#ifndef COMPONENTS_VIZ_SERVICE_DISPLAY_EMBEDDER_OUTPUT_SURFACE_PROVIDER_IMPL_H_
#define COMPONENTS_VIZ_SERVICE_DISPLAY_EMBEDDER_OUTPUT_SURFACE_PROVIDER_IMPL_H_
#include <memory>
#include "base/compiler_specific.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/ref_counted.h"
#include "base/task/single_thread_task_runner.h"
#include "build/build_config.h"
#include "components/viz/common/surfaces/frame_sink_id.h"
#include "components/viz/service/display_embedder/output_surface_provider.h"
#include "components/viz/service/viz_service_export.h"
#include "gpu/ipc/common/surface_handle.h"
#if BUILDFLAG(IS_WIN)
#include "components/viz/service/display_embedder/output_device_backing.h"
#endif
namespace gpu {
class Scheduler;
}
namespace viz {
class GpuServiceImpl;
class SoftwareOutputDevice;
class VIZ_SERVICE_EXPORT OutputSurfaceProviderImpl
: public OutputSurfaceProvider { … };
}
#endif