#include "components/viz/common/quads/video_hole_draw_quad.h"
#include <stddef.h>
#include "base/trace_event/traced_value.h"
#include "base/values.h"
namespace viz {
VideoHoleDrawQuad::VideoHoleDrawQuad() = default;
VideoHoleDrawQuad::VideoHoleDrawQuad(const VideoHoleDrawQuad& other) = default;
VideoHoleDrawQuad::~VideoHoleDrawQuad() = default;
void VideoHoleDrawQuad::SetNew(const SharedQuadState* shared_quad_state,
const gfx::Rect& rect,
const gfx::Rect& visible_rect,
const base::UnguessableToken& plane_id) { … }
void VideoHoleDrawQuad::SetAll(const SharedQuadState* shared_quad_state,
const gfx::Rect& rect,
const gfx::Rect& visible_rect,
bool needs_blending,
const base::UnguessableToken& plane_id) { … }
const VideoHoleDrawQuad* VideoHoleDrawQuad::MaterialCast(const DrawQuad* quad) { … }
void VideoHoleDrawQuad::ExtendValue(
base::trace_event::TracedValue* value) const { … }
}