#include "components/value_store/value_store_frontend.h"
#include <utility>
#include "base/files/file_path.h"
#include "base/functional/bind.h"
#include "base/logging.h"
#include "base/memory/scoped_refptr.h"
#include "base/task/sequenced_task_runner.h"
#include "base/trace_event/trace_event.h"
#include "components/value_store/leveldb_value_store.h"
#include "components/value_store/value_store.h"
#include "components/value_store/value_store_factory.h"
namespace value_store {
class ValueStoreFrontend::Backend : public base::RefCountedThreadSafe<Backend> { … };
ValueStoreFrontend::ValueStoreFrontend(
const scoped_refptr<ValueStoreFactory>& store_factory,
const base::FilePath& directory,
const std::string& uma_client_name,
const scoped_refptr<base::SequencedTaskRunner>& origin_task_runner,
const scoped_refptr<base::SequencedTaskRunner>& file_task_runner)
: … { … }
ValueStoreFrontend::~ValueStoreFrontend() { … }
void ValueStoreFrontend::Get(const std::string& key, ReadCallback callback) { … }
void ValueStoreFrontend::Set(const std::string& key, base::Value value) { … }
void ValueStoreFrontend::Remove(const std::string& key) { … }
}