPACE event.
{
WMEvent event(WM_EVENT_ADDED_TO_WORKSPACE);
window_state->OnWMEvent(&event);
}
EXPECT_TRUE(window_state->IsPinned());
// Then unpin.
window_state->Restore();
EXPECT_FALSE(window_state->IsPinned());
// Exit tablet mode.
DestroyTabletModeWindowManager();
EXPECT_FALSE(window_state->IsPinned());
}
// Verifies that if a window is un-full-screened while in tablet mode,
// other changes to that window's state (such as minimizing it) are
// preserved upon exiting tablet mode.
TEST_F(TabletModeWindowManagerTest, MinimizePreservedAfterLeavingFullscreen) {
gfx::Rect rect(20, 140, 100, 100);
std::unique_ptr<aura::Window> w1(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect));
WindowState* window_state = WindowState::Get(w1.get());
Shelf* shelf = GetPrimaryShelf();
// Allow the shelf to hide and enter full screen.
shelf->SetAutoHideBehavior(ShelfAutoHideBehavior::kAlways);
WMEvent event(WM_EVENT_TOGGLE_FULLSCREEN);
window_state->OnWMEvent(&event);
ASSERT_FALSE(window_state->IsMinimized());
// Enter tablet mode, exit full screen, and then minimize the window.
CreateTabletModeWindowManager();
window_state->OnWMEvent(&event);
window_state->Minimize();
ASSERT_TRUE(window_state->IsMinimized());
// The window should remain minimized when exiting tablet mode.
DestroyTabletModeWindowManager();
EXPECT_TRUE(window_state->IsMinimized());
}
// Tests that the auto-hide behavior is not affected when entering/exiting
// tablet mode.
TEST_F(TabletModeWindowManagerTest, DoNotDisableAutoHideBehaviorOnTabletMode) {
Shelf* shelf = GetPrimaryShelf();
SetShelfAutoHideBehaviorPref(GetPrimaryDisplay().id(),
ShelfAutoHideBehavior::kAlways);
EXPECT_EQ(ShelfAutoHideBehavior::kAlways, shelf->auto_hide_behavior());
CreateTabletModeWindowManager();
EXPECT_EQ(ShelfAutoHideBehavior::kAlways, shelf->auto_hide_behavior());
DestroyTabletModeWindowManager();
EXPECT_EQ(ShelfAutoHideBehavior::kAlways, shelf->auto_hide_behavior());
}
// Check that full screen mode can be turned on in tablet mode and remains
// upon coming back.
TEST_F(TabletModeWindowManagerTest, AllowFullScreenMode) {
gfx::Rect rect(20, 140, 100, 100);
std::unique_ptr<aura::Window> w1(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect));
WindowState* window_state = WindowState::Get(w1.get());
Shelf* shelf = GetPrimaryShelf();
// Allow the shelf to hide and set the pref.
SetShelfAutoHideBehaviorPref(GetPrimaryDisplay().id(),
ShelfAutoHideBehavior::kAlways);
EXPECT_FALSE(window_state->IsFullscreen());
EXPECT_FALSE(window_state->IsMaximized());
EXPECT_EQ(SHELF_AUTO_HIDE, shelf->GetVisibilityState());
CreateTabletModeWindowManager();
// Fullscreen should stay off, and the shelf behavior is unmodified.
EXPECT_FALSE(window_state->IsFullscreen());
EXPECT_TRUE(window_state->IsMaximized());
EXPECT_EQ(SHELF_AUTO_HIDE, shelf->GetVisibilityState());
// After going into fullscreen mode, the shelf should be hidden.
WMEvent event(WM_EVENT_TOGGLE_FULLSCREEN);
window_state->OnWMEvent(&event);
EXPECT_TRUE(window_state->IsFullscreen());
EXPECT_FALSE(window_state->IsMaximized());
EXPECT_EQ(SHELF_HIDDEN, shelf->GetVisibilityState());
// With the destruction of the manager we should remain in full screen.
DestroyTabletModeWindowManager();
EXPECT_TRUE(window_state->IsFullscreen());
EXPECT_FALSE(window_state->IsMaximized());
EXPECT_EQ(SHELF_HIDDEN, shelf->GetVisibilityState());
}
// Check that the full screen mode will stay active when the tablet mode is
// ended.
TEST_F(TabletModeWindowManagerTest,
FullScreenModeRemainsWhenCreatedInTabletMode) {
CreateTabletModeWindowManager();
gfx::Rect rect(20, 140, 100, 100);
std::unique_ptr<aura::Window> w1(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect));
WindowState* window_state = WindowState::Get(w1.get());
WMEvent event_full_screen(WM_EVENT_TOGGLE_FULLSCREEN);
window_state->OnWMEvent(&event_full_screen);
EXPECT_TRUE(window_state->IsFullscreen());
// After the tablet mode manager is ended, full screen will remain.
