// Copyright 2018 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/viz/service/display/renderer_utils.h" #include "third_party/skia/include/core/SkMatrix.h" #include "third_party/skia/include/core/SkScalar.h" namespace viz { static inline bool IsScalarNearlyInteger(SkScalar scalar) { … } bool IsScaleAndIntegerTranslate(const SkMatrix& matrix) { … } } // namespace viz