chromium/components/viz/service/display/software_output_device.h

// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef COMPONENTS_VIZ_SERVICE_DISPLAY_SOFTWARE_OUTPUT_DEVICE_H_
#define COMPONENTS_VIZ_SERVICE_DISPLAY_SOFTWARE_OUTPUT_DEVICE_H_

#include <memory>

#include "base/functional/callback.h"
#include "base/memory/raw_ptr.h"
#include "base/task/sequenced_task_runner.h"
#include "components/viz/service/display/software_output_device_client.h"
#include "components/viz/service/viz_service_export.h"
#include "third_party/skia/include/core/SkSurface.h"
#include "ui/gfx/frame_data.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/size.h"
#include "ui/gfx/geometry/vector2d.h"

class SkCanvas;

namespace gfx {
class VSyncProvider;
}  // namespace gfx

namespace viz {

class SoftwareOutputDeviceClient;

// This is a "tear-off" class providing software drawing support to
// OutputSurface, such as to a platform-provided window framebuffer.
class VIZ_SERVICE_EXPORT SoftwareOutputDevice {};

}  // namespace viz

#endif  // COMPONENTS_VIZ_SERVICE_DISPLAY_SOFTWARE_OUTPUT_DEVICE_H_