#include "components/viz/common/quads/content_draw_quad_base.h"
#include "base/trace_event/traced_value.h"
#include "base/values.h"
#include "cc/base/math_util.h"
namespace viz {
ContentDrawQuadBase::ContentDrawQuadBase() = default;
ContentDrawQuadBase::~ContentDrawQuadBase() = default;
void ContentDrawQuadBase::SetNew(const SharedQuadState* shared_quad_state,
DrawQuad::Material material,
const gfx::Rect& rect,
const gfx::Rect& visible_rect,
bool needs_blending,
const gfx::RectF& coord_rect,
const gfx::Size& size,
bool premultiplied,
bool nearest,
bool anti_aliasing_off) { … }
void ContentDrawQuadBase::SetAll(const SharedQuadState* shared_quad_state,
DrawQuad::Material material,
const gfx::Rect& rect,
const gfx::Rect& visible_rect,
bool needs_blending,
const gfx::RectF& coord_rect,
const gfx::Size& size,
bool premultiplied,
bool nearest,
bool anti_aliasing_off) { … }
void ContentDrawQuadBase::ExtendValue(
base::trace_event::TracedValue* value) const { … }
}