#include "components/viz/common/quads/debug_border_draw_quad.h"
#include "base/check.h"
#include "base/trace_event/traced_value.h"
#include "ui/gfx/color_utils.h"
namespace viz {
DebugBorderDrawQuad::DebugBorderDrawQuad() = default;
void DebugBorderDrawQuad::SetNew(const SharedQuadState* shared_quad_state,
const gfx::Rect& rect,
const gfx::Rect& visible_rect,
SkColor4f c,
int w) { … }
void DebugBorderDrawQuad::SetAll(const SharedQuadState* shared_quad_state,
const gfx::Rect& rect,
const gfx::Rect& visible_rect,
bool needs_blending,
SkColor4f c,
int w) { … }
const DebugBorderDrawQuad* DebugBorderDrawQuad::MaterialCast(
const DrawQuad* quad) { … }
void DebugBorderDrawQuad::ExtendValue(
base::trace_event::TracedValue* value) const { … }
}