#ifndef COMPONENTS_VIZ_SERVICE_FRAME_SINKS_COMPOSITOR_FRAME_SINK_SUPPORT_H_
#define COMPONENTS_VIZ_SERVICE_FRAME_SINKS_COMPOSITOR_FRAME_SINK_SUPPORT_H_
#include <memory>
#include <optional>
#include <set>
#include <vector>
#include "base/containers/circular_deque.h"
#include "base/containers/flat_set.h"
#include "base/functional/callback.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/read_only_shared_memory_region.h"
#include "base/memory/weak_ptr.h"
#include "base/time/time.h"
#include "components/viz/common/frame_sinks/begin_frame_source.h"
#include "components/viz/common/frame_timing_details_map.h"
#include "components/viz/common/quads/compositor_frame.h"
#include "components/viz/common/surfaces/frame_sink_bundle_id.h"
#include "components/viz/common/surfaces/region_capture_bounds.h"
#include "components/viz/common/surfaces/surface_info.h"
#include "components/viz/common/surfaces/surface_range.h"
#include "components/viz/common/surfaces/video_capture_target.h"
#include "components/viz/service/frame_sinks/begin_frame_tracker.h"
#include "components/viz/service/frame_sinks/surface_resource_holder.h"
#include "components/viz/service/frame_sinks/surface_resource_holder_client.h"
#include "components/viz/service/frame_sinks/video_capture/capturable_frame_sink.h"
#include "components/viz/service/hit_test/hit_test_aggregator.h"
#include "components/viz/service/surfaces/frame_index_constants.h"
#include "components/viz/service/surfaces/surface_client.h"
#include "components/viz/service/surfaces/surface_observer.h"
#include "components/viz/service/transitions/surface_animation_manager.h"
#include "components/viz/service/viz_service_export.h"
#include "services/viz/public/mojom/compositing/compositor_frame_sink.mojom.h"
#include "services/viz/public/mojom/compositing/layer_context.mojom.h"
#include "services/viz/public/mojom/hit_test/hit_test_region_list.mojom.h"
namespace viz {
class FrameSinkManagerImpl;
class LatestLocalSurfaceIdLookupDelegate;
class LayerContextImpl;
class RendererSettings;
class Surface;
class SurfaceManager;
enum class SubmitResult { … };
class VIZ_SERVICE_EXPORT CompositorFrameSinkSupport
: public BeginFrameObserver,
public SurfaceResourceHolderClient,
public SurfaceClient,
public CapturableFrameSink { … };
}
#endif