#ifdef UNSAFE_BUFFERS_BUILD
#pragma allow_unsafe_buffers
#endif
#ifndef COMPONENTS_VIZ_COMMON_QUADS_TEXTURE_DRAW_QUAD_H_
#define COMPONENTS_VIZ_COMMON_QUADS_TEXTURE_DRAW_QUAD_H_
#include <array>
#include <optional>
#include "base/containers/span.h"
#include "components/viz/common/quads/draw_quad.h"
#include "components/viz/common/resources/resource_id.h"
#include "components/viz/common/viz_common_export.h"
#include "third_party/skia/include/core/SkColor.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/video_types.h"
namespace viz {
enum class OverlayPriority { … };
class VIZ_COMMON_EXPORT TextureDrawQuad : public DrawQuad { … };
}
#endif