#include "components/viz/common/quads/frame_deadline.h"
#include <cinttypes>
#include <ostream>
#include "base/strings/string_number_conversions.h"
#include "base/strings/stringprintf.h"
namespace viz {
FrameDeadline FrameDeadline::MakeZero() { … }
base::TimeTicks FrameDeadline::ToWallTime(
std::optional<uint32_t> default_deadline_in_frames) const { … }
bool FrameDeadline::IsZero() const { … }
std::string FrameDeadline::ToString() const { … }
std::ostream& operator<<(std::ostream& out,
const FrameDeadline& frame_deadline) { … }
}