#ifndef COMPONENTS_VIZ_COMMON_QUADS_RENDER_PASS_INTERNAL_H_
#define COMPONENTS_VIZ_COMMON_QUADS_RENDER_PASS_INTERNAL_H_
#include <stddef.h>
#include <memory>
#include <optional>
#include <vector>
#include "cc/paint/filter_operations.h"
#include "components/viz/common/quads/quad_list.h"
#include "components/viz/common/viz_common_export.h"
#include "ui/gfx/display_color_spaces.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/rrect_f.h"
#include "ui/gfx/geometry/transform.h"
namespace viz {
class SharedQuadState;
class CopyOutputRequest;
SharedQuadStateList;
class VIZ_COMMON_EXPORT RenderPassInternal { … };
}
#endif