chromium/components/viz/common/quads/compositor_frame.h

// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef COMPONENTS_VIZ_COMMON_QUADS_COMPOSITOR_FRAME_H_
#define COMPONENTS_VIZ_COMMON_QUADS_COMPOSITOR_FRAME_H_

#include <memory>
#include <vector>

#include "components/viz/common/quads/compositor_frame_metadata.h"
#include "components/viz/common/quads/compositor_render_pass.h"
#include "components/viz/common/resources/transferable_resource.h"
#include "components/viz/common/surfaces/region_capture_bounds.h"
#include "components/viz/common/viz_common_export.h"

namespace viz {

// A CompositorFrame struct contains the complete output of a compositor meant
// for display. A CompositorFrame consists of a series of DrawQuads that
// describe placement of textures, solid colors, overlays and other
// CompositorFrames within an area specified by the parent compositor. DrawQuads
// may share common data referred to as SharedQuadState. A CompositorFrame also
// has |metadata| that refers to global graphical state associated with this
// frame.
class VIZ_COMMON_EXPORT CompositorFrame {};

}  // namespace viz

#endif  // COMPONENTS_VIZ_COMMON_QUADS_COMPOSITOR_FRAME_H_