#include "components/test/components_test_suite.h"
#include <memory>
#include <utility>
#include "base/base_switches.h"
#include "base/command_line.h"
#include "base/files/file_path.h"
#include "base/functional/bind.h"
#include "base/path_service.h"
#include "base/test/launcher/unit_test_launcher.h"
#include "base/test/test_suite.h"
#include "build/build_config.h"
#include "build/buildflag.h"
#include "components/breadcrumbs/core/breadcrumb_manager.h"
#include "components/breadcrumbs/core/crash_reporter_breadcrumb_observer.h"
#include "components/content_settings/core/common/content_settings_pattern.h"
#include "components/test/test_switches.h"
#include "mojo/core/embedder/embedder.h"
#include "services/network/public/cpp/features.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/base/ui_base_paths.h"
#include "url/url_util.h"
#if !BUILDFLAG(USE_BLINK)
#include "components/test/ios_components_test_initializer.h"
#else
#include "content/public/browser/network_service_util.h"
#include "content/public/common/content_client.h"
#include "content/public/test/content_test_suite_base.h"
#include "content/public/test/unittest_test_suite.h"
#include "ui/gl/test/gl_surface_test_support.h"
#endif
namespace {
const char* const kNonWildcardDomainNonPortSchemes[] = …;
class ComponentsTestSuite : public base::TestSuite { … };
class ComponentsUnitTestEventListener : public testing::EmptyTestEventListener { … };
}
base::RunTestSuiteCallback GetLaunchCallback(int argc, char** argv) { … }