#include "components/sync/test/entity_builder_factory.h"
#include "base/strings/string_number_conversions.h"
#include "base/uuid.h"
string;
namespace fake_server {
EntityBuilderFactory::EntityBuilderFactory()
: … { … }
EntityBuilderFactory::EntityBuilderFactory(const string& cache_guid)
: … { … }
EntityBuilderFactory::~EntityBuilderFactory() = default;
BookmarkEntityBuilder EntityBuilderFactory::NewBookmarkEntityBuilder(
const string& title,
std::optional<std::string> originator_client_item_id) { … }
}