#ifndef COMPONENTS_VIZ_SERVICE_DISPLAY_EMBEDDER_BUFFER_QUEUE_H_
#define COMPONENTS_VIZ_SERVICE_DISPLAY_EMBEDDER_BUFFER_QUEUE_H_
#include <stddef.h>
#include <memory>
#include <optional>
#include <vector>
#include "base/containers/circular_deque.h"
#include "base/gtest_prod_util.h"
#include "base/memory/raw_ptr.h"
#include "base/timer/elapsed_timer.h"
#include "components/viz/common/resources/shared_image_format.h"
#include "components/viz/service/display/render_pass_alpha_type.h"
#include "components/viz/service/viz_service_export.h"
#include "gpu/command_buffer/common/mailbox.h"
#include "gpu/ipc/common/surface_handle.h"
#include "ui/gfx/color_space.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/size.h"
namespace viz {
class SkiaOutputSurface;
class VIZ_SERVICE_EXPORT BufferQueue { … };
}
#endif