/* * Copyright 2022 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef skgpu_VulkanBackendContext_DEFINED #define skgpu_VulkanBackendContext_DEFINED #include "include/core/SkRefCnt.h" #include "include/gpu/GpuTypes.h" #include "include/gpu/vk/VulkanMemoryAllocator.h" #include "include/gpu/vk/VulkanTypes.h" #include "include/private/base/SkAPI.h" #include "include/private/gpu/vk/SkiaVulkan.h" #include <cstdint> namespace skgpu { class VulkanExtensions; // The VkBackendContext contains all of the base Vk objects needed by the skia Vulkan context. struct SK_API VulkanBackendContext { … }; } // namespace skgpu #endif // skgpu_VulkanBackendContext_DEFINED