// Copyright 2012 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_VIZ_COMMON_QUADS_COMPOSITOR_FRAME_H_ #define COMPONENTS_VIZ_COMMON_QUADS_COMPOSITOR_FRAME_H_ #include <memory> #include <vector> #include "components/viz/common/quads/compositor_frame_metadata.h" #include "components/viz/common/quads/compositor_render_pass.h" #include "components/viz/common/resources/transferable_resource.h" #include "components/viz/common/surfaces/region_capture_bounds.h" #include "components/viz/common/viz_common_export.h" namespace viz { // A CompositorFrame struct contains the complete output of a compositor meant // for display. A CompositorFrame consists of a series of DrawQuads that // describe placement of textures, solid colors, overlays and other // CompositorFrames within an area specified by the parent compositor. DrawQuads // may share common data referred to as SharedQuadState. A CompositorFrame also // has |metadata| that refers to global graphical state associated with this // frame. class VIZ_COMMON_EXPORT CompositorFrame { … }; } // namespace viz #endif // COMPONENTS_VIZ_COMMON_QUADS_COMPOSITOR_FRAME_H_