DestroyTabletModeWindowManager();
EXPECT_TRUE(window_state->IsFullscreen());
}
// Check that the full screen mode will stay active throughout a maximzied mode
// session.
TEST_F(TabletModeWindowManagerTest,
FullScreenModeRemainsThroughTabletModeSwitch) {
gfx::Rect rect(20, 140, 100, 100);
std::unique_ptr<aura::Window> w1(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect));
WindowState* window_state = WindowState::Get(w1.get());
WMEvent event_full_screen(WM_EVENT_TOGGLE_FULLSCREEN);
window_state->OnWMEvent(&event_full_screen);
EXPECT_TRUE(window_state->IsFullscreen());
CreateTabletModeWindowManager();
EXPECT_TRUE(window_state->IsFullscreen());
DestroyTabletModeWindowManager();
EXPECT_TRUE(window_state->IsFullscreen());
}
// Check that an empty window does not get restored to a tiny size.
TEST_F(TabletModeWindowManagerTest,
CreateAndMaximizeInTabletModeShouldRetoreToGoodSizeGoingToDefault) {
CreateTabletModeWindowManager();
gfx::Rect rect;
std::unique_ptr<aura::Window> w1(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect));
w1->Show();
WindowState* window_state = WindowState::Get(w1.get());
EXPECT_TRUE(window_state->IsMaximized());
// There is a calling order in which the restore bounds can get set to an
// empty rectangle. We simulate this here.
window_state->SetRestoreBoundsInScreen(rect);
EXPECT_TRUE(window_state->GetRestoreBoundsInScreen().IsEmpty());
// Setting the window to a new size will physically not change the window,
// but the restore size should get updated so that a restore later on will
// return to this size.
gfx::Rect requested_bounds(10, 20, 50, 70);
w1->SetBounds(requested_bounds);
EXPECT_TRUE(window_state->IsMaximized());
EXPECT_EQ(requested_bounds.ToString(),
window_state->GetRestoreBoundsInScreen().ToString());
DestroyTabletModeWindowManager();
EXPECT_FALSE(window_state->IsMaximized());
EXPECT_EQ(w1->bounds().ToString(), requested_bounds.ToString());
}
// Check that non maximizable windows cannot be dragged by the user.
TEST_F(TabletModeWindowManagerTest, TryToDesktopSizeDragUnmaximizable) {
gfx::Rect rect(10, 10, 100, 100);
std::unique_ptr<aura::Window> window(CreateFixedSizeNonMaximizableWindow(
aura::client::WINDOW_TYPE_NORMAL, rect));
EXPECT_EQ(rect.ToString(), window->bounds().ToString());
// 1. Move the mouse over the caption and check that dragging the window does
// change the location.
ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow());
generator.MoveMouseTo(gfx::Point(rect.x() + 2, rect.y() + 2));
generator.PressLeftButton();
generator.MoveMouseBy(10, 5);
base::RunLoop().RunUntilIdle();
generator.ReleaseLeftButton();
gfx::Point first_dragged_origin = window->bounds().origin();
EXPECT_EQ(rect.x() + 10, first_dragged_origin.x());
EXPECT_EQ(rect.y() + 5, first_dragged_origin.y());
// 2. Check that turning on the manager will stop allowing the window from
// dragging.
Shell::Get()->tablet_mode_controller()->SetEnabledForTest(true);
gfx::Rect center_bounds(window->bounds());
EXPECT_NE(rect.origin().ToString(), center_bounds.origin().ToString());
generator.MoveMouseTo(
gfx::Point(center_bounds.x() + 1, center_bounds.y() + 1));
generator.PressLeftButton();
generator.MoveMouseBy(10, 5);
base::RunLoop().RunUntilIdle();
generator.ReleaseLeftButton();
EXPECT_EQ(center_bounds.x(), window->bounds().x());
EXPECT_EQ(center_bounds.y(), window->bounds().y());
Shell::Get()->tablet_mode_controller()->SetEnabledForTest(false);
// 3. Releasing the mazimize manager again will restore the window to its
// previous bounds and
generator.MoveMouseTo(
gfx::Point(first_dragged_origin.x() + 1, first_dragged_origin.y() + 1));
generator.PressLeftButton();
generator.MoveMouseBy(10, 5);
base::RunLoop().RunUntilIdle();
generator.ReleaseLeftButton();
EXPECT_EQ(first_dragged_origin.x() + 10, window->bounds().x());
EXPECT_EQ(first_dragged_origin.y() + 5, window->bounds().y());
}
// Tests that windows with the always-on-top property are not managed by
// the TabletModeWindowManager while tablet mode is engaged (i.e.,
// they remain free-floating).
