chromium/components/viz/service/debugger/viz_debugger_unittests/viz_debugger_unittest_base.h

// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef COMPONENTS_VIZ_SERVICE_DEBUGGER_VIZ_DEBUGGER_UNITTESTS_VIZ_DEBUGGER_UNITTEST_BASE_H_
#define COMPONENTS_VIZ_SERVICE_DEBUGGER_VIZ_DEBUGGER_UNITTESTS_VIZ_DEBUGGER_UNITTEST_BASE_H_

#include <cstdint>
#include <cstdio>
#include <string>
#include <unordered_map>
#include <utility>
#include <vector>

#include "components/viz/service/debugger/viz_debugger_unittests/viz_debugger_internal.h"
#include "testing/gtest/include/gtest/gtest.h"

#if BUILDFLAG(USE_VIZ_DEBUGGER)

namespace viz {

struct TestFilter {};

struct StaticSource {};

// The VisualDebuggerTestBase class is the base unit test class used for
// multiple VizDebugger unit tests (VisualDebuggerUnitTest and
// VizDebuggerMultithreadTest). This class is inherited by the different
// unit tests for use.
class VisualDebuggerTestBase : public testing::Test {};
}  // namespace viz

#endif  // BUILDFLAG(USE_VIZ_DEBUGGER)
#endif  // COMPONENTS_VIZ_SERVICE_DEBUGGER_VIZ_DEBUGGER_UNITTESTS_VIZ_DEBUGGER_UNITTEST_BASE_H_