#include "components/viz/common/surfaces/surface_id.h"
#include <algorithm>
#include <ostream>
#include <string_view>
#include "base/strings/stringprintf.h"
#include "components/viz/common/surfaces/surface_range.h"
namespace viz {
std::string SurfaceId::ToString() const { … }
std::string SurfaceId::ToString(std::string_view frame_sink_debug_label) const { … }
SurfaceId SurfaceId::ToSmallestId() const { … }
std::ostream& operator<<(std::ostream& out, const SurfaceId& surface_id) { … }
bool SurfaceId::IsNewerThan(const SurfaceId& other) const { … }
bool SurfaceId::IsSameOrNewerThan(const SurfaceId& other) const { … }
bool SurfaceId::HasSameEmbedTokenAs(const SurfaceId& other) const { … }
}