TEST_F(TabletModeWindowManagerTest, AlwaysOnTopWindows) {
gfx::Rect rect1(10, 10, 200, 50);
gfx::Rect rect2(20, 140, 100, 100);
// Create two windows with the always-on-top property.
std::unique_ptr<aura::Window> w1(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect1));
std::unique_ptr<aura::Window> w2(CreateFixedSizeNonMaximizableWindow(
aura::client::WINDOW_TYPE_NORMAL, rect2));
w1->SetProperty(aura::client::kZOrderingKey,
ui::ZOrderLevel::kFloatingWindow);
w2->SetProperty(aura::client::kZOrderingKey,
ui::ZOrderLevel::kFloatingWindow);
EXPECT_FALSE(WindowState::Get(w1.get())->IsMaximized());
EXPECT_FALSE(WindowState::Get(w2.get())->IsMaximized());
EXPECT_EQ(rect1.ToString(), w1->bounds().ToString());
EXPECT_EQ(rect2.ToString(), w2->bounds().ToString());
// Enter tablet mode. Neither window should be managed because they have
// the always-on-top property set, which means that none of their properties
// should change.
TabletModeWindowManager* manager = CreateTabletModeWindowManager();
ASSERT_TRUE(manager);
EXPECT_EQ(0, manager->GetNumberOfManagedWindows());
EXPECT_FALSE(WindowState::Get(w1.get())->IsMaximized());
EXPECT_FALSE(WindowState::Get(w2.get())->IsMaximized());
EXPECT_EQ(rect1.ToString(), w1->bounds().ToString());
EXPECT_EQ(rect2.ToString(), w2->bounds().ToString());
// Remove the always-on-top property from both windows while in maximize
// mode. The windows should become managed, which means they should be
// maximized/centered and no longer be draggable.
w1->SetProperty(aura::client::kZOrderingKey, ui::ZOrderLevel::kNormal);
w2->SetProperty(aura::client::kZOrderingKey, ui::ZOrderLevel::kNormal);
EXPECT_EQ(2, manager->GetNumberOfManagedWindows());
EXPECT_TRUE(WindowState::Get(w1.get())->IsMaximized());
EXPECT_FALSE(WindowState::Get(w2.get())->IsMaximized());
EXPECT_NE(rect1.origin().ToString(), w1->bounds().origin().ToString());
EXPECT_NE(rect1.size().ToString(), w1->bounds().size().ToString());
EXPECT_NE(rect2.origin().ToString(), w2->bounds().origin().ToString());
EXPECT_EQ(rect2.size().ToString(), w2->bounds().size().ToString());
// Applying the always-on-top property to both windows while in maximize
// mode should cause both windows to return to their original size,
// position, and state.
w1->SetProperty(aura::client::kZOrderingKey,
ui::ZOrderLevel::kFloatingWindow);
w2->SetProperty(aura::client::kZOrderingKey,
ui::ZOrderLevel::kFloatingWindow);
EXPECT_EQ(0, manager->GetNumberOfManagedWindows());
EXPECT_FALSE(WindowState::Get(w1.get())->IsMaximized());
EXPECT_FALSE(WindowState::Get(w2.get())->IsMaximized());
EXPECT_EQ(rect1.ToString(), w1->bounds().ToString());
EXPECT_EQ(rect2.ToString(), w2->bounds().ToString());
// The always-on-top windows should not change when leaving tablet mode.
DestroyTabletModeWindowManager();
EXPECT_FALSE(WindowState::Get(w1.get())->IsMaximized());
EXPECT_FALSE(WindowState::Get(w2.get())->IsMaximized());
EXPECT_EQ(rect1.ToString(), w1->bounds().ToString());
EXPECT_EQ(rect2.ToString(), w2->bounds().ToString());
}
// Tests that windows that can control maximized bounds are not maximized
// and not tracked.
TEST_F(TabletModeWindowManagerTest, DontMaximizeClientManagedWindows) {
gfx::Rect rect(10, 10, 200, 50);
std::unique_ptr<aura::Window> window(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect));
WindowState::Get(window.get())->set_allow_set_bounds_direct(true);
TabletModeWindowManager* manager = CreateTabletModeWindowManager();
EXPECT_FALSE(WindowState::Get(window.get())->IsMaximized());
EXPECT_EQ(0, manager->GetNumberOfManagedWindows());
}
// Verify that if tablet mode is started in the lock screen, windows will still
// be maximized after leaving the lock screen.
TEST_F(TabletModeWindowManagerTest, CreateManagerInLockScreen) {
gfx::Rect rect(10, 10, 200, 50);
std::unique_ptr<aura::Window> window(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect));
ASSERT_FALSE(WindowState::Get(window.get())->IsMaximized());
// Create the tablet mode window manager while inside the lock screen.
