#include "components/viz/service/display/display_resource_provider_software.h"
#include <stddef.h>
#include <stdint.h>
#include <memory>
#include <set>
#include <unordered_map>
#include <utility>
#include <vector>
#include "base/check.h"
#include "base/functional/bind.h"
#include "base/functional/callback_helpers.h"
#include "base/memory/read_only_shared_memory_region.h"
#include "base/memory/ref_counted.h"
#include "base/memory/shared_memory_mapping.h"
#include "build/build_config.h"
#include "components/viz/client/client_resource_provider.h"
#include "components/viz/common/resources/bitmap_allocation.h"
#include "components/viz/common/resources/release_callback.h"
#include "components/viz/common/resources/returned_resource.h"
#include "components/viz/common/resources/shared_bitmap.h"
#include "components/viz/service/display/shared_bitmap_manager.h"
#include "components/viz/test/test_shared_bitmap_manager.h"
#include "gpu/command_buffer/service/scheduler.h"
#include "gpu/command_buffer/service/shared_image/shared_image_manager.h"
#include "gpu/command_buffer/service/sync_point_manager.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/gfx/geometry/rect.h"
_;
ByMove;
DoAll;
Return;
SaveArg;
namespace viz {
namespace {
class MockReleaseCallback { … };
static void CollectResources(std::vector<ReturnedResource>* array,
std::vector<ReturnedResource> returned) { … }
static SharedBitmapId CreateAndFillSharedBitmap(SharedBitmapManager* manager,
const gfx::Size& size,
SharedImageFormat format,
uint32_t value) { … }
class DisplayResourceProviderSoftwareTest : public testing::Test { … };
TEST_F(DisplayResourceProviderSoftwareTest, ReadSoftwareResources) { … }
}
}