// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_WM_TEST_TEST_ACTIVATION_DELEGATE_H_
#define ASH_WM_TEST_TEST_ACTIVATION_DELEGATE_H_
#include "base/compiler_specific.h"
#include "base/memory/raw_ptr.h"
#include "ui/wm/public/activation_change_observer.h"
#include "ui/wm/public/activation_delegate.h"
namespace aura {
class Window;
}
namespace ash {
// A test ActivationDelegate that can be used to track activation changes for
// an aura::Window.
class TestActivationDelegate : public ::wm::ActivationDelegate,
public ::wm::ActivationChangeObserver {
public:
TestActivationDelegate();
explicit TestActivationDelegate(bool activate);
TestActivationDelegate(const TestActivationDelegate&) = delete;
TestActivationDelegate& operator=(const TestActivationDelegate&) = delete;
// Associates this delegate with a Window.
void SetWindow(aura::Window* window);
void set_activate(bool v) { activate_ = v; }
int activated_count() const { return activated_count_; }
int lost_active_count() const { return lost_active_count_; }
void Clear() {
activated_count_ = lost_active_count_ = should_activate_count_ = 0;
window_was_active_ = false;
}
// Overridden from wm::ActivationDelegate:
bool ShouldActivate() const override;
private:
// Overridden from wm:ActivationChangeObserver:
void OnWindowActivated(
::wm::ActivationChangeObserver::ActivationReason reason,
aura::Window* gained_active,
aura::Window* lost_active) override;
raw_ptr<aura::Window, DanglingUntriaged> window_ = nullptr;
bool window_was_active_ = false;
bool activate_ = true;
int activated_count_ = 0;
int lost_active_count_ = 0;
mutable int should_activate_count_ = 0;
};
} // namespace ash
#endif // ASH_WM_TEST_TEST_ACTIVATION_DELEGATE_H_