GetSessionControllerClient()->RequestLockScreen();
CreateTabletModeWindowManager();
GetSessionControllerClient()->UnlockScreen();
EXPECT_TRUE(WindowState::Get(window.get())->IsMaximized());
DestroyTabletModeWindowManager();
EXPECT_FALSE(WindowState::Get(window.get())->IsMaximized());
}
namespace {
class TestObserver : public WindowStateObserver {
public:
TestObserver() = default;
TestObserver(const TestObserver&) = delete;
TestObserver& operator=(const TestObserver&) = delete;
~TestObserver() override = default;
// WindowStateObserver:
void OnPreWindowStateTypeChange(WindowState* window_state,
WindowStateType old_type) override {
pre_count_++;
last_old_state_ = old_type;
}
void OnPostWindowStateTypeChange(WindowState* window_state,
WindowStateType old_type) override {
post_count_++;
post_layer_visibility_ = window_state->window()->layer()->visible();
EXPECT_EQ(last_old_state_, old_type);
}
int GetPreCountAndReset() {
int r = pre_count_;
pre_count_ = 0;
return r;
}
int GetPostCountAndReset() {
int r = post_count_;
post_count_ = 0;
return r;
}
bool GetPostLayerVisibilityAndReset() {
bool r = post_layer_visibility_;
post_layer_visibility_ = false;
return r;
}
WindowStateType GetLastOldStateAndReset() {
WindowStateType r = last_old_state_;
last_old_state_ = WindowStateType::kDefault;
return r;
}
private:
int pre_count_ = 0;
int post_count_ = 0;
bool post_layer_visibility_ = false;
WindowStateType last_old_state_ = WindowStateType::kDefault;
};
} // namespace
TEST_F(TabletModeWindowManagerTest, StateTypeChange) {
TestObserver observer;
gfx::Rect rect(10, 10, 200, 50);
std::unique_ptr<aura::Window> window(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect));
CreateTabletModeWindowManager();
WindowState* window_state = WindowState::Get(window.get());
window_state->AddObserver(&observer);
window->Show();
EXPECT_TRUE(window_state->IsMaximized());
EXPECT_EQ(0, observer.GetPreCountAndReset());
EXPECT_EQ(0, observer.GetPostCountAndReset());
// Window is already in tablet mode.
WMEvent maximize_event(WM_EVENT_MAXIMIZE);
window_state->OnWMEvent(&maximize_event);
EXPECT_EQ(0, observer.GetPreCountAndReset());
EXPECT_EQ(0, observer.GetPostCountAndReset());
WMEvent fullscreen_event(WM_EVENT_FULLSCREEN);
window_state->OnWMEvent(&fullscreen_event);
EXPECT_EQ(1, observer.GetPreCountAndReset());
EXPECT_EQ(1, observer.GetPostCountAndReset());
EXPECT_EQ(WindowStateType::kMaximized, observer.GetLastOldStateAndReset());
window_state->OnWMEvent(&maximize_event);
EXPECT_EQ(1, observer.GetPreCountAndReset());
EXPECT_EQ(1, observer.GetPostCountAndReset());
EXPECT_EQ(WindowStateType::kFullscreen, observer.GetLastOldStateAndReset());
WMEvent minimize_event(WM_EVENT_MINIMIZE);
window_state->OnWMEvent(&minimize_event);
EXPECT_EQ(1, observer.GetPreCountAndReset());
EXPECT_EQ(1, observer.GetPostCountAndReset());
EXPECT_EQ(WindowStateType::kMaximized, observer.GetLastOldStateAndReset());
WMEvent restore_event(WM_EVENT_NORMAL);
window_state->OnWMEvent(&restore_event);
EXPECT_EQ(1, observer.GetPreCountAndReset());
EXPECT_EQ(1, observer.GetPostCountAndReset());
EXPECT_EQ(WindowStateType::kMinimized, observer.GetLastOldStateAndReset());
EXPECT_EQ(true, observer.GetPostLayerVisibilityAndReset());
window_state->RemoveObserver(&observer);
DestroyTabletModeWindowManager();
}
// Test that the restore state will be kept at its original value for
// session restoration purposes.
TEST_F(TabletModeWindowManagerTest, SetPropertyOnUnmanagedWindow) {
Shell::Get()->tablet_mode_controller()->SetEnabledForTest(true);
InitParams params(aura::client::WINDOW_TYPE_NORMAL);
params.bounds = gfx::Rect(10, 10, 100, 100);
params.show_on_creation = false;
std::unique_ptr<aura::Window> window(CreateWindowInWatchedContainer(params));
WindowState::Get(window.get())->set_allow_set_bounds_direct(true);
window->SetProperty(aura::client::kZOrderingKey,
ui::ZOrderLevel::kFloatingWindow);
window->Show();
}
// Test that the minimized window bounds doesn't change until it's unminimized.
TEST_F(TabletModeWindowManagerTest, DontChangeBoundsForMinimizedWindow) {
gfx::Rect rect(10, 10, 200, 50);
std::unique_ptr<aura::Window> window(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect));
WindowState* window_state = WindowState::Get(window.get());
window_state->Minimize();
EXPECT_TRUE(window_state->IsMinimized());
TabletModeWindowManager* manager = CreateTabletModeWindowManager();
ASSERT_TRUE(manager);
EXPECT_EQ(1, manager->GetNumberOfManagedWindows());
EXPECT_TRUE(window_state->IsMinimized());
EXPECT_EQ(window->bounds(), rect);
EnterOverview();
EXPECT_EQ(window->bounds(), rect);
// Exit overview mode will update all windows' bounds. However, if the window
// is minimized, the bounds will not be updated.
