// Copyright 2015 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_SYNC_MODEL_ENTITY_CHANGE_H_ #define COMPONENTS_SYNC_MODEL_ENTITY_CHANGE_H_ #include <memory> #include <string> #include <vector> #include "components/sync/protocol/entity_data.h" namespace syncer { class EntityChange { … }; EntityChangeList; } // namespace syncer #endif // COMPONENTS_SYNC_MODEL_ENTITY_CHANGE_H_