#include "components/update_client/action_runner.h"
#include <utility>
#include "base/check.h"
#include "base/files/file_path.h"
#include "base/functional/bind.h"
#include "base/location.h"
#include "base/logging.h"
#include "base/task/sequenced_task_runner.h"
#include "base/task/thread_pool.h"
#include "components/update_client/component.h"
#include "components/update_client/task_traits.h"
namespace update_client {
ActionRunner::ActionRunner(const Component& component)
: … { … }
ActionRunner::~ActionRunner() = default;
void ActionRunner::Run(Callback callback) { … }
void ActionRunner::Handle(const base::FilePath& crx_path) { … }
}