// Copyright 2022 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/viz/service/display/overlay_processor_strategy.h" #include "components/viz/common/display/overlay_strategy.h" namespace viz { // Default implementation of whether a strategy would remove the output surface // as overlay plane. bool OverlayProcessorStrategy::RemoveOutputSurfaceAsOverlay() { … } OverlayStrategy OverlayProcessorStrategy::GetUMAEnum() const { … } gfx::RectF OverlayProcessorStrategy::GetPrimaryPlaneDisplayRect( const PrimaryPlane* primary_plane) { … } } // namespace viz