// Copyright 2017 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_VIZ_COMMON_FRAME_SINKS_COPY_OUTPUT_UTIL_H_ #define COMPONENTS_VIZ_COMMON_FRAME_SINKS_COPY_OUTPUT_UTIL_H_ #include <string> #include "components/viz/common/viz_common_export.h" #include "ui/gfx/geometry/rect.h" #include "ui/gfx/geometry/vector2d.h" namespace viz { namespace copy_output { // Returns the pixels in the scaled result coordinate space that are affected by // the source |area| and scaling ratio. If application of the scaling ratio // generates coordinates that are out-of-range or otherwise not "safely // reasonable," an empty Rect is returned. gfx::Rect VIZ_COMMON_EXPORT ComputeResultRect(const gfx::Rect& area, const gfx::Vector2d& scale_from, const gfx::Vector2d& scale_to); // Geometry of the CopyOutputRequest mapped to the draw and window space of // the relevant RenderPass. struct VIZ_COMMON_EXPORT RenderPassGeometry { … }; } // namespace copy_output } // namespace viz #endif // COMPONENTS_VIZ_COMMON_FRAME_SINKS_COPY_OUTPUT_UTIL_H_