#include "components/viz/service/surfaces/surface_dependency_deadline.h"
#include "base/strings/string_number_conversions.h"
#include "base/time/tick_clock.h"
#include "components/viz/common/quads/frame_deadline.h"
namespace viz {
SurfaceDependencyDeadline::SurfaceDependencyDeadline(
const base::TickClock* tick_clock)
: … { … }
SurfaceDependencyDeadline::~SurfaceDependencyDeadline() { … }
void SurfaceDependencyDeadline::Set(const FrameDeadline& frame_deadline) { … }
bool SurfaceDependencyDeadline::HasDeadlinePassed() const { … }
std::optional<base::TimeDelta> SurfaceDependencyDeadline::Cancel() { … }
bool SurfaceDependencyDeadline::operator==(
const SurfaceDependencyDeadline& other) const { … }
}