#include "components/viz/common/quads/solid_color_draw_quad.h"
#include "base/check.h"
#include "base/trace_event/traced_value.h"
#include "ui/gfx/color_utils.h"
namespace viz {
SolidColorDrawQuad::SolidColorDrawQuad()
: … { … }
void SolidColorDrawQuad::SetNew(const SharedQuadState* shared_quad_state,
const gfx::Rect& rect,
const gfx::Rect& visible_rect,
SkColor4f c,
bool anti_aliasing_off) { … }
void SolidColorDrawQuad::SetAll(const SharedQuadState* shared_quad_state,
const gfx::Rect& rect,
const gfx::Rect& visible_rect,
bool needs_blending,
SkColor4f c,
bool anti_aliasing_off) { … }
const SolidColorDrawQuad* SolidColorDrawQuad::MaterialCast(
const DrawQuad* quad) { … }
void SolidColorDrawQuad::ExtendValue(
base::trace_event::TracedValue* value) const { … }
}