#ifndef COMPONENTS_SYNC_SERVICE_GLUE_SYNC_ENGINE_IMPL_H_
#define COMPONENTS_SYNC_SERVICE_GLUE_SYNC_ENGINE_IMPL_H_
#include <memory>
#include <string>
#include <vector>
#include "base/functional/callback_forward.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/sequence_checker.h"
#include "base/task/sequenced_task_runner.h"
#include "components/sync/base/data_type.h"
#include "components/sync/engine/connection_status.h"
#include "components/sync/engine/cycle/sync_cycle_snapshot.h"
#include "components/sync/engine/data_type_configurer.h"
#include "components/sync/engine/sync_credentials.h"
#include "components/sync/engine/sync_engine.h"
#include "components/sync/engine/sync_status.h"
#include "components/sync/invalidations/fcm_registration_token_observer.h"
#include "components/sync/invalidations/invalidations_listener.h"
namespace syncer {
class ActiveDevicesProvider;
class DataTypeConnector;
class ProtocolEvent;
class SyncEngineBackend;
class SyncInvalidationsService;
struct SyncProtocolError;
class SyncTransportDataPrefs;
class SyncEngineImpl : public SyncEngine,
public InvalidationsListener,
public FCMRegistrationTokenObserver { … };
}
#endif