#include "components/viz/common/frame_sinks/copy_output_util.h"
#include <stdint.h>
#include <string>
#include "base/check_op.h"
#include "base/strings/stringprintf.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/vector2d.h"
namespace viz {
namespace copy_output {
namespace {
int64_t CeilScale(int32_t t, int32_t numerator, int32_t denominator) { … }
int64_t FloorScale(int32_t t, int32_t numerator, int32_t denominator) { … }
}
std::string RenderPassGeometry::ToString() const { … }
gfx::Rect ComputeResultRect(const gfx::Rect& area,
const gfx::Vector2d& scale_from,
const gfx::Vector2d& scale_to) { … }
RenderPassGeometry::RenderPassGeometry() = default;
RenderPassGeometry::~RenderPassGeometry() = default;
}
}