// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_WM_WINDOW_RESIZER_H_
#define ASH_WM_WINDOW_RESIZER_H_
#include <memory>
#include "ash/ash_export.h"
#include "ash/wm/drag_details.h"
#include "ash/wm/window_state.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/weak_ptr.h"
#include "ui/wm/public/window_move_client.h"
namespace aura {
class Window;
}
namespace gfx {
class Rect;
}
namespace ui {
class GestureEvent;
}
namespace ash {
class PresentationTimeRecorder;
// WindowResizer is used by ToplevelWindowEventHandler to handle dragging,
// moving or resizing a window. All coordinates passed to this are in the parent
// windows coordinates.
class ASH_EXPORT WindowResizer {
public:
// Constants to identify the type of resize.
static const int kBoundsChange_None;
static const int kBoundsChange_Repositions;
static const int kBoundsChange_Resizes;
// Used to indicate which direction the resize occurs in.
static const int kBoundsChangeDirection_None;
static const int kBoundsChangeDirection_Horizontal;
static const int kBoundsChangeDirection_Vertical;
explicit WindowResizer(WindowState* window_state);
WindowResizer(const WindowResizer&) = delete;
WindowResizer& operator=(const WindowResizer&) = delete;
virtual ~WindowResizer();
// Returns a bitmask of the `kBoundsChange_*` values.
static int GetBoundsChangeForWindowComponent(int component);
// Returns a bitmask of the `kBoundsChangeDirection_*` values.
static int GetPositionChangeDirectionForWindowComponent(int window_component);
// Invoked to drag/move/resize the window. |location| is in the coordinates
// of the window supplied to the constructor. |event_flags| is the event
// flags from the event.
virtual void Drag(const gfx::PointF& location, int event_flags) = 0;
// Invoked during pinch to move and resize the window. `location` is in the
// coordinates of the window supplied to the constructor. `scale` is the
// the scale change since last gesture event.
virtual void Pinch(const gfx::PointF& location, float scale) {}
// Invoked to complete the drag.
virtual void CompleteDrag() = 0;
// Reverts the drag.
virtual void RevertDrag() = 0;
// Flings or Swipes to end the drag.
virtual void FlingOrSwipe(ui::GestureEvent* event) = 0;
// Returns the target window the resizer was created for.
aura::Window* GetTarget() const;
// See comment for |DragDetails::initial_location_in_parent|.
const gfx::PointF& GetInitialLocation() const {
return window_state_->drag_details()->initial_location_in_parent;
}
// Drag parameters established when drag starts.
const DragDetails& details() const { return *window_state_->drag_details(); }
protected:
gfx::Rect CalculateBoundsForDrag(const gfx::PointF& location);
// Call during an active resize to change the bounds of the window. This
// should not be called as the result of a revert.
void SetBoundsDuringResize(const gfx::Rect& bounds);
// Called during an active resize to change the transform of the
// window.
void SetTransformDuringResize(const gfx::Transform& transform);
void SetPresentationTimeRecorder(
std::unique_ptr<PresentationTimeRecorder> recorder);
// WindowState of the drag target.
raw_ptr<WindowState> window_state_;
private:
// In case of touch resizing, adjusts deltas so that the border is positioned
// just under the touch point.
void AdjustDeltaForTouchResize(int* delta_x, int* delta_y);
// Returns the new origin of the window. |delta_x| and |delta_y| are the
// difference between the current location and the initial location.
// |event_location| is the current location of the mouse or touch event.
gfx::Point GetOriginForDrag(int delta_x,
int delta_y,
const gfx::PointF& event_location);
// Returns the size of the window for the drag.
gfx::Size GetSizeForDrag(int* delta_x, int* delta_y) const;
// Called by `GetSizeForDrag` to get the width of the window for the drag.
int GetWidthForDrag(int min_width, int* delta_x) const;
// Called by `GetSizeForDrag` to get the height of the window for the drag.
int GetHeightForDrag(int min_height, int* delta_y) const;
// Updates |new_bounds| to adhere to the aspect ratio.
void CalculateBoundsWithAspectRatio(float aspect_ratio,
gfx::Rect* new_bounds);
std::unique_ptr<PresentationTimeRecorder> recorder_;
base::WeakPtrFactory<WindowResizer> weak_ptr_factory_{this};
};
// Creates a WindowResizer for |window|. Returns a unique_ptr with null if
// |window| should not be resized nor dragged.
ASH_EXPORT std::unique_ptr<WindowResizer> CreateWindowResizer(
aura::Window* window,
const gfx::PointF& point_in_parent,
int window_component,
::wm::WindowMoveSource source);
} // namespace ash
#endif // ASH_WM_WINDOW_RESIZER_H_