#ifndef COMPONENTS_VIZ_SERVICE_DISPLAY_EMBEDDER_SKIA_OUTPUT_DEVICE_VULKAN_H_
#define COMPONENTS_VIZ_SERVICE_DISPLAY_EMBEDDER_SKIA_OUTPUT_DEVICE_VULKAN_H_
#include <memory>
#include <optional>
#include <vector>
#include "base/memory/raw_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/types/pass_key.h"
#include "build/build_config.h"
#include "components/viz/service/display_embedder/skia_output_device.h"
#include "gpu/ipc/common/surface_handle.h"
#include "gpu/vulkan/vulkan_swap_chain.h"
namespace gpu {
class VulkanSurface;
}
namespace viz {
class VulkanContextProvider;
class SkiaOutputDeviceVulkan final : public SkiaOutputDevice { … };
}
#endif