// Copyright 2018 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_VIZ_COMMON_SURFACES_CHILD_LOCAL_SURFACE_ID_ALLOCATOR_H_ #define COMPONENTS_VIZ_COMMON_SURFACES_CHILD_LOCAL_SURFACE_ID_ALLOCATOR_H_ #include <stdint.h> #include "base/unguessable_token.h" #include "components/viz/common/surfaces/local_surface_id.h" #include "components/viz/common/surfaces/surface_id.h" #include "components/viz/common/viz_common_export.h" namespace viz { // This is a helper class for generating local surface IDs for a single // FrameSink. This is not threadsafe, to use from multiple threads wrap this // class in a mutex. // The parent embeds a child's surface. The child allocates a surface when it // changes its contents or surface parameters, for example. // This is that child allocator. class VIZ_COMMON_EXPORT ChildLocalSurfaceIdAllocator { … }; } // namespace viz #endif // COMPONENTS_VIZ_COMMON_SURFACES_CHILD_LOCAL_SURFACE_ID_ALLOCATOR_H_