#ifndef COMPONENTS_VIZ_SERVICE_DISPLAY_EMBEDDER_SKIA_OUTPUT_DEVICE_H_
#define COMPONENTS_VIZ_SERVICE_DISPLAY_EMBEDDER_SKIA_OUTPUT_DEVICE_H_
#include <memory>
#include <optional>
#include <vector>
#include "base/containers/queue.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/scoped_refptr.h"
#include "base/time/time.h"
#include "build/build_config.h"
#include "components/viz/service/display/output_surface.h"
#include "components/viz/service/display/output_surface_frame.h"
#include "components/viz/service/display/overlay_processor_interface.h"
#include "components/viz/service/display/skia_output_surface.h"
#include "components/viz/service/viz_service_export.h"
#include "gpu/command_buffer/common/swap_buffers_complete_params.h"
#include "third_party/skia/include/core/SkRefCnt.h"
#include "third_party/skia/include/gpu/GrBackendSemaphore.h"
#include "ui/gfx/swap_result.h"
class GrDirectContext;
class SkSurface;
namespace gfx {
class Rect;
class Size;
struct PresentationFeedback;
}
namespace gpu {
class MemoryTracker;
class MemoryTypeTracker;
}
namespace skgpu::graphite {
class Context;
class Recording;
}
namespace viz {
class VulkanContextProvider;
class VIZ_SERVICE_EXPORT SkiaOutputDevice { … };
}
#endif