ExitOverview();
EXPECT_EQ(window->bounds(), rect);
}
// Make sure that transient children should not be maximized.
TEST_F(TabletModeWindowManagerTest, DontMaximizeTransientChild) {
gfx::Rect rect(0, 0, 200, 200);
std::unique_ptr<aura::Window> parent(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect));
std::unique_ptr<aura::Window> child(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect));
::wm::TransientWindowManager::GetOrCreate(parent.get())
->AddTransientChild(child.get());
ASSERT_TRUE(CreateTabletModeWindowManager());
EXPECT_TRUE(WindowState::Get(parent.get())->IsMaximized());
EXPECT_NE(rect.size(), parent->bounds().size());
EXPECT_FALSE(WindowState::Get(child.get())->IsMaximized());
EXPECT_EQ(rect.size(), child->bounds().size());
}
TEST_F(TabletModeWindowManagerTest, AllowNormalWindowBoundsChangeByVK) {
UpdateDisplay("1200x800");
gfx::Rect rect(0, 0, 1200, 600);
std::unique_ptr<aura::Window> window(CreateFixedSizeNonMaximizableWindow(
aura::client::WINDOW_TYPE_NORMAL, rect));
ASSERT_TRUE(CreateTabletModeWindowManager());
WindowState* window_state = WindowState::Get(window.get());
EXPECT_FALSE(window_state->IsMaximized());
EXPECT_EQ(WindowStateType::kNormal, window_state->GetStateType());
gfx::Rect window_bounds = window->bounds();
// Simulate VK up.
wm::EnsureWindowNotInRect(window.get(), gfx::Rect(0, 600, 1200, 200));
EXPECT_NE(window->bounds(), window_bounds);
// Simulate VK dismissal.
wm::RestoreWindowBoundsOnClientFocusLost(window.get());
EXPECT_EQ(window->bounds(), window_bounds);
}
// Test clamshell mode <-> tablet mode transition.
// TODO(b/327269057): Refactor this to `SplitViewController|SnapGroup`.
TEST_F(TabletModeWindowManagerTest, ClamshellTabletTransitionTest) {
gfx::Rect rect(10, 10, 200, 50);
std::unique_ptr<aura::Window> window(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect));
// 1. Clamshell -> tablet. If overview is active, it should still be kept
// active after transition.
OverviewController* overview_controller = OverviewController::Get();
EXPECT_TRUE(EnterOverview());
EXPECT_TRUE(overview_controller->InOverviewSession());
TabletModeWindowManager* manager = CreateTabletModeWindowManager();
EXPECT_TRUE(manager);
EXPECT_TRUE(overview_controller->InOverviewSession());
// 2. Tablet -> Clamshell. If overview is active, it should still be kept
// active after transition.
DestroyTabletModeWindowManager();
EXPECT_TRUE(overview_controller->InOverviewSession());
// 3. Clamshell -> tablet. If overview is inactive, it should still be kept
// inactive after transition. All windows will be maximized.
EXPECT_TRUE(ExitOverview());
EXPECT_FALSE(overview_controller->InOverviewSession());
CreateTabletModeWindowManager();
EXPECT_FALSE(overview_controller->InOverviewSession());
EXPECT_TRUE(WindowState::Get(window.get())->IsMaximized());
// 4. Tablet -> Clamshell. The window should be restored to its old state.
DestroyTabletModeWindowManager();
EXPECT_FALSE(overview_controller->InOverviewSession());
EXPECT_FALSE(WindowState::Get(window.get())->IsMaximized());
// 5. Clamshell -> Tablet. If the window is snapped, it will be carried over
// to splitview in tablet mode.
const WindowSnapWMEvent event(WM_EVENT_SNAP_PRIMARY);
WindowState::Get(window.get())->OnWMEvent(&event);
EXPECT_TRUE(WindowState::Get(window.get())->IsSnapped());
// After transition, we should be in single split screen.
CreateTabletModeWindowManager();
EXPECT_TRUE(overview_controller->InOverviewSession());
EXPECT_TRUE(split_view_controller()->InSplitViewMode());
EXPECT_TRUE(WindowState::Get(window.get())->IsSnapped());
// 6. Tablet -> Clamshell. Since there is only 1 window, splitview and
// overview will be both ended. The window will be kept snapped.
DestroyTabletModeWindowManager();
EXPECT_FALSE(overview_controller->InOverviewSession());
EXPECT_FALSE(split_view_controller()->InSplitViewMode());
EXPECT_TRUE(WindowState::Get(window.get())->IsSnapped());
// Create another normal state window to test additional scenarios.
std::unique_ptr<aura::Window> window2(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect));
wm::ActivateWindow(window2.get());
// 7. Clamshell -> Tablet. Since top window is not a snapped window, all
// windows will be maximized.
