#ifndef COMPONENTS_VIZ_COMMON_GPU_VULKAN_CONTEXT_PROVIDER_H_
#define COMPONENTS_VIZ_COMMON_GPU_VULKAN_CONTEXT_PROVIDER_H_
#include <optional>
#include <vector>
#include "base/functional/callback.h"
#include "base/memory/ref_counted.h"
#include "components/viz/common/viz_vulkan_context_provider_export.h"
#include "gpu/vulkan/buildflags.h"
#if BUILDFLAG(ENABLE_VULKAN)
#include <vulkan/vulkan_core.h>
#endif
#if !defined(VK_VERSION_1_1)
typedef void* VkSemaphore;
#endif
struct GrContextOptions;
class GrDirectContext;
class GrVkSecondaryCBDrawContext;
namespace gpu {
class VulkanDeviceQueue;
class VulkanImplementation;
}
namespace viz {
class VIZ_VULKAN_CONTEXT_PROVIDER_EXPORT VulkanContextProvider
: public base::RefCountedThreadSafe<VulkanContextProvider> { … };
}
#endif