chromium/components/viz/common/quads/picture_draw_quad.h

// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef COMPONENTS_VIZ_COMMON_QUADS_PICTURE_DRAW_QUAD_H_
#define COMPONENTS_VIZ_COMMON_QUADS_PICTURE_DRAW_QUAD_H_

#include "base/containers/flat_map.h"
#include "base/memory/ref_counted.h"
#include "cc/paint/display_item_list.h"
#include "cc/paint/paint_image.h"
#include "cc/paint/scroll_offset_map.h"
#include "components/viz/common/quads/content_draw_quad_base.h"
#include "components/viz/common/viz_common_export.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/rect_f.h"
#include "ui/gfx/geometry/size.h"

namespace viz {

// Used for on-demand tile rasterization.
class VIZ_COMMON_EXPORT PictureDrawQuad : public ContentDrawQuadBase {};

}  // namespace viz

#endif  // COMPONENTS_VIZ_COMMON_QUADS_PICTURE_DRAW_QUAD_H_