CreateTabletModeWindowManager();
EXPECT_TRUE(WindowState::Get(window.get())->IsMaximized());
EXPECT_TRUE(WindowState::Get(window2.get())->IsMaximized());
// 8. Tablet -> Clamshell. If tablet splitscreen is active with two snapped
// windows, the two windows will remain snapped in clamshell mode.
split_view_controller()->SnapWindow(window.get(), SnapPosition::kPrimary);
split_view_controller()->SnapWindow(window2.get(), SnapPosition::kSecondary);
EXPECT_TRUE(split_view_controller()->InSplitViewMode());
EXPECT_FALSE(overview_controller->InOverviewSession());
DestroyTabletModeWindowManager();
EXPECT_TRUE(WindowState::Get(window.get())->IsSnapped());
EXPECT_TRUE(WindowState::Get(window2.get())->IsSnapped());
EXPECT_FALSE(split_view_controller()->InSplitViewMode());
EXPECT_FALSE(overview_controller->InOverviewSession());
// 9. Clamshell -> Tablet. If two window are snapped to two sides of the
// screen, they will carry over to splitscreen in tablet mode.
CreateTabletModeWindowManager();
EXPECT_TRUE(split_view_controller()->InSplitViewMode());
EXPECT_FALSE(overview_controller->InOverviewSession());
EXPECT_TRUE(WindowState::Get(window.get())->IsSnapped());
EXPECT_TRUE(WindowState::Get(window2.get())->IsSnapped());
// 10. Tablet -> Clamshell. If overview and splitview are both active, after
// transition, they will remain both active.
EnterOverview();
EXPECT_TRUE(split_view_controller()->InSplitViewMode());
EXPECT_TRUE(overview_controller->InOverviewSession());
DestroyTabletModeWindowManager();
EXPECT_TRUE(split_view_controller()->InSplitViewMode());
EXPECT_TRUE(overview_controller->InOverviewSession());
// 11. Clamshell -> Tablet. The same as 10.
CreateTabletModeWindowManager();
EXPECT_TRUE(split_view_controller()->InSplitViewMode());
EXPECT_TRUE(overview_controller->InOverviewSession());
}
// Test the divider position value during tablet <-> clamshell transition.
TEST_F(TabletModeWindowManagerTest,
ClamshellTabletTransitionDividerPositionTest) {
UpdateDisplay("1200x800");
gfx::Rect rect(10, 10, 200, 50);
std::unique_ptr<aura::Window> window(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect));
OverviewController* overview_controller = OverviewController::Get();
// First test 1 window case.
const WindowSnapWMEvent left_snap_event(WM_EVENT_SNAP_PRIMARY);
WindowState::Get(window.get())->OnWMEvent(&left_snap_event);
const gfx::Rect left_snapped_bounds =
gfx::Rect(1200 / 2, 800 - ShelfConfig::Get()->shelf_size());
EXPECT_EQ(window->bounds().width(), left_snapped_bounds.width());
// Change its bounds horizontally a bit and then enter tablet mode.
window->SetBounds(gfx::Rect(400, left_snapped_bounds.height()));
CreateTabletModeWindowManager();
EXPECT_TRUE(split_view_controller()->InSplitViewMode());
EXPECT_TRUE(overview_controller->InOverviewSession());
EXPECT_TRUE(split_view_controller()->IsWindowInSplitView(window.get()));
// Check the window is moved to 1/3 snapped position.
EXPECT_EQ(window->bounds().width(),
std::round(1200 * chromeos::kOneThirdSnapRatio) -
kSplitviewDividerShortSideLength / 2);
// Exit tablet mode and verify the window stays near the same position.
DestroyTabletModeWindowManager();
EXPECT_NEAR(window->bounds().width(),
std::round(1200 * chromeos::kOneThirdSnapRatio),
kSplitviewDividerShortSideLength / 2);
// Now test the 2 windows case.
std::unique_ptr<aura::Window> window2(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect));
WindowState::Get(window.get())->OnWMEvent(&left_snap_event);
const WindowSnapWMEvent right_snap_event(WM_EVENT_SNAP_SECONDARY);
WindowState::Get(window2.get())->OnWMEvent(&right_snap_event);
// Change their bounds horizontally and then enter tablet mode.
window->SetBounds(gfx::Rect(400, left_snapped_bounds.height()));
window2->SetBounds(gfx::Rect(400, 0, 800, left_snapped_bounds.height()));
CreateTabletModeWindowManager();
EXPECT_TRUE(split_view_controller()->InSplitViewMode());
EXPECT_FALSE(overview_controller->InOverviewSession());
EXPECT_TRUE(split_view_controller()->IsWindowInSplitView(window.get()));
EXPECT_TRUE(split_view_controller()->IsWindowInSplitView(window2.get()));
// Check |window| and |window2| is moved to 1/3 snapped position.
