#include "components/user_education/common/user_education_metadata.h"
#include <string>
#include "base/containers/flat_set.h"
#include "base/feature_list.h"
namespace user_education {
Metadata::Metadata(int launch_milestone_,
std::string owners_,
std::string additional_description_,
FeatureSet required_features_,
PlatformSet platforms_)
: … { … }
Metadata::Metadata() = default;
Metadata::Metadata(Metadata&&) noexcept = default;
Metadata& Metadata::operator=(Metadata&&) noexcept = default;
Metadata::~Metadata() = default;
}