#ifdef UNSAFE_BUFFERS_BUILD
#pragma allow_unsafe_buffers
#endif
#ifndef COMPONENTS_VIZ_COMMON_QUADS_RENDER_PASS_DRAW_QUAD_INTERNAL_H_
#define COMPONENTS_VIZ_COMMON_QUADS_RENDER_PASS_DRAW_QUAD_INTERNAL_H_
#include <stddef.h>
#include "cc/paint/filter_operations.h"
#include "components/viz/common/quads/draw_quad.h"
#include "components/viz/common/viz_common_export.h"
#include "ui/gfx/geometry/point_f.h"
#include "ui/gfx/geometry/rect_f.h"
namespace viz {
class VIZ_COMMON_EXPORT RenderPassDrawQuadInternal : public DrawQuad { … };
}
#endif