chromium/components/viz/client/frame_eviction_manager.cc

// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "components/viz/client/frame_eviction_manager.h"

#include <algorithm>

#include "base/check_op.h"
#include "base/containers/contains.h"
#include "base/functional/bind.h"
#include "base/location.h"
#include "base/memory/memory_pressure_listener.h"
#include "base/memory/memory_pressure_monitor.h"
#include "base/system/sys_info.h"
#include "base/task/sequenced_task_runner.h"
#include "base/task/single_thread_task_runner.h"
#include "base/trace_event/memory_dump_manager.h"
#include "build/build_config.h"

namespace viz {
namespace {

const int kModeratePressurePercentage =;
const int kCriticalPressurePercentage =;

}  // namespace

FrameEvictionManager::ScopedPause::ScopedPause() {}

FrameEvictionManager::ScopedPause::~ScopedPause() {}

FrameEvictionManager* FrameEvictionManager::GetInstance() {}

FrameEvictionManager::~FrameEvictionManager() = default;

void FrameEvictionManager::AddFrame(FrameEvictionManagerClient* frame,
                                    bool locked) {}

void FrameEvictionManager::RemoveFrame(FrameEvictionManagerClient* frame) {}

void FrameEvictionManager::LockFrame(FrameEvictionManagerClient* frame) {}

void FrameEvictionManager::UnlockFrame(FrameEvictionManagerClient* frame) {}

void FrameEvictionManager::StartFrameCullingTimer() {}

void FrameEvictionManager::RegisterUnlockedFrame(
    FrameEvictionManagerClient* frame) {}

size_t FrameEvictionManager::GetMaxNumberOfSavedFrames() const {}

FrameEvictionManager::FrameEvictionManager()
    :{}

void FrameEvictionManager::CullUnlockedFrames(size_t saved_frame_limit) {}

#if BUILDFLAG(IS_ANDROID)
void FrameEvictionManager::CullOldUnlockedFrames(
    base::MemoryReductionTaskContext task_type) {
  const bool should_cull_all =
      task_type == base::MemoryReductionTaskContext::kProactive;
#else
void FrameEvictionManager::CullOldUnlockedFrames() {}

void FrameEvictionManager::OnMemoryPressure(
    base::MemoryPressureListener::MemoryPressureLevel memory_pressure_level) {}

void FrameEvictionManager::PurgeMemory(int percentage) {}

void FrameEvictionManager::PurgeAllUnlockedFrames() {}

void FrameEvictionManager::SetOverridesForTesting(
    scoped_refptr<base::SingleThreadTaskRunner> task_runner,
    const base::TickClock* clock) {}

void FrameEvictionManager::Pause() {}

void FrameEvictionManager::Unpause() {}

bool FrameEvictionManager::OnMemoryDump(
    const base::trace_event::MemoryDumpArgs& args,
    base::trace_event::ProcessMemoryDump* pmd) {}

}  // namespace viz