EXPECT_EQ(window->bounds().width(),
std::round(1200 * chromeos::kOneThirdSnapRatio) -
kSplitviewDividerShortSideLength / 2);
EXPECT_EQ(window2->bounds().width(),
1200 - window->bounds().width() - kSplitviewDividerShortSideLength);
// Exit tablet mode and verify the windows stay near the same position.
DestroyTabletModeWindowManager();
EXPECT_NEAR(window->bounds().width(),
std::round(1200 * chromeos::kOneThirdSnapRatio),
kSplitviewDividerShortSideLength / 2);
EXPECT_NEAR(window2->bounds().width(), 1200 - window->bounds().width(),
kSplitviewDividerShortSideLength / 2);
}
// Tests partial split clamshell <-> tablet transition.
TEST_F(TabletModeWindowManagerTest, PartialClamshellTabletTransitionTest) {
// 1. Create a window and snap to primary 2/3.
auto window1 = CreateTestWindow();
OverviewController* overview_controller = OverviewController::Get();
const WindowSnapWMEvent snap_primary_two_third(WM_EVENT_SNAP_PRIMARY,
chromeos::kTwoThirdSnapRatio);
WindowState::Get(window1.get())->OnWMEvent(&snap_primary_two_third);
// Enter tablet mode and verify that overview opens and the window and
// divider are at 2/3.
CreateTabletModeWindowManager();
EXPECT_TRUE(overview_controller->InOverviewSession());
EXPECT_TRUE(split_view_controller()->IsWindowInSplitView(window1.get()));
const gfx::Rect work_area_bounds =
display::Screen::GetScreen()->GetPrimaryDisplay().work_area();
int divider_origin_x = split_view_controller()
->split_view_divider()
->GetDividerBoundsInScreen(
/*is_dragging=*/false)
.x();
int divider_delta = kSplitviewDividerShortSideLength / 2;
EXPECT_EQ(std::round(work_area_bounds.width() * chromeos::kTwoThirdSnapRatio),
window1->bounds().width() + divider_delta);
EXPECT_EQ(std::round(work_area_bounds.width() * chromeos::kTwoThirdSnapRatio),
divider_origin_x + divider_delta);
// Exit tablet mode and verify the window stays in the same position.
DestroyTabletModeWindowManager();
EXPECT_EQ(std::round(work_area_bounds.width() * chromeos::kTwoThirdSnapRatio),
window1->bounds().width());
// 2. Create another window and snap to secondary at 1/3.
auto window2 = CreateTestWindow();
const WindowSnapWMEvent snap_secondary_one_third(
WM_EVENT_SNAP_SECONDARY, chromeos::kOneThirdSnapRatio);
WindowState::Get(window2.get())->OnWMEvent(&snap_secondary_one_third);
EXPECT_EQ(std::round(work_area_bounds.width() * chromeos::kOneThirdSnapRatio),
window2->bounds().width());
// Enter tablet mode and verify the windows are in splitview and the window
// bounds and divider are at 2/3.
CreateTabletModeWindowManager();
EXPECT_TRUE(split_view_controller()->IsWindowInSplitView(window1.get()));
EXPECT_TRUE(split_view_controller()->IsWindowInSplitView(window2.get()));
divider_origin_x = split_view_controller()
->split_view_divider()
->GetDividerBoundsInScreen(
/*is_dragging=*/false)
.x();
EXPECT_EQ(std::round(work_area_bounds.width() * chromeos::kTwoThirdSnapRatio),
window1->bounds().width() + divider_delta);
EXPECT_EQ(std::round(work_area_bounds.width() * chromeos::kOneThirdSnapRatio),
window2->bounds().width() + divider_delta);
EXPECT_EQ(
std::round(work_area_bounds.width() * chromeos::kTwoThirdSnapRatio) -
divider_delta,
divider_origin_x);
// Exit tablet mode and verify the windows are still at 2/3, with allowance
// for the divider width since it is only there in tablet mode.
DestroyTabletModeWindowManager();
if (IsSnapGroupEnabledInClamshellMode()) {
// TODO(b/5626469): Revisit the snapped bounds.
EXPECT_NEAR(
std::round(work_area_bounds.width() * chromeos::kTwoThirdSnapRatio),
window1->bounds().width(), divider_delta);
EXPECT_NEAR(
std::round(work_area_bounds.width() * chromeos::kOneThirdSnapRatio),
window2->bounds().width(), divider_delta);
} else {
EXPECT_EQ(
std::round(work_area_bounds.width() * chromeos::kOneThirdSnapRatio),
window2->bounds().width() + divider_delta);
}
}
// Test that when switching from clamshell mode to tablet mode, if overview mode
// is active, home launcher is hidden. And after overview mode is dismissed,
// home launcher will be shown again.
TEST_F(TabletModeWindowManagerTest, HomeLauncherVisibilityTest) {
gfx::Rect rect(10, 10, 200, 50);
std::unique_ptr<aura::Window> window(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect));
// Clamshell -> Tablet mode transition. If overview is active, it will remain
// in overview.
