chromium/components/viz/host/host_gpu_memory_buffer_manager.cc

// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "components/viz/host/host_gpu_memory_buffer_manager.h"

#include <utility>

#include "base/functional/bind.h"
#include "base/logging.h"
#include "base/memory/scoped_refptr.h"
#include "base/synchronization/waitable_event.h"
#include "base/task/bind_post_task.h"
#include "base/task/single_thread_task_runner.h"
#include "base/threading/thread_restrictions.h"
#include "base/trace_event/memory_dump_manager.h"
#include "base/trace_event/process_memory_dump.h"
#include "build/build_config.h"
#include "gpu/ipc/common/gpu_memory_buffer_impl.h"
#include "gpu/ipc/common/gpu_memory_buffer_impl_shared_memory.h"
#include "gpu/ipc/common/gpu_memory_buffer_support.h"
#include "mojo/public/cpp/bindings/sync_call_restrictions.h"
#include "services/viz/privileged/mojom/gl/gpu_service.mojom.h"
#include "ui/base/ui_base_features.h"
#include "ui/gfx/buffer_format_util.h"
#include "ui/gfx/buffer_usage_util.h"

#if BUILDFLAG(IS_OZONE)
#include "ui/ozone/public/ozone_platform.h"
#endif

namespace viz {

namespace {

bool WillGetGmbConfigFromGpu() {}

}  // namespace

HostGpuMemoryBufferManager::PendingBufferInfo::PendingBufferInfo() = default;
HostGpuMemoryBufferManager::PendingBufferInfo::PendingBufferInfo(
    PendingBufferInfo&&) = default;
HostGpuMemoryBufferManager::PendingBufferInfo::~PendingBufferInfo() = default;

HostGpuMemoryBufferManager::HostGpuMemoryBufferManager(
    GpuServiceProvider gpu_service_provider,
    int gpu_service_client_id,
    std::unique_ptr<gpu::GpuMemoryBufferSupport> gpu_memory_buffer_support,
    scoped_refptr<base::SingleThreadTaskRunner> task_runner)
    :{}

HostGpuMemoryBufferManager::~HostGpuMemoryBufferManager() {}

void HostGpuMemoryBufferManager::Shutdown() {}

void HostGpuMemoryBufferManager::DestroyGpuMemoryBuffer(
    gfx::GpuMemoryBufferId id) {}

void HostGpuMemoryBufferManager::AllocateGpuMemoryBuffer(
    gfx::GpuMemoryBufferId id,
    const gfx::Size& size,
    gfx::BufferFormat format,
    gfx::BufferUsage usage,
    gpu::SurfaceHandle surface_handle,
    base::OnceCallback<void(gfx::GpuMemoryBufferHandle)> callback,
    bool call_sync) {}

bool HostGpuMemoryBufferManager::IsNativeGpuMemoryBufferConfiguration(
    gfx::BufferFormat format,
    gfx::BufferUsage usage) const {}

std::unique_ptr<gfx::GpuMemoryBuffer>
HostGpuMemoryBufferManager::CreateGpuMemoryBuffer(
    const gfx::Size& size,
    gfx::BufferFormat format,
    gfx::BufferUsage usage,
    gpu::SurfaceHandle surface_handle,
    base::WaitableEvent* cancel_event) {}

void HostGpuMemoryBufferManager::CopyGpuMemoryBufferAsync(
    gfx::GpuMemoryBufferHandle buffer_handle,
    base::UnsafeSharedMemoryRegion memory_region,
    base::OnceCallback<void(bool)> callback) {}

bool HostGpuMemoryBufferManager::CopyGpuMemoryBufferSync(
    gfx::GpuMemoryBufferHandle buffer_handle,
    base::UnsafeSharedMemoryRegion memory_region) {}

bool HostGpuMemoryBufferManager::OnMemoryDump(
    const base::trace_event::MemoryDumpArgs& args,
    base::trace_event::ProcessMemoryDump* pmd) {}

void HostGpuMemoryBufferManager::SetNativeConfigurations(
    gpu::GpuMemoryBufferConfigurationSet native_configurations) {}

mojom::GpuService* HostGpuMemoryBufferManager::GetGpuService() {}

void HostGpuMemoryBufferManager::OnConnectionError() {}

void HostGpuMemoryBufferManager::OnGpuMemoryBufferAllocated(
    int gpu_service_version,
    gfx::GpuMemoryBufferId id,
    gfx::GpuMemoryBufferHandle handle) {}

}  // namespace viz