OverviewController* overview_controller = OverviewController::Get();
EXPECT_TRUE(EnterOverview());
EXPECT_TRUE(overview_controller->InOverviewSession());
TabletModeWindowManager* manager = CreateTabletModeWindowManager();
EXPECT_TRUE(manager);
EXPECT_TRUE(overview_controller->InOverviewSession());
ShellTestApi().WaitForOverviewAnimationState(
OverviewAnimationState::kEnterAnimationComplete);
aura::Window* home_screen_window =
Shell::Get()->app_list_controller()->GetHomeScreenWindow();
EXPECT_FALSE(home_screen_window->TargetVisibility());
base::HistogramTester tester;
tester.ExpectBucketCount(
kHotseatGestureHistogramName,
InAppShelfGestures::kHotseatHiddenDueToInteractionOutsideOfShelf, 0);
// Tap at window to leave the overview mode.
GetEventGenerator()->GestureTapAt(window->GetBoundsInScreen().CenterPoint());
ShellTestApi().WaitForOverviewAnimationState(
OverviewAnimationState::kExitAnimationComplete);
tester.ExpectBucketCount(
kHotseatGestureHistogramName,
InAppShelfGestures::kHotseatHiddenDueToInteractionOutsideOfShelf, 0);
EXPECT_FALSE(overview_controller->InOverviewSession());
EXPECT_TRUE(home_screen_window->TargetVisibility());
}
// Test the basic restore behavior in tablet mode. Different with the restore
// behavior in clamshell mode, a window can not be restored to kNormal window
// state if it's maximizable.
TEST_F(TabletModeWindowManagerTest, BasicRestoreBehaviors) {
TabletModeWindowManager* manager = CreateTabletModeWindowManager();
EXPECT_TRUE(manager);
gfx::Rect rect(10, 10, 200, 50);
std::unique_ptr<aura::Window> window(
CreateWindow(aura::client::WINDOW_TYPE_NORMAL, rect));
WindowState* window_state = WindowState::Get(window.get());
EXPECT_TRUE(window_state->IsMaximized());
// Restoring a maximized window in tablet mode will still keep it in maximized
// state.
window_state->Restore();
EXPECT_TRUE(window_state->IsMaximized());
// Transition to kPrimarySnapped window state.
const WindowSnapWMEvent snap_left(WM_EVENT_SNAP_PRIMARY);
window_state->OnWMEvent(&snap_left);
// Restoring a snapped window in tablet mode will change the window back to
// maximized window state.
window_state->Restore();
EXPECT_TRUE(window_state->IsMaximized());
// Transition to kFullscreen window state.
const WMEvent fullscreen_event(WM_EVENT_FULLSCREEN);
window_state->OnWMEvent(&fullscreen_event);
// Restoring a fullscreen window in tablet mode will change the window back to
// maximized window state.
window_state->Restore();
EXPECT_TRUE(window_state->IsMaximized());
// Transition to kMinimized window state.
const WMEvent minimized_event(WM_EVENT_MINIMIZE);
window_state->OnWMEvent(&minimized_event);
window_state->Restore();
EXPECT_TRUE(window_state->IsMaximized());
// Transition to kPrimarySnapped first and then to kFullscreen and then try to
// restore it.
window_state->OnWMEvent(&snap_left);
window_state->OnWMEvent(&fullscreen_event);
window_state->Restore();
EXPECT_TRUE(window_state->IsSnapped());
// Minimize and then restore it will still restore the window back to snapped
// window state.
window_state->OnWMEvent(&minimized_event);
window_state->Restore();
EXPECT_TRUE(window_state->IsSnapped());
}
TEST_F(TabletModeWindowManagerTest, NonMaximizableWindowRestore) {
TabletModeWindowManager* manager = CreateTabletModeWindowManager();
EXPECT_TRUE(manager);
gfx::Rect rect(10, 10, 200, 50);
gfx::Size max_size(300, 200);
std::unique_ptr<aura::Window> window(CreateNonMaximizableWindow(
aura::client::WINDOW_TYPE_NORMAL, rect, max_size));
WindowState* window_state = WindowState::Get(window.get());
EXPECT_FALSE(window_state->IsMaximized());
EXPECT_EQ(window_state->GetStateType(), WindowStateType::kNormal);
const WMEvent maximize_event(WM_EVENT_MAXIMIZE);
window_state->OnWMEvent(&maximize_event);
EXPECT_EQ(window_state->GetStateType(), WindowStateType::kNormal);
const WMEvent fullscreen_event(WM_EVENT_FULLSCREEN);
window_state->OnWMEvent(&fullscreen_event);
EXPECT_EQ(window_state->GetStateType(), WindowStateType::kFullscreen);
window_state->Restore();
EXPECT_EQ(window_state->GetStateType(), WindowStateType::kNormal);
// Restoring a kNormal window will keep it in the same kNormal state.
window_state->Restore();
EXPECT_EQ(window_state->GetStateType(), WindowStateType::kNormal);
}
} // namespace ash